History - net.minecraft.world.item.CrossbowItem

25w18a

Names

czd

czt

Fields

boolean: p, startSoundPlayed, field_7937, charged, f_40847_

boolean: p, startSoundPlayed, field_7937

boolean: q, midLoadSoundPlayed, field_7936, loaded, f_40848_

boolean: q, midLoadSoundPlayed, field_7936

int: a, DEFAULT_RANGE, field_30863, RANGE, f_150789_

int: a, DEFAULT_RANGE, field_30863

float: r, START_SOUND_PERCENT, field_30867, CHARGE_PROGRESS, f_150793_

float: r, START_SOUND_PERCENT, field_30867

float: s, MID_SOUND_PERCENT, field_30868, LOAD_PROGRESS, f_150794_

float: s, MID_SOUND_PERCENT, field_30868

float: t, ARROW_POWER, field_30869, DEFAULT_SPEED, f_150795_

float: t, ARROW_POWER, field_30869

float: u, FIREWORK_POWER, field_30870, FIREWORK_ROCKET_SPEED, f_150796_

float: u, FIREWORK_POWER, field_30870

float: b, MOB_ARROW_POWER, field_49258, field_49258, f_316815_

float: b, MOB_ARROW_POWER, field_49258

float: o, MAX_CHARGE_DURATION, field_30866, DEFAULT_PULL_TIME, f_150792_

float: o, MAX_CHARGE_DURATION, field_30866

CrossbowItem$ChargingSounds: v, DEFAULT_SOUNDS, field_51626, DEFAULT_LOADING_SOUNDS, f_337601_

CrossbowItem$ChargingSounds: v, DEFAULT_SOUNDS, field_51626

Constructors

Methods

Predicate<ItemStack> (): c, getSupportedHeldProjectiles, method_20310, getHeldProjectiles, m_6442_

Predicate<ItemStack> (): c, getSupportedHeldProjectiles, method_20310

Predicate<ItemStack> (): a, getAllSupportedProjectiles, method_19268, getProjectiles, m_6437_

Predicate<ItemStack> (): a, getAllSupportedProjectiles, method_19268

boolean (ItemStack): g, isCharged, method_7781, isCharged, m_40932_

boolean (ItemStack): g, isCharged, method_7781

void (Level, LivingEntity, ItemStack, int): a, onUseTick, method_7852, usageTick, m_5929_

void (Level, LivingEntity, ItemStack, int): a, onUseTick, method_7852

ItemUseAnimation (ItemStack): b, getUseAnimation, method_7853, getUseAction, m_6164_

ItemUseAnimation (ItemStack): b, getUseAnimation, method_7853

boolean (LivingEntity, ItemStack): a, tryLoadProjectiles, method_7767, loadProjectiles, m_40859_

boolean (LivingEntity, ItemStack): a, tryLoadProjectiles, method_7767

int (): b, getDefaultProjectileRange, method_24792, getRange, m_6615_

int (): b, getDefaultProjectileRange, method_24792

boolean (ItemStack): e_, useOnRelease, method_7838, isUsedOnRelease, m_41463_

boolean (ItemStack): e_, useOnRelease, method_7838

float (boolean, RandomSource): a, getRandomShotPitch, method_7784, getSoundPitch, m_220025_

float (boolean, RandomSource): a, getRandomShotPitch, method_7784

float (ChargedProjectiles): a, getShootingPower, method_20309, getSpeed, m_40945_

float (ChargedProjectiles): a, getShootingPower, method_20309

void (LivingEntity, Projectile, int, float, float, float, LivingEntity): a, shootProjectile, method_7763, shoot, m_40894_

void (LivingEntity, Projectile, int, float, float, float, LivingEntity): a, shootProjectile, method_7763

org.joml.Vector3f (LivingEntity, Vec3, float): a, getProjectileShotVector, method_57343, calcVelocity, m_323098_

org.joml.Vector3f (LivingEntity, Vec3, float): a, getProjectileShotVector, method_57343

Projectile (Level, LivingEntity, ItemStack, ItemStack, boolean): a, createProjectile, method_57344, createArrowEntity, m_40862_

Projectile (Level, LivingEntity, ItemStack, ItemStack, boolean): a, createProjectile, method_57344

int (ItemStack): h, getDurabilityUse, method_57345, getWeaponStackDamage, m_319432_

int (ItemStack): h, getDurabilityUse, method_57345

void (Level, LivingEntity, InteractionHand, ItemStack, float, float, LivingEntity): a, performShooting, method_7777, shootAll, m_40887_

void (Level, LivingEntity, InteractionHand, ItemStack, float, float, LivingEntity): a, performShooting, method_7777

float (RandomSource, int): a, getShotPitch, method_57342, getSoundPitch, m_321899_

float (RandomSource, int): a, getShotPitch, method_57342

int (ItemStack, LivingEntity): a, getUseDuration, method_7881, getMaxUseTime, m_8105_

int (ItemStack, LivingEntity): a, getUseDuration, method_7881

int (ItemStack, LivingEntity): b, getChargeDuration, method_7775, getPullTime, m_40939_

int (ItemStack, LivingEntity): b, getChargeDuration, method_7775

CrossbowItem$ChargingSounds (ItemStack): i, getChargingSounds, method_59976, getLoadingSounds, m_340184_

CrossbowItem$ChargingSounds (ItemStack): i, getChargingSounds, method_59976

float (int, ItemStack, LivingEntity): a, getPowerForTime, method_7770, getPullProgress, m_40853_

float (int, ItemStack, LivingEntity): a, getPowerForTime, method_7770

InteractionResult (Level, Player, InteractionHand): a, use, method_7836, use, m_7203_

InteractionResult (Level, Player, InteractionHand): a, use, method_7836

boolean (ItemStack, Level, LivingEntity, int): a, releaseUsing, method_7840, onStoppedUsing, m_5551_

boolean (ItemStack, Level, LivingEntity, int): a, releaseUsing, method_7840

1.21.5

Names

cvh

czd

Fields

boolean: n, startSoundPlayed, field_7937, charged, f_40847_

boolean: p, startSoundPlayed, field_7937, charged, f_40847_

boolean: o, midLoadSoundPlayed, field_7936, loaded, f_40848_

boolean: q, midLoadSoundPlayed, field_7936, loaded, f_40848_

float: p, START_SOUND_PERCENT, field_30867, CHARGE_PROGRESS, f_150793_

float: r, START_SOUND_PERCENT, field_30867, CHARGE_PROGRESS, f_150793_

float: q, MID_SOUND_PERCENT, field_30868, LOAD_PROGRESS, f_150794_

float: s, MID_SOUND_PERCENT, field_30868, LOAD_PROGRESS, f_150794_

float: r, ARROW_POWER, field_30869, DEFAULT_SPEED, f_150795_

float: t, ARROW_POWER, field_30869, DEFAULT_SPEED, f_150795_

float: s, FIREWORK_POWER, field_30870, FIREWORK_ROCKET_SPEED, f_150796_

float: u, FIREWORK_POWER, field_30870, FIREWORK_ROCKET_SPEED, f_150796_

float: m, MAX_CHARGE_DURATION, field_30866, DEFAULT_PULL_TIME, f_150792_

float: o, MAX_CHARGE_DURATION, field_30866, DEFAULT_PULL_TIME, f_150792_

CrossbowItem$ChargingSounds: t, DEFAULT_SOUNDS, field_51626, DEFAULT_LOADING_SOUNDS, f_337601_

CrossbowItem$ChargingSounds: v, DEFAULT_SOUNDS, field_51626, DEFAULT_LOADING_SOUNDS, f_337601_

Constructors

Methods

Predicate<ItemStack> (): d, getSupportedHeldProjectiles, method_20310, getHeldProjectiles, m_6442_

Predicate<ItemStack> (): c, getSupportedHeldProjectiles, method_20310, getHeldProjectiles, m_6442_

Predicate<ItemStack> (): b, getAllSupportedProjectiles, method_19268, getProjectiles, m_6437_

Predicate<ItemStack> (): a, getAllSupportedProjectiles, method_19268, getProjectiles, m_6437_

int (): c, getDefaultProjectileRange, method_24792, getRange, m_6615_

int (): b, getDefaultProjectileRange, method_24792, getRange, m_6615_

boolean (ItemStack): d_, useOnRelease, method_7838, isUsedOnRelease, m_41463_

boolean (ItemStack): e_, useOnRelease, method_7838, isUsedOnRelease, m_41463_

void (ItemStack, Item$TooltipContext, List<Component>, TooltipFlag): a, appendHoverText, method_7851, appendTooltip, m_7373_

1.21.4

Names

cwg

cvh

Fields

Constructors

Methods

1.21.3

Names

ctc

cwg

Fields

boolean: l, startSoundPlayed, field_7937, charged, f_40847_

boolean: n, startSoundPlayed, field_7937, charged, f_40847_

boolean: m, midLoadSoundPlayed, field_7936, loaded, f_40848_

boolean: o, midLoadSoundPlayed, field_7936, loaded, f_40848_

float: n, START_SOUND_PERCENT, field_30867, CHARGE_PROGRESS, f_150793_

float: p, START_SOUND_PERCENT, field_30867, CHARGE_PROGRESS, f_150793_

float: o, MID_SOUND_PERCENT, field_30868, LOAD_PROGRESS, f_150794_

float: q, MID_SOUND_PERCENT, field_30868, LOAD_PROGRESS, f_150794_

float: p, ARROW_POWER, field_30869, DEFAULT_SPEED, f_150795_

float: r, ARROW_POWER, field_30869, DEFAULT_SPEED, f_150795_

float: q, FIREWORK_POWER, field_30870, FIREWORK_ROCKET_SPEED, f_150796_

float: s, FIREWORK_POWER, field_30870, FIREWORK_ROCKET_SPEED, f_150796_

float: k, MAX_CHARGE_DURATION, field_30866, DEFAULT_PULL_TIME, f_150792_

float: m, MAX_CHARGE_DURATION, field_30866, DEFAULT_PULL_TIME, f_150792_

CrossbowItem$ChargingSounds: r, DEFAULT_SOUNDS, field_51626, DEFAULT_LOADING_SOUNDS, f_337601_

CrossbowItem$ChargingSounds: t, DEFAULT_SOUNDS, field_51626, DEFAULT_LOADING_SOUNDS, f_337601_

Constructors

Methods

InteractionResultHolder<ItemStack> (Level, Player, InteractionHand): a, use, method_7836, use, m_7203_

void (ItemStack, Level, LivingEntity, int): a, releaseUsing, method_7840, onStoppedUsing, m_5551_

boolean (ItemStack): i, isCharged, method_7781, isCharged, m_40932_

boolean (ItemStack): g, isCharged, method_7781, isCharged, m_40932_

boolean (ItemStack): l, useOnRelease, method_7838, isUsedOnRelease, m_41463_

boolean (ItemStack): d_, useOnRelease, method_7838, isUsedOnRelease, m_41463_

int (ItemStack): j, getDurabilityUse, method_57345, getWeaponStackDamage, m_319432_

int (ItemStack): h, getDurabilityUse, method_57345, getWeaponStackDamage, m_319432_

CrossbowItem$ChargingSounds (ItemStack): k, getChargingSounds, method_59976, getLoadingSounds, m_340184_

CrossbowItem$ChargingSounds (ItemStack): i, getChargingSounds, method_59976, getLoadingSounds, m_340184_

InteractionResult (Level, Player, InteractionHand): a, use, method_7836, use, m_7203_

boolean (ItemStack, Level, LivingEntity, int): a, releaseUsing, method_7840, onStoppedUsing, m_5551_

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

cte

ctc

Fields

int: k, MAX_CHARGE_DURATION, field_30866, DEFAULT_PULL_TIME, f_150792_

float: k, MAX_CHARGE_DURATION, field_30866, DEFAULT_PULL_TIME, f_150792_

CrossbowItem$ChargingSounds: r, DEFAULT_SOUNDS, field_51626, DEFAULT_LOADING_SOUNDS, f_337601_

Constructors

Methods

boolean (ItemStack): j, isCharged, method_7781, isCharged, m_40932_

boolean (ItemStack): i, isCharged, method_7781, isCharged, m_40932_

int (ItemStack): b, getUseDuration, method_7881, getMaxUseTime, m_8105_

int (ItemStack): l, getChargeDuration, method_7775, getPullTime, m_40939_

UseAnim (ItemStack): c, getUseAnimation, method_7853, getUseAction, m_6164_

UseAnim (ItemStack): b, getUseAnimation, method_7853, getUseAction, m_6164_

SoundEvent (int): a, getStartSound, method_7773, getQuickChargeSound, m_40851_

float (int, ItemStack): a, getPowerForTime, method_7770, getPullProgress, m_40853_

boolean (ItemStack): m, useOnRelease, method_7838, isUsedOnRelease, m_41463_

boolean (ItemStack): l, useOnRelease, method_7838, isUsedOnRelease, m_41463_

int (ItemStack): k, getDurabilityUse, method_57345, getWeaponStackDamage, m_319432_

int (ItemStack): j, getDurabilityUse, method_57345, getWeaponStackDamage, m_319432_

int (ItemStack, LivingEntity): a, getUseDuration, method_7881, getMaxUseTime, m_8105_

int (ItemStack, LivingEntity): b, getChargeDuration, method_7775, getPullTime, m_40939_

CrossbowItem$ChargingSounds (ItemStack): k, getChargingSounds, method_59976, getLoadingSounds, m_340184_

float (int, ItemStack, LivingEntity): a, getPowerForTime, method_7770, getPullProgress, m_40853_

1.20.6

Names

clg

cte

Fields

boolean: g, startSoundPlayed, field_7937, charged, f_40847_

boolean: l, startSoundPlayed, field_7937, charged, f_40847_

boolean: h, midLoadSoundPlayed, field_7936, loaded, f_40848_

boolean: m, midLoadSoundPlayed, field_7936, loaded, f_40848_

String: b, TAG_CHARGED, field_30864, CHARGED_KEY, f_150790_

String: e, TAG_CHARGED_PROJECTILES, field_30865, CHARGED_PROJECTILES_KEY, f_150791_

int: f, MAX_CHARGE_DURATION, field_30866, DEFAULT_PULL_TIME, f_150792_

int: k, MAX_CHARGE_DURATION, field_30866, DEFAULT_PULL_TIME, f_150792_

float: i, START_SOUND_PERCENT, field_30867, field_30867, f_150793_

float: n, START_SOUND_PERCENT, field_30867, CHARGE_PROGRESS, f_150793_

float: j, MID_SOUND_PERCENT, field_30868, field_30868, f_150794_

float: o, MID_SOUND_PERCENT, field_30868, LOAD_PROGRESS, f_150794_

float: k, ARROW_POWER, field_30869, DEFAULT_SPEED, f_150795_

float: p, ARROW_POWER, field_30869, DEFAULT_SPEED, f_150795_

float: r, FIREWORK_POWER, field_30870, FIREWORK_ROCKET_SPEED, f_150796_

float: q, FIREWORK_POWER, field_30870, FIREWORK_ROCKET_SPEED, f_150796_

float: b, MOB_ARROW_POWER, field_49258, field_49258, f_316815_

Constructors

Methods

Predicate<ItemStack> (): e, getSupportedHeldProjectiles, method_20310, getHeldProjectiles, m_6442_

Predicate<ItemStack> (): d, getSupportedHeldProjectiles, method_20310, getHeldProjectiles, m_6442_

boolean (ItemStack): d, isCharged, method_7781, isCharged, m_40932_

boolean (ItemStack): j, isCharged, method_7781, isCharged, m_40932_

void (ItemStack, boolean): a, setCharged, method_7782, setCharged, m_40884_

void (ItemStack, ItemStack): b, addChargedProjectile, method_7778, putProjectile, m_40928_

List<ItemStack> (ItemStack): p, getChargedProjectiles, method_7785, getProjectiles, m_40941_

void (ItemStack): q, clearChargedProjectiles, method_7766, clearProjectiles, m_40943_

boolean (ItemStack, Item): a, containsChargedProjectile, method_7772, hasProjectile, m_40871_

void (Level, LivingEntity, InteractionHand, ItemStack, ItemStack, float, boolean, float, float, float): a, shootProjectile, method_7763, shoot, m_40894_

AbstractArrow (Level, LivingEntity, ItemStack, ItemStack): a, getArrow, method_18814, createArrow, m_40914_

void (Level, LivingEntity, InteractionHand, ItemStack, float, float): a, performShooting, method_7777, shootAll, m_40887_

void (Level, LivingEntity, ItemStack): a, onCrossbowShot, method_7769, postShoot, m_40905_

int (ItemStack): k, getChargeDuration, method_7775, getPullTime, m_40939_

int (ItemStack): l, getChargeDuration, method_7775, getPullTime, m_40939_

float (ItemStack): o, getShootingPower, method_20309, getSpeed, m_40945_

void (ItemStack, Level, List<Component>, TooltipFlag): a, appendHoverText, method_7851, appendTooltip, m_7373_

boolean (LivingEntity, ItemStack, ItemStack, boolean, boolean): a, loadProjectile, method_7765, loadProjectile, m_40862_

int (): d, getDefaultProjectileRange, method_24792, getRange, m_6615_

int (): c, getDefaultProjectileRange, method_24792, getRange, m_6615_

boolean (ItemStack): l, useOnRelease, method_7838, isUsedOnRelease, m_41463_

boolean (ItemStack): m, useOnRelease, method_7838, isUsedOnRelease, m_41463_

float[] (RandomSource): a, getShotPitches, method_7780, getSoundPitches, m_220023_

float (ChargedProjectiles): a, getShootingPower, method_20309, getSpeed, m_40945_

void (LivingEntity, Projectile, int, float, float, float, LivingEntity): a, shootProjectile, method_7763, shoot, m_40894_

org.joml.Vector3f (LivingEntity, Vec3, float): a, getProjectileShotVector, method_57343, calcVelocity, m_323098_

Projectile (Level, LivingEntity, ItemStack, ItemStack, boolean): a, createProjectile, method_57344, createArrowEntity, m_40862_

int (ItemStack): k, getDurabilityUse, method_57345, getWeaponStackDamage, m_319432_

void (Level, LivingEntity, InteractionHand, ItemStack, float, float, LivingEntity): a, performShooting, method_7777, shootAll, m_40887_

float (RandomSource, int): a, getShotPitch, method_57342, getSoundPitch, m_321899_

void (ItemStack, Item$TooltipContext, List<Component>, TooltipFlag): a, appendHoverText, method_7851, appendTooltip, m_7373_

1.20.4

Names

chn

clg

Fields

Constructors

Methods

1.20.2

Names

ceh

chn

Fields

Constructors

Methods

1.20.1

Names

cef

ceh

Fields

Constructors

Methods

1.19.4

Names

ccf

cef

Fields

Constructors

Methods

1.19.3

Names

bzk

ccf

Fields

float: r, ARROW_POWER, field_30869, DEFAULT_SPEED, f_150795_

float: k, ARROW_POWER, field_30869, DEFAULT_SPEED, f_150795_

float: s, FIREWORK_POWER, field_30870, FIREWORK_ROCKET_SPEED, f_150796_

float: r, FIREWORK_POWER, field_30870, FIREWORK_ROCKET_SPEED, f_150796_

Constructors

Methods

1.19.2

Names

Fields

int: f, MAX_CHARGE_DURATION, field_30866, field_30866, f_150792_

int: f, MAX_CHARGE_DURATION, field_30866, DEFAULT_PULL_TIME, f_150792_

float: r, ARROW_POWER, field_30869, field_30869, f_150795_

float: r, ARROW_POWER, field_30869, DEFAULT_SPEED, f_150795_

float: s, FIREWORK_POWER, field_30870, field_30870, f_150796_

float: s, FIREWORK_POWER, field_30870, FIREWORK_ROCKET_SPEED, f_150796_

Constructors

Methods

1.19.1

Names

byn

bzk

Fields

Constructors

Methods

1.19

Names

btn

byn

Fields

Constructors

Methods

float[] (Random): a, getShotPitches, method_7780, getSoundPitches, m_40923_

float (boolean, Random): a, getRandomShotPitch, method_7784, getSoundPitch, m_150797_

float[] (RandomSource): a, getShotPitches, method_7780, getSoundPitches, m_220023_

float (boolean, RandomSource): a, getRandomShotPitch, method_7784, getSoundPitch, m_220025_

1.18.2

Names

bsv

btn

Fields

Constructors

Methods

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

bph

bsv

Fields

Constructors

Methods

1.17.1

Names

bpg

bph

Fields

Constructors

Methods

1.17

Names

bkt

bpg

net.minecraft.item.CrossbowItem

net.minecraft.src.C_1349_

Fields

boolean: c, startSoundPlayed, field_7937, charged, field_220034_c

boolean: g, startSoundPlayed, field_7937, charged, f_40847_

boolean: d, midLoadSoundPlayed, field_7936, loaded, field_220035_d

boolean: h, midLoadSoundPlayed, field_7936, loaded, f_40848_

String: b, TAG_CHARGED, field_30864, CHARGED_KEY, f_150790_

String: e, TAG_CHARGED_PROJECTILES, field_30865, CHARGED_PROJECTILES_KEY, f_150791_

int: f, MAX_CHARGE_DURATION, field_30866, field_30866, f_150792_

int: a, DEFAULT_RANGE, field_30863, RANGE, f_150789_

float: i, START_SOUND_PERCENT, field_30867, field_30867, f_150793_

float: j, MID_SOUND_PERCENT, field_30868, field_30868, f_150794_

float: r, ARROW_POWER, field_30869, field_30869, f_150795_

float: s, FIREWORK_POWER, field_30870, field_30870, f_150796_

Constructors

Methods

Predicate<ItemStack> (): e, getSupportedHeldProjectiles, method_20310, getHeldProjectiles, func_220006_d

Predicate<ItemStack> (): e, getSupportedHeldProjectiles, method_20310, getHeldProjectiles, m_6442_

Predicate<ItemStack> (): b, getAllSupportedProjectiles, method_19268, getProjectiles, func_220004_b

Predicate<ItemStack> (): b, getAllSupportedProjectiles, method_19268, getProjectiles, m_6437_

InteractionResultHolder<ItemStack> (Level, Player, InteractionHand): a, use, method_7836, use, func_77659_a

InteractionResultHolder<ItemStack> (Level, Player, InteractionHand): a, use, method_7836, use, m_7203_

void (ItemStack, Level, LivingEntity, int): a, releaseUsing, method_7840, onStoppedUsing, func_77615_a

void (ItemStack, Level, LivingEntity, int): a, releaseUsing, method_7840, onStoppedUsing, m_5551_

boolean (ItemStack): d, isCharged, method_7781, isCharged, func_220012_d

boolean (ItemStack): d, isCharged, method_7781, isCharged, m_40932_

void (ItemStack, boolean): a, setCharged, method_7782, setCharged, func_220011_a

void (ItemStack, boolean): a, setCharged, method_7782, setCharged, m_40884_

void (ItemStack, ItemStack): b, addChargedProjectile, method_7778, putProjectile, func_220029_b

void (ItemStack, ItemStack): b, addChargedProjectile, method_7778, putProjectile, m_40928_

List<ItemStack> (ItemStack): k, getChargedProjectiles, method_7785, getProjectiles, func_220018_j

List<ItemStack> (ItemStack): p, getChargedProjectiles, method_7785, getProjectiles, m_40941_

void (ItemStack): l, clearChargedProjectiles, method_7766, clearProjectiles, func_220027_k

void (ItemStack): q, clearChargedProjectiles, method_7766, clearProjectiles, m_40943_

boolean (ItemStack, Item): a, containsChargedProjectile, method_7772, hasProjectile, func_220019_a

boolean (ItemStack, Item): a, containsChargedProjectile, method_7772, hasProjectile, m_40871_

void (Level, LivingEntity, InteractionHand, ItemStack, ItemStack, float, boolean, float, float, float): a, shootProjectile, method_7763, shoot, func_220016_a

void (Level, LivingEntity, InteractionHand, ItemStack, ItemStack, float, boolean, float, float, float): a, shootProjectile, method_7763, shoot, m_40894_

AbstractArrow (Level, LivingEntity, ItemStack, ItemStack): a, getArrow, method_18814, createArrow, func_220024_a

AbstractArrow (Level, LivingEntity, ItemStack, ItemStack): a, getArrow, method_18814, createArrow, m_40914_

void (Level, LivingEntity, InteractionHand, ItemStack, float, float): a, performShooting, method_7777, shootAll, func_220014_a

void (Level, LivingEntity, InteractionHand, ItemStack, float, float): a, performShooting, method_7777, shootAll, m_40887_

float[] (Random): a, getShotPitches, method_7780, getSoundPitches, func_220028_a

float[] (Random): a, getShotPitches, method_7780, getSoundPitches, m_40923_

float (boolean): a, getRandomShotPitch, method_7784, getSoundPitch, func_220032_a

void (Level, LivingEntity, ItemStack): a, onCrossbowShot, method_7769, postShoot, func_220015_a

void (Level, LivingEntity, ItemStack): a, onCrossbowShot, method_7769, postShoot, m_40905_

void (Level, LivingEntity, ItemStack, int): a, onUseTick, method_7852, usageTick, func_219972_a

void (Level, LivingEntity, ItemStack, int): a, onUseTick, method_7852, usageTick, m_5929_

int (ItemStack): e_, getUseDuration, method_7881, getMaxUseTime, func_77626_a

int (ItemStack): b, getUseDuration, method_7881, getMaxUseTime, m_8105_

int (ItemStack): g, getChargeDuration, method_7775, getPullTime, func_220026_e

int (ItemStack): k, getChargeDuration, method_7775, getPullTime, m_40939_

UseAnim (ItemStack): d_, getUseAnimation, method_7853, getUseAction, func_77661_b

UseAnim (ItemStack): c, getUseAnimation, method_7853, getUseAction, m_6164_

SoundEvent (int): a, getStartSound, method_7773, getQuickChargeSound, func_220025_a

SoundEvent (int): a, getStartSound, method_7773, getQuickChargeSound, m_40851_

float (int, ItemStack): a, getPowerForTime, method_7770, getPullProgress, func_220031_a

float (int, ItemStack): a, getPowerForTime, method_7770, getPullProgress, m_40853_

float (ItemStack): m, getShootingPower, method_20309, getSpeed, func_220013_l

float (ItemStack): o, getShootingPower, method_20309, getSpeed, m_40945_

void (ItemStack, Level, List<Component>, TooltipFlag): a, appendHoverText, method_7851, appendTooltip, func_77624_a

void (ItemStack, Level, List<Component>, TooltipFlag): a, appendHoverText, method_7851, appendTooltip, m_7373_

boolean (LivingEntity, ItemStack): a, tryLoadProjectiles, method_7767, loadProjectiles, func_220021_a

boolean (LivingEntity, ItemStack): a, tryLoadProjectiles, method_7767, loadProjectiles, m_40859_

boolean (LivingEntity, ItemStack, ItemStack, boolean, boolean): a, loadProjectile, method_7765, loadProjectile, func_220023_a

boolean (LivingEntity, ItemStack, ItemStack, boolean, boolean): a, loadProjectile, method_7765, loadProjectile, m_40862_

int (): d, getDefaultProjectileRange, method_24792, getRange, func_230305_d_

int (): d, getDefaultProjectileRange, method_24792, getRange, m_6615_

float (boolean, Random): a, getRandomShotPitch, method_7784, getSoundPitch, m_150797_

boolean (ItemStack): l, useOnRelease, method_7838, isUsedOnRelease, m_41463_

1.16.5

Names

Fields

Constructors

Methods

1.16.4

Names

bkq

bkt

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

biz

bkq

Fields

Constructors

Methods

1.16.1

Names

bde

biz

Fields

Constructors

Methods

Predicate<ItemStack> (): d, getSupportedHeldProjectiles, method_20310, getHeldProjectiles, func_220006_d

Predicate<ItemStack> (): e, getSupportedHeldProjectiles, method_20310, getHeldProjectiles, func_220006_d

List<ItemStack> (ItemStack): j, getChargedProjectiles, method_7785, getProjectiles, func_220018_j

List<ItemStack> (ItemStack): k, getChargedProjectiles, method_7785, getProjectiles, func_220018_j

void (ItemStack): k, clearChargedProjectiles, method_7766, clearProjectiles, func_220027_k

void (ItemStack): l, clearChargedProjectiles, method_7766, clearProjectiles, func_220027_k

int (ItemStack): f_, getUseDuration, method_7881, getMaxUseTime, func_77626_a

int (ItemStack): e_, getUseDuration, method_7881, getMaxUseTime, func_77626_a

int (ItemStack): e, getChargeDuration, method_7775, getPullTime, func_220026_e

int (ItemStack): g, getChargeDuration, method_7775, getPullTime, func_220026_e

UseAnim (ItemStack): e_, getUseAnimation, method_7853, getUseAction, func_77661_b

UseAnim (ItemStack): d_, getUseAnimation, method_7853, getUseAction, func_77661_b

float (ItemStack): l, getShootingPower, method_20309, getSpeed, func_220013_l

float (ItemStack): m, getShootingPower, method_20309, getSpeed, func_220013_l

int (): d, getDefaultProjectileRange, method_24792, getRange, func_230305_d_

1.15.2

Names

bdb

bde

Fields

Constructors

Methods

1.15.1

Names

Fields

Constructors

Methods

1.15

Names

bbb

bdb

Fields

Constructors

Methods

1.14.4

Names

baw

bbb

net.minecraft.world.item.CrossbowItem

Fields

boolean: c, field_7937, charged, field_220034_c

boolean: c, startSoundPlayed, field_7937, charged, field_220034_c

boolean: d, field_7936, loaded, field_220035_d

boolean: d, midLoadSoundPlayed, field_7936, loaded, field_220035_d

Constructors

Methods

Predicate<ItemStack> (): d, method_20310, getHeldProjectiles, func_220006_d

Predicate<ItemStack> (): d, getSupportedHeldProjectiles, method_20310, getHeldProjectiles, func_220006_d

Predicate<ItemStack> (): b, method_19268, getProjectiles, func_220004_b

Predicate<ItemStack> (): b, getAllSupportedProjectiles, method_19268, getProjectiles, func_220004_b

TypedActionResult<ItemStack> (World, PlayerEntity, Hand): a, method_7836, use, func_77659_a

InteractionResultHolder<ItemStack> (Level, Player, InteractionHand): a, use, method_7836, use, func_77659_a

void (ItemStack, World, LivingEntity, int): a, method_7840, onStoppedUsing, func_77615_a

void (ItemStack, Level, LivingEntity, int): a, releaseUsing, method_7840, onStoppedUsing, func_77615_a

boolean (ItemStack): d, method_7781, isCharged, func_220012_d

boolean (ItemStack): d, isCharged, method_7781, isCharged, func_220012_d

void (ItemStack, boolean): a, method_7782, setCharged, func_220011_a

void (ItemStack, boolean): a, setCharged, method_7782, setCharged, func_220011_a

void (ItemStack, ItemStack): b, method_7778, putProjectile, func_220029_b

void (ItemStack, ItemStack): b, addChargedProjectile, method_7778, putProjectile, func_220029_b

List<ItemStack> (ItemStack): j, method_7785, getProjectiles, func_220018_j

List<ItemStack> (ItemStack): j, getChargedProjectiles, method_7785, getProjectiles, func_220018_j

void (ItemStack): k, method_7766, clearProjectiles, func_220027_k

void (ItemStack): k, clearChargedProjectiles, method_7766, clearProjectiles, func_220027_k

boolean (ItemStack, Item): a, method_7772, hasProjectile, func_220019_a

boolean (ItemStack, Item): a, containsChargedProjectile, method_7772, hasProjectile, func_220019_a

void (World, LivingEntity, Hand, ItemStack, ItemStack, float, boolean, float, float, float): a, method_7763, shoot, func_220016_a

void (Level, LivingEntity, InteractionHand, ItemStack, ItemStack, float, boolean, float, float, float): a, shootProjectile, method_7763, shoot, func_220016_a

ProjectileEntity (World, LivingEntity, ItemStack, ItemStack): a, method_18814, createArrow, func_220024_a

AbstractArrow (Level, LivingEntity, ItemStack, ItemStack): a, getArrow, method_18814, createArrow, func_220024_a

void (World, LivingEntity, Hand, ItemStack, float, float): a, method_7777, shootAll, func_220014_a

void (Level, LivingEntity, InteractionHand, ItemStack, float, float): a, performShooting, method_7777, shootAll, func_220014_a

float[] (Random): a, method_7780, getSoundPitches, func_220028_a

float[] (Random): a, getShotPitches, method_7780, getSoundPitches, func_220028_a

float (boolean): a, method_7784, getSoundPitch, func_220032_a

float (boolean): a, getRandomShotPitch, method_7784, getSoundPitch, func_220032_a

void (World, LivingEntity, ItemStack): a, method_7769, postShoot, func_220015_a

void (Level, LivingEntity, ItemStack): a, onCrossbowShot, method_7769, postShoot, func_220015_a

void (World, LivingEntity, ItemStack, int): a, method_7852, usageTick, func_219972_a

void (Level, LivingEntity, ItemStack, int): a, onUseTick, method_7852, usageTick, func_219972_a

int (ItemStack): f_, method_7881, getMaxUseTime, func_77626_a

int (ItemStack): f_, getUseDuration, method_7881, getMaxUseTime, func_77626_a

int (ItemStack): e, method_7775, getPullTime, func_220026_e

int (ItemStack): e, getChargeDuration, method_7775, getPullTime, func_220026_e

UseAction (ItemStack): e_, method_7853, getUseAction, func_77661_b

UseAnim (ItemStack): e_, getUseAnimation, method_7853, getUseAction, func_77661_b

SoundEvent (int): a, method_7773, getQuickChargeSound, func_220025_a

SoundEvent (int): a, getStartSound, method_7773, getQuickChargeSound, func_220025_a

float (int, ItemStack): a, method_7770, getPullProgress, func_220031_a

float (int, ItemStack): a, getPowerForTime, method_7770, getPullProgress, func_220031_a

float (ItemStack): l, method_20309, getSpeed, func_220013_l

float (ItemStack): l, getShootingPower, method_20309, getSpeed, func_220013_l

void (ItemStack, World, List<Text>, TooltipContext): a, method_7851, appendTooltip, func_77624_a

void (ItemStack, Level, List<Component>, TooltipFlag): a, appendHoverText, method_7851, appendTooltip, func_77624_a

boolean (LivingEntity, ItemStack): a, method_7767, loadProjectiles, func_220021_a

boolean (LivingEntity, ItemStack): a, tryLoadProjectiles, method_7767, loadProjectiles, func_220021_a

boolean (LivingEntity, ItemStack, ItemStack, boolean, boolean): a, method_7765, loadProjectile, func_220023_a

boolean (LivingEntity, ItemStack, ItemStack, boolean, boolean): a, loadProjectile, method_7765, loadProjectile, func_220023_a

1.14.3

Names

bat

baw

net.minecraft.item.CrossbowItem

Fields

boolean: c, field_7937, field_220034_c

boolean: c, field_7937, charged, field_220034_c

boolean: d, field_7936, field_220035_d

boolean: d, field_7936, loaded, field_220035_d

Constructors

Methods

Predicate<ItemStack> (): d, method_20310, func_220006_d

Predicate<ItemStack> (): d, method_20310, getHeldProjectiles, func_220006_d

Predicate<ItemStack> (): b, method_19268, func_220004_b

Predicate<ItemStack> (): b, method_19268, getProjectiles, func_220004_b

ActionResult<ItemStack> (World, PlayerEntity, Hand): a, method_7836, func_77659_a

TypedActionResult<ItemStack> (World, PlayerEntity, Hand): a, method_7836, use, func_77659_a

void (ItemStack, World, LivingEntity, int): a, method_7840, func_77615_a

void (ItemStack, World, LivingEntity, int): a, method_7840, onStoppedUsing, func_77615_a

boolean (ItemStack): d, method_7781, func_220012_d

boolean (ItemStack): d, method_7781, isCharged, func_220012_d

void (ItemStack, boolean): a, method_7782, func_220011_a

void (ItemStack, boolean): a, method_7782, setCharged, func_220011_a

void (ItemStack, ItemStack): b, method_7778, func_220029_b

void (ItemStack, ItemStack): b, method_7778, putProjectile, func_220029_b

List<ItemStack> (ItemStack): j, method_7785, func_220018_j

List<ItemStack> (ItemStack): j, method_7785, getProjectiles, func_220018_j

void (ItemStack): k, method_7766, func_220027_k

void (ItemStack): k, method_7766, clearProjectiles, func_220027_k

boolean (ItemStack, Item): a, method_7772, func_220019_a

boolean (ItemStack, Item): a, method_7772, hasProjectile, func_220019_a

void (World, LivingEntity, Hand, ItemStack, ItemStack, float, boolean, float, float, float): a, method_7763, func_220016_a

void (World, LivingEntity, Hand, ItemStack, ItemStack, float, boolean, float, float, float): a, method_7763, shoot, func_220016_a

AbstractArrowEntity (World, LivingEntity, ItemStack, ItemStack): a, method_18814, func_220024_a

ProjectileEntity (World, LivingEntity, ItemStack, ItemStack): a, method_18814, createArrow, func_220024_a

void (World, LivingEntity, Hand, ItemStack, float, float): a, method_7777, func_220014_a

void (World, LivingEntity, Hand, ItemStack, float, float): a, method_7777, shootAll, func_220014_a

float[] (Random): a, method_7780, func_220028_a

float[] (Random): a, method_7780, getSoundPitches, func_220028_a

float (boolean): a, method_7784, func_220032_a

float (boolean): a, method_7784, getSoundPitch, func_220032_a

void (World, LivingEntity, ItemStack): a, method_7769, func_220015_a

void (World, LivingEntity, ItemStack): a, method_7769, postShoot, func_220015_a

void (World, LivingEntity, ItemStack, int): a, method_7852, func_219972_a

void (World, LivingEntity, ItemStack, int): a, method_7852, usageTick, func_219972_a

int (ItemStack): f_, method_7881, func_77626_a

int (ItemStack): f_, method_7881, getMaxUseTime, func_77626_a

int (ItemStack): e, method_7775, func_220026_e

int (ItemStack): e, method_7775, getPullTime, func_220026_e

UseAction (ItemStack): e_, method_7853, func_77661_b

UseAction (ItemStack): e_, method_7853, getUseAction, func_77661_b

SoundEvent (int): a, method_7773, func_220025_a

SoundEvent (int): a, method_7773, getQuickChargeSound, func_220025_a

float (int, ItemStack): a, method_7770, func_220031_a

float (int, ItemStack): a, method_7770, getPullProgress, func_220031_a

float (ItemStack): l, method_20309, func_220013_l

float (ItemStack): l, method_20309, getSpeed, func_220013_l

void (ItemStack, World, List<ITextComponent>, ITooltipFlag): a, method_7851, func_77624_a

void (ItemStack, World, List<Text>, TooltipContext): a, method_7851, appendTooltip, func_77624_a

boolean (LivingEntity, ItemStack): a, method_7767, func_220021_a

boolean (LivingEntity, ItemStack): a, method_7767, loadProjectiles, func_220021_a

boolean (LivingEntity, ItemStack, ItemStack, boolean, boolean): a, method_7765, func_220023_a

boolean (LivingEntity, ItemStack, ItemStack, boolean, boolean): a, method_7765, loadProjectile, func_220023_a

1.14.2

Names

Fields

Constructors

Methods

1.14.1

Names

bas

bat

Fields

Constructors

Methods

void (LivingEntity, ItemStack): a, method_7767, func_220021_a

void (LivingEntity, ItemStack, ItemStack, boolean, boolean): a, method_7765, func_220023_a

boolean (LivingEntity, ItemStack): a, method_7767, func_220021_a

boolean (LivingEntity, ItemStack, ItemStack, boolean, boolean): a, method_7765, func_220023_a

1.14

Names

bas

net.minecraft.class_1764

net.minecraft.item.CrossbowItem

Fields

boolean: c, field_7937, field_220034_c

boolean: d, field_7936, field_220035_d

Constructors

(Item$Properties)

Methods

Predicate<ItemStack> (): d, method_20310, func_220006_d

Predicate<ItemStack> (): b, method_19268, func_220004_b

ActionResult<ItemStack> (World, PlayerEntity, Hand): a, method_7836, func_77659_a

void (ItemStack, World, LivingEntity, int): a, method_7840, func_77615_a

void (LivingEntity, ItemStack): a, method_7767, func_220021_a

void (LivingEntity, ItemStack, ItemStack, boolean, boolean): a, method_7765, func_220023_a

boolean (ItemStack): d, method_7781, func_220012_d

void (ItemStack, boolean): a, method_7782, func_220011_a

void (ItemStack, ItemStack): b, method_7778, func_220029_b

List<ItemStack> (ItemStack): j, method_7785, func_220018_j

void (ItemStack): k, method_7766, func_220027_k

boolean (ItemStack, Item): a, method_7772, func_220019_a

void (World, LivingEntity, Hand, ItemStack, ItemStack, float, boolean, float, float, float): a, method_7763, func_220016_a

AbstractArrowEntity (World, LivingEntity, ItemStack, ItemStack): a, method_18814, func_220024_a

void (World, LivingEntity, Hand, ItemStack, float, float): a, method_7777, func_220014_a

float[] (Random): a, method_7780, func_220028_a

float (boolean): a, method_7784, func_220032_a

void (World, LivingEntity, ItemStack): a, method_7769, func_220015_a

void (World, LivingEntity, ItemStack, int): a, method_7852, func_219972_a

int (ItemStack): f_, method_7881, func_77626_a

int (ItemStack): e, method_7775, func_220026_e

UseAction (ItemStack): e_, method_7853, func_77661_b

SoundEvent (int): a, method_7773, func_220025_a

float (int, ItemStack): a, method_7770, func_220031_a

float (ItemStack): l, method_20309, func_220013_l

void (ItemStack, World, List<ITextComponent>, ITooltipFlag): a, method_7851, func_77624_a