History - net.minecraft.world.item.CrossbowItem
25w18a
Names
czd
czt
Fields
boolean: p, startSoundPlayed, field_7937, charged, f_40847_
boolean: p, startSoundPlayed, field_7937
boolean: q, midLoadSoundPlayed, field_7936, loaded, f_40848_
boolean: q, midLoadSoundPlayed, field_7936
int: a, DEFAULT_RANGE, field_30863, RANGE, f_150789_
int: a, DEFAULT_RANGE, field_30863
float: r, START_SOUND_PERCENT, field_30867, CHARGE_PROGRESS, f_150793_
float: r, START_SOUND_PERCENT, field_30867
float: s, MID_SOUND_PERCENT, field_30868, LOAD_PROGRESS, f_150794_
float: s, MID_SOUND_PERCENT, field_30868
float: t, ARROW_POWER, field_30869, DEFAULT_SPEED, f_150795_
float: t, ARROW_POWER, field_30869
float: u, FIREWORK_POWER, field_30870, FIREWORK_ROCKET_SPEED, f_150796_
float: u, FIREWORK_POWER, field_30870
float: b, MOB_ARROW_POWER, field_49258, field_49258, f_316815_
float: b, MOB_ARROW_POWER, field_49258
float: o, MAX_CHARGE_DURATION, field_30866, DEFAULT_PULL_TIME, f_150792_
float: o, MAX_CHARGE_DURATION, field_30866
CrossbowItem$ChargingSounds: v, DEFAULT_SOUNDS, field_51626, DEFAULT_LOADING_SOUNDS, f_337601_
CrossbowItem$ChargingSounds: v, DEFAULT_SOUNDS, field_51626
Constructors
Methods
Predicate<ItemStack> (): c, getSupportedHeldProjectiles, method_20310, getHeldProjectiles, m_6442_
Predicate<ItemStack> (): c, getSupportedHeldProjectiles, method_20310
Predicate<ItemStack> (): a, getAllSupportedProjectiles, method_19268, getProjectiles, m_6437_
Predicate<ItemStack> (): a, getAllSupportedProjectiles, method_19268
boolean (ItemStack): g, isCharged, method_7781, isCharged, m_40932_
boolean (ItemStack): g, isCharged, method_7781
void (Level, LivingEntity, ItemStack, int): a, onUseTick, method_7852, usageTick, m_5929_
void (Level, LivingEntity, ItemStack, int): a, onUseTick, method_7852
ItemUseAnimation (ItemStack): b, getUseAnimation, method_7853, getUseAction, m_6164_
ItemUseAnimation (ItemStack): b, getUseAnimation, method_7853
boolean (LivingEntity, ItemStack): a, tryLoadProjectiles, method_7767, loadProjectiles, m_40859_
boolean (LivingEntity, ItemStack): a, tryLoadProjectiles, method_7767
int (): b, getDefaultProjectileRange, method_24792, getRange, m_6615_
int (): b, getDefaultProjectileRange, method_24792
boolean (ItemStack): e_, useOnRelease, method_7838, isUsedOnRelease, m_41463_
boolean (ItemStack): e_, useOnRelease, method_7838
float (boolean, RandomSource): a, getRandomShotPitch, method_7784, getSoundPitch, m_220025_
float (boolean, RandomSource): a, getRandomShotPitch, method_7784
float (ChargedProjectiles): a, getShootingPower, method_20309, getSpeed, m_40945_
float (ChargedProjectiles): a, getShootingPower, method_20309
void (LivingEntity, Projectile, int, float, float, float, LivingEntity): a, shootProjectile, method_7763, shoot, m_40894_
void (LivingEntity, Projectile, int, float, float, float, LivingEntity): a, shootProjectile, method_7763
org.joml.Vector3f (LivingEntity, Vec3, float): a, getProjectileShotVector, method_57343, calcVelocity, m_323098_
org.joml.Vector3f (LivingEntity, Vec3, float): a, getProjectileShotVector, method_57343
Projectile (Level, LivingEntity, ItemStack, ItemStack, boolean): a, createProjectile, method_57344, createArrowEntity, m_40862_
Projectile (Level, LivingEntity, ItemStack, ItemStack, boolean): a, createProjectile, method_57344
int (ItemStack): h, getDurabilityUse, method_57345, getWeaponStackDamage, m_319432_
int (ItemStack): h, getDurabilityUse, method_57345
void (Level, LivingEntity, InteractionHand, ItemStack, float, float, LivingEntity): a, performShooting, method_7777, shootAll, m_40887_
void (Level, LivingEntity, InteractionHand, ItemStack, float, float, LivingEntity): a, performShooting, method_7777
float (RandomSource, int): a, getShotPitch, method_57342, getSoundPitch, m_321899_
float (RandomSource, int): a, getShotPitch, method_57342
int (ItemStack, LivingEntity): a, getUseDuration, method_7881, getMaxUseTime, m_8105_
int (ItemStack, LivingEntity): a, getUseDuration, method_7881
int (ItemStack, LivingEntity): b, getChargeDuration, method_7775, getPullTime, m_40939_
int (ItemStack, LivingEntity): b, getChargeDuration, method_7775
CrossbowItem$ChargingSounds (ItemStack): i, getChargingSounds, method_59976, getLoadingSounds, m_340184_
CrossbowItem$ChargingSounds (ItemStack): i, getChargingSounds, method_59976
float (int, ItemStack, LivingEntity): a, getPowerForTime, method_7770, getPullProgress, m_40853_
float (int, ItemStack, LivingEntity): a, getPowerForTime, method_7770
InteractionResult (Level, Player, InteractionHand): a, use, method_7836, use, m_7203_
InteractionResult (Level, Player, InteractionHand): a, use, method_7836
boolean (ItemStack, Level, LivingEntity, int): a, releaseUsing, method_7840, onStoppedUsing, m_5551_
boolean (ItemStack, Level, LivingEntity, int): a, releaseUsing, method_7840
1.21.5
Names
cvh
czd
Fields
boolean: n, startSoundPlayed, field_7937, charged, f_40847_
boolean: p, startSoundPlayed, field_7937, charged, f_40847_
boolean: o, midLoadSoundPlayed, field_7936, loaded, f_40848_
boolean: q, midLoadSoundPlayed, field_7936, loaded, f_40848_
float: p, START_SOUND_PERCENT, field_30867, CHARGE_PROGRESS, f_150793_
float: r, START_SOUND_PERCENT, field_30867, CHARGE_PROGRESS, f_150793_
float: q, MID_SOUND_PERCENT, field_30868, LOAD_PROGRESS, f_150794_
float: s, MID_SOUND_PERCENT, field_30868, LOAD_PROGRESS, f_150794_
float: r, ARROW_POWER, field_30869, DEFAULT_SPEED, f_150795_
float: t, ARROW_POWER, field_30869, DEFAULT_SPEED, f_150795_
float: s, FIREWORK_POWER, field_30870, FIREWORK_ROCKET_SPEED, f_150796_
float: u, FIREWORK_POWER, field_30870, FIREWORK_ROCKET_SPEED, f_150796_
float: m, MAX_CHARGE_DURATION, field_30866, DEFAULT_PULL_TIME, f_150792_
float: o, MAX_CHARGE_DURATION, field_30866, DEFAULT_PULL_TIME, f_150792_
CrossbowItem$ChargingSounds: t, DEFAULT_SOUNDS, field_51626, DEFAULT_LOADING_SOUNDS, f_337601_
CrossbowItem$ChargingSounds: v, DEFAULT_SOUNDS, field_51626, DEFAULT_LOADING_SOUNDS, f_337601_
Constructors
Methods
Predicate<ItemStack> (): d, getSupportedHeldProjectiles, method_20310, getHeldProjectiles, m_6442_
Predicate<ItemStack> (): c, getSupportedHeldProjectiles, method_20310, getHeldProjectiles, m_6442_
Predicate<ItemStack> (): b, getAllSupportedProjectiles, method_19268, getProjectiles, m_6437_
Predicate<ItemStack> (): a, getAllSupportedProjectiles, method_19268, getProjectiles, m_6437_
int (): c, getDefaultProjectileRange, method_24792, getRange, m_6615_
int (): b, getDefaultProjectileRange, method_24792, getRange, m_6615_
boolean (ItemStack): d_, useOnRelease, method_7838, isUsedOnRelease, m_41463_
boolean (ItemStack): e_, useOnRelease, method_7838, isUsedOnRelease, m_41463_
void (ItemStack, Item$TooltipContext, List<Component>, TooltipFlag): a, appendHoverText, method_7851, appendTooltip, m_7373_
1.21.4
Names
cwg
cvh
Fields
Constructors
Methods
1.21.3
Names
ctc
cwg
Fields
boolean: l, startSoundPlayed, field_7937, charged, f_40847_
boolean: n, startSoundPlayed, field_7937, charged, f_40847_
boolean: m, midLoadSoundPlayed, field_7936, loaded, f_40848_
boolean: o, midLoadSoundPlayed, field_7936, loaded, f_40848_
float: n, START_SOUND_PERCENT, field_30867, CHARGE_PROGRESS, f_150793_
float: p, START_SOUND_PERCENT, field_30867, CHARGE_PROGRESS, f_150793_
float: o, MID_SOUND_PERCENT, field_30868, LOAD_PROGRESS, f_150794_
float: q, MID_SOUND_PERCENT, field_30868, LOAD_PROGRESS, f_150794_
float: p, ARROW_POWER, field_30869, DEFAULT_SPEED, f_150795_
float: r, ARROW_POWER, field_30869, DEFAULT_SPEED, f_150795_
float: q, FIREWORK_POWER, field_30870, FIREWORK_ROCKET_SPEED, f_150796_
float: s, FIREWORK_POWER, field_30870, FIREWORK_ROCKET_SPEED, f_150796_
float: k, MAX_CHARGE_DURATION, field_30866, DEFAULT_PULL_TIME, f_150792_
float: m, MAX_CHARGE_DURATION, field_30866, DEFAULT_PULL_TIME, f_150792_
CrossbowItem$ChargingSounds: r, DEFAULT_SOUNDS, field_51626, DEFAULT_LOADING_SOUNDS, f_337601_
CrossbowItem$ChargingSounds: t, DEFAULT_SOUNDS, field_51626, DEFAULT_LOADING_SOUNDS, f_337601_
Constructors
Methods
InteractionResultHolder<ItemStack> (Level, Player, InteractionHand): a, use, method_7836, use, m_7203_
void (ItemStack, Level, LivingEntity, int): a, releaseUsing, method_7840, onStoppedUsing, m_5551_
boolean (ItemStack): i, isCharged, method_7781, isCharged, m_40932_
boolean (ItemStack): g, isCharged, method_7781, isCharged, m_40932_
boolean (ItemStack): l, useOnRelease, method_7838, isUsedOnRelease, m_41463_
boolean (ItemStack): d_, useOnRelease, method_7838, isUsedOnRelease, m_41463_
int (ItemStack): j, getDurabilityUse, method_57345, getWeaponStackDamage, m_319432_
int (ItemStack): h, getDurabilityUse, method_57345, getWeaponStackDamage, m_319432_
CrossbowItem$ChargingSounds (ItemStack): k, getChargingSounds, method_59976, getLoadingSounds, m_340184_
CrossbowItem$ChargingSounds (ItemStack): i, getChargingSounds, method_59976, getLoadingSounds, m_340184_
InteractionResult (Level, Player, InteractionHand): a, use, method_7836, use, m_7203_
boolean (ItemStack, Level, LivingEntity, int): a, releaseUsing, method_7840, onStoppedUsing, m_5551_
1.21.1
Names
Fields
Constructors
Methods
1.21
Names
cte
ctc
Fields
int: k, MAX_CHARGE_DURATION, field_30866, DEFAULT_PULL_TIME, f_150792_
float: k, MAX_CHARGE_DURATION, field_30866, DEFAULT_PULL_TIME, f_150792_
CrossbowItem$ChargingSounds: r, DEFAULT_SOUNDS, field_51626, DEFAULT_LOADING_SOUNDS, f_337601_
Constructors
Methods
boolean (ItemStack): j, isCharged, method_7781, isCharged, m_40932_
boolean (ItemStack): i, isCharged, method_7781, isCharged, m_40932_
int (ItemStack): b, getUseDuration, method_7881, getMaxUseTime, m_8105_
int (ItemStack): l, getChargeDuration, method_7775, getPullTime, m_40939_
UseAnim (ItemStack): c, getUseAnimation, method_7853, getUseAction, m_6164_
UseAnim (ItemStack): b, getUseAnimation, method_7853, getUseAction, m_6164_
SoundEvent (int): a, getStartSound, method_7773, getQuickChargeSound, m_40851_
float (int, ItemStack): a, getPowerForTime, method_7770, getPullProgress, m_40853_
boolean (ItemStack): m, useOnRelease, method_7838, isUsedOnRelease, m_41463_
boolean (ItemStack): l, useOnRelease, method_7838, isUsedOnRelease, m_41463_
int (ItemStack): k, getDurabilityUse, method_57345, getWeaponStackDamage, m_319432_
int (ItemStack): j, getDurabilityUse, method_57345, getWeaponStackDamage, m_319432_
int (ItemStack, LivingEntity): a, getUseDuration, method_7881, getMaxUseTime, m_8105_
int (ItemStack, LivingEntity): b, getChargeDuration, method_7775, getPullTime, m_40939_
CrossbowItem$ChargingSounds (ItemStack): k, getChargingSounds, method_59976, getLoadingSounds, m_340184_
float (int, ItemStack, LivingEntity): a, getPowerForTime, method_7770, getPullProgress, m_40853_
1.20.6
Names
clg
cte
Fields
boolean: g, startSoundPlayed, field_7937, charged, f_40847_
boolean: l, startSoundPlayed, field_7937, charged, f_40847_
boolean: h, midLoadSoundPlayed, field_7936, loaded, f_40848_
boolean: m, midLoadSoundPlayed, field_7936, loaded, f_40848_
String: b, TAG_CHARGED, field_30864, CHARGED_KEY, f_150790_
String: e, TAG_CHARGED_PROJECTILES, field_30865, CHARGED_PROJECTILES_KEY, f_150791_
int: f, MAX_CHARGE_DURATION, field_30866, DEFAULT_PULL_TIME, f_150792_
int: k, MAX_CHARGE_DURATION, field_30866, DEFAULT_PULL_TIME, f_150792_
float: i, START_SOUND_PERCENT, field_30867, field_30867, f_150793_
float: n, START_SOUND_PERCENT, field_30867, CHARGE_PROGRESS, f_150793_
float: j, MID_SOUND_PERCENT, field_30868, field_30868, f_150794_
float: o, MID_SOUND_PERCENT, field_30868, LOAD_PROGRESS, f_150794_
float: k, ARROW_POWER, field_30869, DEFAULT_SPEED, f_150795_
float: p, ARROW_POWER, field_30869, DEFAULT_SPEED, f_150795_
float: r, FIREWORK_POWER, field_30870, FIREWORK_ROCKET_SPEED, f_150796_
float: q, FIREWORK_POWER, field_30870, FIREWORK_ROCKET_SPEED, f_150796_
float: b, MOB_ARROW_POWER, field_49258, field_49258, f_316815_
Constructors
Methods
Predicate<ItemStack> (): e, getSupportedHeldProjectiles, method_20310, getHeldProjectiles, m_6442_
Predicate<ItemStack> (): d, getSupportedHeldProjectiles, method_20310, getHeldProjectiles, m_6442_
boolean (ItemStack): d, isCharged, method_7781, isCharged, m_40932_
boolean (ItemStack): j, isCharged, method_7781, isCharged, m_40932_
void (ItemStack, boolean): a, setCharged, method_7782, setCharged, m_40884_
void (ItemStack, ItemStack): b, addChargedProjectile, method_7778, putProjectile, m_40928_
List<ItemStack> (ItemStack): p, getChargedProjectiles, method_7785, getProjectiles, m_40941_
void (ItemStack): q, clearChargedProjectiles, method_7766, clearProjectiles, m_40943_
boolean (ItemStack, Item): a, containsChargedProjectile, method_7772, hasProjectile, m_40871_
void (Level, LivingEntity, InteractionHand, ItemStack, ItemStack, float, boolean, float, float, float): a, shootProjectile, method_7763, shoot, m_40894_
AbstractArrow (Level, LivingEntity, ItemStack, ItemStack): a, getArrow, method_18814, createArrow, m_40914_
void (Level, LivingEntity, InteractionHand, ItemStack, float, float): a, performShooting, method_7777, shootAll, m_40887_
void (Level, LivingEntity, ItemStack): a, onCrossbowShot, method_7769, postShoot, m_40905_
int (ItemStack): k, getChargeDuration, method_7775, getPullTime, m_40939_
int (ItemStack): l, getChargeDuration, method_7775, getPullTime, m_40939_
float (ItemStack): o, getShootingPower, method_20309, getSpeed, m_40945_
void (ItemStack, Level, List<Component>, TooltipFlag): a, appendHoverText, method_7851, appendTooltip, m_7373_
boolean (LivingEntity, ItemStack, ItemStack, boolean, boolean): a, loadProjectile, method_7765, loadProjectile, m_40862_
int (): d, getDefaultProjectileRange, method_24792, getRange, m_6615_
int (): c, getDefaultProjectileRange, method_24792, getRange, m_6615_
boolean (ItemStack): l, useOnRelease, method_7838, isUsedOnRelease, m_41463_
boolean (ItemStack): m, useOnRelease, method_7838, isUsedOnRelease, m_41463_
float[] (RandomSource): a, getShotPitches, method_7780, getSoundPitches, m_220023_
float (ChargedProjectiles): a, getShootingPower, method_20309, getSpeed, m_40945_
void (LivingEntity, Projectile, int, float, float, float, LivingEntity): a, shootProjectile, method_7763, shoot, m_40894_
org.joml.Vector3f (LivingEntity, Vec3, float): a, getProjectileShotVector, method_57343, calcVelocity, m_323098_
Projectile (Level, LivingEntity, ItemStack, ItemStack, boolean): a, createProjectile, method_57344, createArrowEntity, m_40862_
int (ItemStack): k, getDurabilityUse, method_57345, getWeaponStackDamage, m_319432_
void (Level, LivingEntity, InteractionHand, ItemStack, float, float, LivingEntity): a, performShooting, method_7777, shootAll, m_40887_
float (RandomSource, int): a, getShotPitch, method_57342, getSoundPitch, m_321899_
void (ItemStack, Item$TooltipContext, List<Component>, TooltipFlag): a, appendHoverText, method_7851, appendTooltip, m_7373_
1.20.4
Names
chn
clg
Fields
Constructors
Methods
1.20.2
Names
ceh
chn
Fields
Constructors
Methods
1.20.1
Names
cef
ceh
Fields
Constructors
Methods
1.19.4
Names
ccf
cef
Fields
Constructors
Methods
1.19.3
Names
bzk
ccf
Fields
float: r, ARROW_POWER, field_30869, DEFAULT_SPEED, f_150795_
float: k, ARROW_POWER, field_30869, DEFAULT_SPEED, f_150795_
float: s, FIREWORK_POWER, field_30870, FIREWORK_ROCKET_SPEED, f_150796_
float: r, FIREWORK_POWER, field_30870, FIREWORK_ROCKET_SPEED, f_150796_
Constructors
Methods
1.19.2
Names
Fields
int: f, MAX_CHARGE_DURATION, field_30866, field_30866, f_150792_
int: f, MAX_CHARGE_DURATION, field_30866, DEFAULT_PULL_TIME, f_150792_
float: r, ARROW_POWER, field_30869, field_30869, f_150795_
float: r, ARROW_POWER, field_30869, DEFAULT_SPEED, f_150795_
float: s, FIREWORK_POWER, field_30870, field_30870, f_150796_
float: s, FIREWORK_POWER, field_30870, FIREWORK_ROCKET_SPEED, f_150796_
Constructors
Methods
1.19.1
Names
byn
bzk
Fields
Constructors
Methods
1.19
Names
btn
byn
Fields
Constructors
Methods
float[] (Random): a, getShotPitches, method_7780, getSoundPitches, m_40923_
float (boolean, Random): a, getRandomShotPitch, method_7784, getSoundPitch, m_150797_
float[] (RandomSource): a, getShotPitches, method_7780, getSoundPitches, m_220023_
float (boolean, RandomSource): a, getRandomShotPitch, method_7784, getSoundPitch, m_220025_
1.18.2
Names
bsv
btn
Fields
Constructors
Methods
1.18.1
Names
Fields
Constructors
Methods
1.18
Names
bph
bsv
Fields
Constructors
Methods
1.17.1
Names
bpg
bph
Fields
Constructors
Methods
1.17
Names
bkt
bpg
net.minecraft.item.CrossbowItem
net.minecraft.src.C_1349_
Fields
boolean: c, startSoundPlayed, field_7937, charged, field_220034_c
boolean: g, startSoundPlayed, field_7937, charged, f_40847_
boolean: d, midLoadSoundPlayed, field_7936, loaded, field_220035_d
boolean: h, midLoadSoundPlayed, field_7936, loaded, f_40848_
String: b, TAG_CHARGED, field_30864, CHARGED_KEY, f_150790_
String: e, TAG_CHARGED_PROJECTILES, field_30865, CHARGED_PROJECTILES_KEY, f_150791_
int: f, MAX_CHARGE_DURATION, field_30866, field_30866, f_150792_
int: a, DEFAULT_RANGE, field_30863, RANGE, f_150789_
float: i, START_SOUND_PERCENT, field_30867, field_30867, f_150793_
float: j, MID_SOUND_PERCENT, field_30868, field_30868, f_150794_
float: r, ARROW_POWER, field_30869, field_30869, f_150795_
float: s, FIREWORK_POWER, field_30870, field_30870, f_150796_
Constructors
Methods
Predicate<ItemStack> (): e, getSupportedHeldProjectiles, method_20310, getHeldProjectiles, func_220006_d
Predicate<ItemStack> (): e, getSupportedHeldProjectiles, method_20310, getHeldProjectiles, m_6442_
Predicate<ItemStack> (): b, getAllSupportedProjectiles, method_19268, getProjectiles, func_220004_b
Predicate<ItemStack> (): b, getAllSupportedProjectiles, method_19268, getProjectiles, m_6437_
InteractionResultHolder<ItemStack> (Level, Player, InteractionHand): a, use, method_7836, use, func_77659_a
InteractionResultHolder<ItemStack> (Level, Player, InteractionHand): a, use, method_7836, use, m_7203_
void (ItemStack, Level, LivingEntity, int): a, releaseUsing, method_7840, onStoppedUsing, func_77615_a
void (ItemStack, Level, LivingEntity, int): a, releaseUsing, method_7840, onStoppedUsing, m_5551_
boolean (ItemStack): d, isCharged, method_7781, isCharged, func_220012_d
boolean (ItemStack): d, isCharged, method_7781, isCharged, m_40932_
void (ItemStack, boolean): a, setCharged, method_7782, setCharged, func_220011_a
void (ItemStack, boolean): a, setCharged, method_7782, setCharged, m_40884_
void (ItemStack, ItemStack): b, addChargedProjectile, method_7778, putProjectile, func_220029_b
void (ItemStack, ItemStack): b, addChargedProjectile, method_7778, putProjectile, m_40928_
List<ItemStack> (ItemStack): k, getChargedProjectiles, method_7785, getProjectiles, func_220018_j
List<ItemStack> (ItemStack): p, getChargedProjectiles, method_7785, getProjectiles, m_40941_
void (ItemStack): l, clearChargedProjectiles, method_7766, clearProjectiles, func_220027_k
void (ItemStack): q, clearChargedProjectiles, method_7766, clearProjectiles, m_40943_
boolean (ItemStack, Item): a, containsChargedProjectile, method_7772, hasProjectile, func_220019_a
boolean (ItemStack, Item): a, containsChargedProjectile, method_7772, hasProjectile, m_40871_
void (Level, LivingEntity, InteractionHand, ItemStack, ItemStack, float, boolean, float, float, float): a, shootProjectile, method_7763, shoot, func_220016_a
void (Level, LivingEntity, InteractionHand, ItemStack, ItemStack, float, boolean, float, float, float): a, shootProjectile, method_7763, shoot, m_40894_
AbstractArrow (Level, LivingEntity, ItemStack, ItemStack): a, getArrow, method_18814, createArrow, func_220024_a
AbstractArrow (Level, LivingEntity, ItemStack, ItemStack): a, getArrow, method_18814, createArrow, m_40914_
void (Level, LivingEntity, InteractionHand, ItemStack, float, float): a, performShooting, method_7777, shootAll, func_220014_a
void (Level, LivingEntity, InteractionHand, ItemStack, float, float): a, performShooting, method_7777, shootAll, m_40887_
float[] (Random): a, getShotPitches, method_7780, getSoundPitches, func_220028_a
float[] (Random): a, getShotPitches, method_7780, getSoundPitches, m_40923_
float (boolean): a, getRandomShotPitch, method_7784, getSoundPitch, func_220032_a
void (Level, LivingEntity, ItemStack): a, onCrossbowShot, method_7769, postShoot, func_220015_a
void (Level, LivingEntity, ItemStack): a, onCrossbowShot, method_7769, postShoot, m_40905_
void (Level, LivingEntity, ItemStack, int): a, onUseTick, method_7852, usageTick, func_219972_a
void (Level, LivingEntity, ItemStack, int): a, onUseTick, method_7852, usageTick, m_5929_
int (ItemStack): e_, getUseDuration, method_7881, getMaxUseTime, func_77626_a
int (ItemStack): b, getUseDuration, method_7881, getMaxUseTime, m_8105_
int (ItemStack): g, getChargeDuration, method_7775, getPullTime, func_220026_e
int (ItemStack): k, getChargeDuration, method_7775, getPullTime, m_40939_
UseAnim (ItemStack): d_, getUseAnimation, method_7853, getUseAction, func_77661_b
UseAnim (ItemStack): c, getUseAnimation, method_7853, getUseAction, m_6164_
SoundEvent (int): a, getStartSound, method_7773, getQuickChargeSound, func_220025_a
SoundEvent (int): a, getStartSound, method_7773, getQuickChargeSound, m_40851_
float (int, ItemStack): a, getPowerForTime, method_7770, getPullProgress, func_220031_a
float (int, ItemStack): a, getPowerForTime, method_7770, getPullProgress, m_40853_
float (ItemStack): m, getShootingPower, method_20309, getSpeed, func_220013_l
float (ItemStack): o, getShootingPower, method_20309, getSpeed, m_40945_
void (ItemStack, Level, List<Component>, TooltipFlag): a, appendHoverText, method_7851, appendTooltip, func_77624_a
void (ItemStack, Level, List<Component>, TooltipFlag): a, appendHoverText, method_7851, appendTooltip, m_7373_
boolean (LivingEntity, ItemStack): a, tryLoadProjectiles, method_7767, loadProjectiles, func_220021_a
boolean (LivingEntity, ItemStack): a, tryLoadProjectiles, method_7767, loadProjectiles, m_40859_
boolean (LivingEntity, ItemStack, ItemStack, boolean, boolean): a, loadProjectile, method_7765, loadProjectile, func_220023_a
boolean (LivingEntity, ItemStack, ItemStack, boolean, boolean): a, loadProjectile, method_7765, loadProjectile, m_40862_
int (): d, getDefaultProjectileRange, method_24792, getRange, func_230305_d_
int (): d, getDefaultProjectileRange, method_24792, getRange, m_6615_
float (boolean, Random): a, getRandomShotPitch, method_7784, getSoundPitch, m_150797_
boolean (ItemStack): l, useOnRelease, method_7838, isUsedOnRelease, m_41463_
1.16.5
Names
Fields
Constructors
Methods
1.16.4
Names
bkq
bkt
Fields
Constructors
Methods
1.16.3
Names
Fields
Constructors
Methods
1.16.2
Names
biz
bkq
Fields
Constructors
Methods
1.16.1
Names
bde
biz
Fields
Constructors
Methods
Predicate<ItemStack> (): d, getSupportedHeldProjectiles, method_20310, getHeldProjectiles, func_220006_d
Predicate<ItemStack> (): e, getSupportedHeldProjectiles, method_20310, getHeldProjectiles, func_220006_d
List<ItemStack> (ItemStack): j, getChargedProjectiles, method_7785, getProjectiles, func_220018_j
List<ItemStack> (ItemStack): k, getChargedProjectiles, method_7785, getProjectiles, func_220018_j
void (ItemStack): k, clearChargedProjectiles, method_7766, clearProjectiles, func_220027_k
void (ItemStack): l, clearChargedProjectiles, method_7766, clearProjectiles, func_220027_k
int (ItemStack): f_, getUseDuration, method_7881, getMaxUseTime, func_77626_a
int (ItemStack): e_, getUseDuration, method_7881, getMaxUseTime, func_77626_a
int (ItemStack): e, getChargeDuration, method_7775, getPullTime, func_220026_e
int (ItemStack): g, getChargeDuration, method_7775, getPullTime, func_220026_e
UseAnim (ItemStack): e_, getUseAnimation, method_7853, getUseAction, func_77661_b
UseAnim (ItemStack): d_, getUseAnimation, method_7853, getUseAction, func_77661_b
float (ItemStack): l, getShootingPower, method_20309, getSpeed, func_220013_l
float (ItemStack): m, getShootingPower, method_20309, getSpeed, func_220013_l
int (): d, getDefaultProjectileRange, method_24792, getRange, func_230305_d_
1.15.2
Names
bdb
bde
Fields
Constructors
Methods
1.15.1
Names
Fields
Constructors
Methods
1.15
Names
bbb
bdb
Fields
Constructors
Methods
1.14.4
Names
baw
bbb
net.minecraft.world.item.CrossbowItem
Fields
boolean: c, field_7937, charged, field_220034_c
boolean: c, startSoundPlayed, field_7937, charged, field_220034_c
boolean: d, field_7936, loaded, field_220035_d
boolean: d, midLoadSoundPlayed, field_7936, loaded, field_220035_d
Constructors
Methods
Predicate<ItemStack> (): d, method_20310, getHeldProjectiles, func_220006_d
Predicate<ItemStack> (): d, getSupportedHeldProjectiles, method_20310, getHeldProjectiles, func_220006_d
Predicate<ItemStack> (): b, method_19268, getProjectiles, func_220004_b
Predicate<ItemStack> (): b, getAllSupportedProjectiles, method_19268, getProjectiles, func_220004_b
TypedActionResult<ItemStack> (World, PlayerEntity, Hand): a, method_7836, use, func_77659_a
InteractionResultHolder<ItemStack> (Level, Player, InteractionHand): a, use, method_7836, use, func_77659_a
void (ItemStack, World, LivingEntity, int): a, method_7840, onStoppedUsing, func_77615_a
void (ItemStack, Level, LivingEntity, int): a, releaseUsing, method_7840, onStoppedUsing, func_77615_a
boolean (ItemStack): d, method_7781, isCharged, func_220012_d
boolean (ItemStack): d, isCharged, method_7781, isCharged, func_220012_d
void (ItemStack, boolean): a, method_7782, setCharged, func_220011_a
void (ItemStack, boolean): a, setCharged, method_7782, setCharged, func_220011_a
void (ItemStack, ItemStack): b, method_7778, putProjectile, func_220029_b
void (ItemStack, ItemStack): b, addChargedProjectile, method_7778, putProjectile, func_220029_b
List<ItemStack> (ItemStack): j, method_7785, getProjectiles, func_220018_j
List<ItemStack> (ItemStack): j, getChargedProjectiles, method_7785, getProjectiles, func_220018_j
void (ItemStack): k, method_7766, clearProjectiles, func_220027_k
void (ItemStack): k, clearChargedProjectiles, method_7766, clearProjectiles, func_220027_k
boolean (ItemStack, Item): a, method_7772, hasProjectile, func_220019_a
boolean (ItemStack, Item): a, containsChargedProjectile, method_7772, hasProjectile, func_220019_a
void (World, LivingEntity, Hand, ItemStack, ItemStack, float, boolean, float, float, float): a, method_7763, shoot, func_220016_a
void (Level, LivingEntity, InteractionHand, ItemStack, ItemStack, float, boolean, float, float, float): a, shootProjectile, method_7763, shoot, func_220016_a
ProjectileEntity (World, LivingEntity, ItemStack, ItemStack): a, method_18814, createArrow, func_220024_a
AbstractArrow (Level, LivingEntity, ItemStack, ItemStack): a, getArrow, method_18814, createArrow, func_220024_a
void (World, LivingEntity, Hand, ItemStack, float, float): a, method_7777, shootAll, func_220014_a
void (Level, LivingEntity, InteractionHand, ItemStack, float, float): a, performShooting, method_7777, shootAll, func_220014_a
float[] (Random): a, method_7780, getSoundPitches, func_220028_a
float[] (Random): a, getShotPitches, method_7780, getSoundPitches, func_220028_a
float (boolean): a, method_7784, getSoundPitch, func_220032_a
float (boolean): a, getRandomShotPitch, method_7784, getSoundPitch, func_220032_a
void (World, LivingEntity, ItemStack): a, method_7769, postShoot, func_220015_a
void (Level, LivingEntity, ItemStack): a, onCrossbowShot, method_7769, postShoot, func_220015_a
void (World, LivingEntity, ItemStack, int): a, method_7852, usageTick, func_219972_a
void (Level, LivingEntity, ItemStack, int): a, onUseTick, method_7852, usageTick, func_219972_a
int (ItemStack): f_, method_7881, getMaxUseTime, func_77626_a
int (ItemStack): f_, getUseDuration, method_7881, getMaxUseTime, func_77626_a
int (ItemStack): e, method_7775, getPullTime, func_220026_e
int (ItemStack): e, getChargeDuration, method_7775, getPullTime, func_220026_e
UseAction (ItemStack): e_, method_7853, getUseAction, func_77661_b
UseAnim (ItemStack): e_, getUseAnimation, method_7853, getUseAction, func_77661_b
SoundEvent (int): a, method_7773, getQuickChargeSound, func_220025_a
SoundEvent (int): a, getStartSound, method_7773, getQuickChargeSound, func_220025_a
float (int, ItemStack): a, method_7770, getPullProgress, func_220031_a
float (int, ItemStack): a, getPowerForTime, method_7770, getPullProgress, func_220031_a
float (ItemStack): l, method_20309, getSpeed, func_220013_l
float (ItemStack): l, getShootingPower, method_20309, getSpeed, func_220013_l
void (ItemStack, World, List<Text>, TooltipContext): a, method_7851, appendTooltip, func_77624_a
void (ItemStack, Level, List<Component>, TooltipFlag): a, appendHoverText, method_7851, appendTooltip, func_77624_a
boolean (LivingEntity, ItemStack): a, method_7767, loadProjectiles, func_220021_a
boolean (LivingEntity, ItemStack): a, tryLoadProjectiles, method_7767, loadProjectiles, func_220021_a
boolean (LivingEntity, ItemStack, ItemStack, boolean, boolean): a, method_7765, loadProjectile, func_220023_a
boolean (LivingEntity, ItemStack, ItemStack, boolean, boolean): a, loadProjectile, method_7765, loadProjectile, func_220023_a
1.14.3
Names
bat
baw
net.minecraft.item.CrossbowItem
Fields
boolean: c, field_7937, field_220034_c
boolean: c, field_7937, charged, field_220034_c
boolean: d, field_7936, field_220035_d
boolean: d, field_7936, loaded, field_220035_d
Constructors
Methods
Predicate<ItemStack> (): d, method_20310, func_220006_d
Predicate<ItemStack> (): d, method_20310, getHeldProjectiles, func_220006_d
Predicate<ItemStack> (): b, method_19268, func_220004_b
Predicate<ItemStack> (): b, method_19268, getProjectiles, func_220004_b
ActionResult<ItemStack> (World, PlayerEntity, Hand): a, method_7836, func_77659_a
TypedActionResult<ItemStack> (World, PlayerEntity, Hand): a, method_7836, use, func_77659_a
void (ItemStack, World, LivingEntity, int): a, method_7840, func_77615_a
void (ItemStack, World, LivingEntity, int): a, method_7840, onStoppedUsing, func_77615_a
boolean (ItemStack): d, method_7781, func_220012_d
boolean (ItemStack): d, method_7781, isCharged, func_220012_d
void (ItemStack, boolean): a, method_7782, func_220011_a
void (ItemStack, boolean): a, method_7782, setCharged, func_220011_a
void (ItemStack, ItemStack): b, method_7778, func_220029_b
void (ItemStack, ItemStack): b, method_7778, putProjectile, func_220029_b
List<ItemStack> (ItemStack): j, method_7785, func_220018_j
List<ItemStack> (ItemStack): j, method_7785, getProjectiles, func_220018_j
void (ItemStack): k, method_7766, func_220027_k
void (ItemStack): k, method_7766, clearProjectiles, func_220027_k
boolean (ItemStack, Item): a, method_7772, func_220019_a
boolean (ItemStack, Item): a, method_7772, hasProjectile, func_220019_a
void (World, LivingEntity, Hand, ItemStack, ItemStack, float, boolean, float, float, float): a, method_7763, func_220016_a
void (World, LivingEntity, Hand, ItemStack, ItemStack, float, boolean, float, float, float): a, method_7763, shoot, func_220016_a
AbstractArrowEntity (World, LivingEntity, ItemStack, ItemStack): a, method_18814, func_220024_a
ProjectileEntity (World, LivingEntity, ItemStack, ItemStack): a, method_18814, createArrow, func_220024_a
void (World, LivingEntity, Hand, ItemStack, float, float): a, method_7777, func_220014_a
void (World, LivingEntity, Hand, ItemStack, float, float): a, method_7777, shootAll, func_220014_a
float[] (Random): a, method_7780, func_220028_a
float[] (Random): a, method_7780, getSoundPitches, func_220028_a
float (boolean): a, method_7784, func_220032_a
float (boolean): a, method_7784, getSoundPitch, func_220032_a
void (World, LivingEntity, ItemStack): a, method_7769, func_220015_a
void (World, LivingEntity, ItemStack): a, method_7769, postShoot, func_220015_a
void (World, LivingEntity, ItemStack, int): a, method_7852, func_219972_a
void (World, LivingEntity, ItemStack, int): a, method_7852, usageTick, func_219972_a
int (ItemStack): f_, method_7881, func_77626_a
int (ItemStack): f_, method_7881, getMaxUseTime, func_77626_a
int (ItemStack): e, method_7775, func_220026_e
int (ItemStack): e, method_7775, getPullTime, func_220026_e
UseAction (ItemStack): e_, method_7853, func_77661_b
UseAction (ItemStack): e_, method_7853, getUseAction, func_77661_b
SoundEvent (int): a, method_7773, func_220025_a
SoundEvent (int): a, method_7773, getQuickChargeSound, func_220025_a
float (int, ItemStack): a, method_7770, func_220031_a
float (int, ItemStack): a, method_7770, getPullProgress, func_220031_a
float (ItemStack): l, method_20309, func_220013_l
float (ItemStack): l, method_20309, getSpeed, func_220013_l
void (ItemStack, World, List<ITextComponent>, ITooltipFlag): a, method_7851, func_77624_a
void (ItemStack, World, List<Text>, TooltipContext): a, method_7851, appendTooltip, func_77624_a
boolean (LivingEntity, ItemStack): a, method_7767, func_220021_a
boolean (LivingEntity, ItemStack): a, method_7767, loadProjectiles, func_220021_a
boolean (LivingEntity, ItemStack, ItemStack, boolean, boolean): a, method_7765, func_220023_a
boolean (LivingEntity, ItemStack, ItemStack, boolean, boolean): a, method_7765, loadProjectile, func_220023_a
1.14.2
Names
Fields
Constructors
Methods
1.14.1
Names
bas
bat
Fields
Constructors
Methods
void (LivingEntity, ItemStack): a, method_7767, func_220021_a
void (LivingEntity, ItemStack, ItemStack, boolean, boolean): a, method_7765, func_220023_a
boolean (LivingEntity, ItemStack): a, method_7767, func_220021_a
boolean (LivingEntity, ItemStack, ItemStack, boolean, boolean): a, method_7765, func_220023_a
1.14
Names
bas
net.minecraft.class_1764
net.minecraft.item.CrossbowItem
Fields
boolean: c, field_7937, field_220034_c
boolean: d, field_7936, field_220035_d
Constructors
Methods
Predicate<ItemStack> (): d, method_20310, func_220006_d
Predicate<ItemStack> (): b, method_19268, func_220004_b
ActionResult<ItemStack> (World, PlayerEntity, Hand): a, method_7836, func_77659_a
void (ItemStack, World, LivingEntity, int): a, method_7840, func_77615_a
void (LivingEntity, ItemStack): a, method_7767, func_220021_a
void (LivingEntity, ItemStack, ItemStack, boolean, boolean): a, method_7765, func_220023_a
boolean (ItemStack): d, method_7781, func_220012_d
void (ItemStack, boolean): a, method_7782, func_220011_a
void (ItemStack, ItemStack): b, method_7778, func_220029_b
List<ItemStack> (ItemStack): j, method_7785, func_220018_j
void (ItemStack): k, method_7766, func_220027_k
boolean (ItemStack, Item): a, method_7772, func_220019_a
void (World, LivingEntity, Hand, ItemStack, ItemStack, float, boolean, float, float, float): a, method_7763, func_220016_a
AbstractArrowEntity (World, LivingEntity, ItemStack, ItemStack): a, method_18814, func_220024_a
void (World, LivingEntity, Hand, ItemStack, float, float): a, method_7777, func_220014_a
float[] (Random): a, method_7780, func_220028_a
float (boolean): a, method_7784, func_220032_a
void (World, LivingEntity, ItemStack): a, method_7769, func_220015_a
void (World, LivingEntity, ItemStack, int): a, method_7852, func_219972_a
int (ItemStack): f_, method_7881, func_77626_a
int (ItemStack): e, method_7775, func_220026_e
UseAction (ItemStack): e_, method_7853, func_77661_b
SoundEvent (int): a, method_7773, func_220025_a
float (int, ItemStack): a, method_7770, func_220031_a
float (ItemStack): l, method_20309, func_220013_l
void (ItemStack, World, List<ITextComponent>, ITooltipFlag): a, method_7851, func_77624_a