History - net.minecraft.client.renderer.chunk.RenderChunkRegion

25w18a

Names

gva

gyh

Fields

Level: d, level, field_4490, world, f_112908_

Level: d, level, field_4490

int: a, RADIUS, field_52160, field_52160, f_337396_

int: a, RADIUS, field_52160

int: b, SIZE, field_52161, field_52161, f_337092_

int: b, SIZE, field_52161

int: e, minChunkX, field_52162, chunkXOffset, f_336971_

int: e, minChunkX, field_52162

int: f, minChunkZ, field_52163, chunkZOffset, f_336993_

int: f, minChunkZ, field_52163

RenderChunk[]: c, chunks, field_4483, chunks, f_112905_

RenderChunk[]: c, chunks, field_4483

Constructors

Methods

BlockState (BlockPos): a_, getBlockState, method_8320, getBlockState, m_8055_

BlockState (BlockPos): a_, getBlockState, method_8320

FluidState (BlockPos): b_, getFluidState, method_8316, getFluidState, m_6425_

FluidState (BlockPos): b_, getFluidState, method_8316

BlockEntity (BlockPos): c_, getBlockEntity, method_8321, getBlockEntity, m_7702_

BlockEntity (BlockPos): c_, getBlockEntity, method_8321

LevelLightEngine (): B_, getLightEngine, method_22336, getLightingProvider, m_5518_

LevelLightEngine (): A_, getLightEngine, method_22336

int (BlockPos, ColorResolver): a, getBlockTint, method_23752, getColor, m_6171_

int (BlockPos, ColorResolver): a, getBlockTint, method_23752

float (Direction, boolean): a, getShade, method_24852, getBrightness, m_7717_

float (Direction, boolean): a, getShade, method_24852

int (): K_, getMinY, method_31607, getBottomY, m_141937_

int (): J_, getMinY, method_31607

int (): L_, getHeight, method_31605, getHeight, m_141928_

int (): K_, getHeight, method_31605

RenderChunk (int, int): a, getChunk, method_60898, getRenderedChunk, m_340417_

RenderChunk (int, int): a, getChunk, method_60898

int (int, int, int, int): a, index, method_60899, getIndex, m_339116_

int (int, int, int, int): a, index, method_60899

1.21.5

Names

gpk

gva

Fields

Constructors

Methods

LevelLightEngine (): C_, getLightEngine, method_22336, getLightingProvider, m_5518_

LevelLightEngine (): B_, getLightEngine, method_22336, getLightingProvider, m_5518_

int (): L_, getMinY, method_31607, getBottomY, m_141937_

int (): K_, getMinY, method_31607, getBottomY, m_141937_

int (): M_, getHeight, method_31605, getHeight, m_141928_

int (): L_, getHeight, method_31605, getHeight, m_141928_

1.21.4

Names

gov

gpk

Fields

Constructors

Methods

1.21.3

Names

ghx

gov

Fields

Constructors

Methods

LevelLightEngine (): y_, getLightEngine, method_22336, getLightingProvider, m_5518_

LevelLightEngine (): C_, getLightEngine, method_22336, getLightingProvider, m_5518_

int (): I_, getMinBuildHeight, method_31607, getBottomY, m_141937_

int (): L_, getMinY, method_31607, getBottomY, m_141937_

int (): J_, getHeight, method_31605, getHeight, m_141928_

int (): M_, getHeight, method_31605, getHeight, m_141928_

1.21.1

Names

Fields

Constructors

Methods

1.21

Names

ggo

ghx

Fields

int: c, centerX, field_4488, chunkXOffset, f_112899_

int: d, centerZ, field_4487, chunkZOffset, f_112900_

Level: b, level, field_4490, world, f_112908_

Level: d, level, field_4490, world, f_112908_

RenderChunk[][]: a, chunks, field_4483, chunks, f_112905_

int: a, RADIUS, field_52160, field_52160, f_337396_

int: b, SIZE, field_52161, field_52161, f_337092_

int: e, minChunkX, field_52162, chunkXOffset, f_336971_

int: f, minChunkZ, field_52163, chunkZOffset, f_336993_

RenderChunk[]: c, chunks, field_4483, chunks, f_112905_

Constructors

(Level, int, int, RenderChunk[][])

(Level, int, int, RenderChunk[])

Methods

RenderChunk (int, int): a, getChunk, method_60898, getRenderedChunk, m_340417_

int (int, int, int, int): a, index, method_60899, getIndex, m_339116_

1.20.6

Names

fwe

ggo

Fields

Constructors

Methods

LevelLightEngine (): z_, getLightEngine, method_22336, getLightingProvider, m_5518_

LevelLightEngine (): y_, getLightEngine, method_22336, getLightingProvider, m_5518_

int (): J_, getMinBuildHeight, method_31607, getBottomY, m_141937_

int (): I_, getMinBuildHeight, method_31607, getBottomY, m_141937_

int (): K_, getHeight, method_31605, getHeight, m_141928_

int (): J_, getHeight, method_31605, getHeight, m_141928_

1.20.4

Names

fra

fwe

Fields

Constructors

Methods

LevelLightEngine (): x_, getLightEngine, method_22336, getLightingProvider, m_5518_

LevelLightEngine (): z_, getLightEngine, method_22336, getLightingProvider, m_5518_

int (): H_, getMinBuildHeight, method_31607, getBottomY, m_141937_

int (): J_, getMinBuildHeight, method_31607, getBottomY, m_141937_

int (): I_, getHeight, method_31605, getHeight, m_141928_

int (): K_, getHeight, method_31605, getHeight, m_141928_

1.20.2

Names

fmr

fra

Fields

Constructors

Methods

LevelLightEngine (): s_, getLightEngine, method_22336, getLightingProvider, m_5518_

LevelLightEngine (): x_, getLightEngine, method_22336, getLightingProvider, m_5518_

int (): C_, getMinBuildHeight, method_31607, getBottomY, m_141937_

int (): H_, getMinBuildHeight, method_31607, getBottomY, m_141937_

int (): D_, getHeight, method_31605, getHeight, m_141928_

int (): I_, getHeight, method_31605, getHeight, m_141928_

1.20.1

Names

fla

fmr

Fields

Constructors

Methods

LevelLightEngine (): l_, getLightEngine, method_22336, getLightingProvider, m_5518_

LevelLightEngine (): s_, getLightEngine, method_22336, getLightingProvider, m_5518_

int (): v_, getMinBuildHeight, method_31607, getBottomY, m_141937_

int (): C_, getMinBuildHeight, method_31607, getBottomY, m_141937_

int (): w_, getHeight, method_31605, getHeight, m_141928_

int (): D_, getHeight, method_31605, getHeight, m_141928_

1.19.4

Names

fgn

fla

Fields

Constructors

Methods

LevelLightEngine (): m_, getLightEngine, method_22336, getLightingProvider, m_5518_

LevelLightEngine (): l_, getLightEngine, method_22336, getLightingProvider, m_5518_

1.19.3

Names

fcj

fgn

Fields

Constructors

Methods

LevelLightEngine (): l_, getLightEngine, method_22336, getLightingProvider, m_5518_

LevelLightEngine (): m_, getLightEngine, method_22336, getLightingProvider, m_5518_

int (): u_, getMinBuildHeight, method_31607, getBottomY, m_141937_

int (): v_, getMinBuildHeight, method_31607, getBottomY, m_141937_

int (): v_, getHeight, method_31605, getHeight, m_141928_

int (): w_, getHeight, method_31605, getHeight, m_141928_

1.19.2

Names

Fields

Constructors

Methods

1.19.1

Names

fal

fcj

Fields

Constructors

Methods

1.19

Names

etj

fal

Fields

Constructors

Methods

1.18.2

Names

esc

etj

Fields

Constructors

Methods

1.18.1

Names

Fields

Constructors

Methods

1.18

Names

epy

esc

Fields

int: a, centerX, field_4488, chunkXOffset, f_112899_

int: c, centerX, field_4488, chunkXOffset, f_112899_

int: b, centerZ, field_4487, chunkZOffset, f_112900_

int: d, centerZ, field_4487, chunkZOffset, f_112900_

BlockPos: c, start, field_4481, offset, f_112901_

int: d, xLength, field_4486, sizeX, f_112902_

int: e, yLength, field_4484, sizeY, f_112903_

int: f, zLength, field_4482, sizeZ, f_112904_

LevelChunk[][]: g, chunks, field_4483, chunks, f_112905_

BlockState[]: h, blockStates, field_4489, blockStates, f_112906_

Level: i, level, field_4490, world, f_112908_

Level: b, level, field_4490, world, f_112908_

RenderChunk[][]: a, chunks, field_4483, chunks, f_112905_

Constructors

(Level, int, int, LevelChunk[][], BlockPos, BlockPos)

(Level, int, int, RenderChunk[][])

Methods

RenderChunkRegion (Level, BlockPos, BlockPos, int): a, createIfNotEmpty, method_3689, create, m_112920_

int (BlockPos): a, index, method_3691, getIndex, m_112925_

int (int, int, int): a, index, method_3690, getIndex, m_112916_

BlockEntity (BlockPos, LevelChunk$EntityCreationType): a, getBlockEntity, method_3688, getBlockEntity, m_112927_

LevelLightEngine (): k_, getLightEngine, method_22336, getLightingProvider, m_5518_

LevelLightEngine (): l_, getLightEngine, method_22336, getLightingProvider, m_5518_

boolean (BlockPos, BlockPos, int, int, LevelChunk[][]): a, isAllEmpty, method_30000, isEmptyBetween, m_112930_

int (): s_, getMinBuildHeight, method_31607, getBottomY, m_141937_

int (): u_, getMinBuildHeight, method_31607, getBottomY, m_141937_

int (): t_, getHeight, method_31605, getHeight, m_141928_

int (): v_, getHeight, method_31605, getHeight, m_141928_

1.17.1

Names

epx

epy

Fields

FluidState[]: i, fluidStates, field_4485, fluidStates, f_112907_

Level: j, level, field_4490, world, f_112908_

Level: i, level, field_4490, world, f_112908_

Constructors

Methods

1.17

Names

ecv

epx

net.minecraft.client.renderer.chunk.ChunkRenderCache

net.minecraft.src.C_4269_

Fields

int: a, centerX, field_4488, chunkXOffset, field_212400_a

int: a, centerX, field_4488, chunkXOffset, f_112899_

int: b, centerZ, field_4487, chunkZOffset, field_212401_b

int: b, centerZ, field_4487, chunkZOffset, f_112900_

BlockPos: c, start, field_4481, offset, field_212402_c

BlockPos: c, start, field_4481, offset, f_112901_

int: d, xLength, field_4486, sizeX, field_212403_d

int: d, xLength, field_4486, sizeX, f_112902_

int: e, yLength, field_4484, sizeY, field_212404_e

int: e, yLength, field_4484, sizeY, f_112903_

int: f, zLength, field_4482, sizeZ, field_212405_f

int: f, zLength, field_4482, sizeZ, f_112904_

LevelChunk[][]: g, chunks, field_4483, chunks, field_212406_g

LevelChunk[][]: g, chunks, field_4483, chunks, f_112905_

BlockState[]: h, blockStates, field_4489, blockStates, field_217340_h

BlockState[]: h, blockStates, field_4489, blockStates, f_112906_

FluidState[]: i, fluidStates, field_4485, fluidStates, field_217341_i

FluidState[]: i, fluidStates, field_4485, fluidStates, f_112907_

Level: j, level, field_4490, world, field_212408_i

Level: j, level, field_4490, world, f_112908_

Constructors

Methods

RenderChunkRegion (Level, BlockPos, BlockPos, int): a, createIfNotEmpty, method_3689, create, func_212397_a

RenderChunkRegion (Level, BlockPos, BlockPos, int): a, createIfNotEmpty, method_3689, create, m_112920_

int (BlockPos): a, index, method_3691, getIndex, func_212398_a

int (BlockPos): a, index, method_3691, getIndex, m_112925_

int (int, int, int): a, index, method_3690, getIndex, func_217339_a

int (int, int, int): a, index, method_3690, getIndex, m_112916_

BlockState (BlockPos): d_, getBlockState, method_8320, getBlockState, func_180495_p

BlockState (BlockPos): a_, getBlockState, method_8320, getBlockState, m_8055_

FluidState (BlockPos): b, getFluidState, method_8316, getFluidState, func_204610_c

FluidState (BlockPos): b_, getFluidState, method_8316, getFluidState, m_6425_

BlockEntity (BlockPos): c, getBlockEntity, method_8321, getBlockEntity, func_175625_s

BlockEntity (BlockPos): c_, getBlockEntity, method_8321, getBlockEntity, m_7702_

BlockEntity (BlockPos, LevelChunk$EntityCreationType): a, getBlockEntity, method_3688, getBlockEntity, func_212399_a

BlockEntity (BlockPos, LevelChunk$EntityCreationType): a, getBlockEntity, method_3688, getBlockEntity, m_112927_

LevelLightEngine (): e, getLightEngine, method_22336, getLightingProvider, func_225524_e_

LevelLightEngine (): k_, getLightEngine, method_22336, getLightingProvider, m_5518_

int (BlockPos, ColorResolver): a, getBlockTint, method_23752, getColor, func_225525_a_

int (BlockPos, ColorResolver): a, getBlockTint, method_23752, getColor, m_6171_

boolean (BlockPos, BlockPos, int, int, LevelChunk[][]): a, isAllEmpty, method_30000, method_30000, func_241718_a_

boolean (BlockPos, BlockPos, int, int, LevelChunk[][]): a, isAllEmpty, method_30000, isEmptyBetween, m_112930_

float (Direction, boolean): a, getShade, method_24852, getBrightness, func_230487_a_

float (Direction, boolean): a, getShade, method_24852, getBrightness, m_7717_

int (): s_, getMinBuildHeight, method_31607, getBottomY, m_141937_

int (): t_, getHeight, method_31605, getHeight, m_141928_

1.16.5

Names

Fields

int: d, xLength, field_4486, xSize, field_212403_d

int: d, xLength, field_4486, sizeX, field_212403_d

int: e, yLength, field_4484, ySize, field_212404_e

int: e, yLength, field_4484, sizeY, field_212404_e

int: f, zLength, field_4482, zSize, field_212405_f

int: f, zLength, field_4482, sizeZ, field_212405_f

Constructors

Methods

1.16.4

Names

ecn

ecv

Fields

Constructors

Methods

1.16.3

Names

Fields

Constructors

Methods

1.16.2

Names

eeo

ecn

Fields

Constructors

Methods

1.16.1

Names

dti

eeo

Fields

Constructors

Methods

boolean (BlockPos, BlockPos, int, int, LevelChunk[][]): a, isAllEmpty, method_30000, method_30000, func_241718_a_

float (Direction, boolean): a, getShade, method_24852, getBrightness, func_230487_a_

1.15.2

Names

dtf

dti

Fields

Constructors

Methods

1.15.1

Names

Fields

Constructors

Methods

1.15

Names

dqa

dtf

Fields

Constructors

Methods

BlockState (BlockPos): e_, getBlockState, method_8320, getBlockState, func_180495_p

BlockState (BlockPos): d_, getBlockState, method_8320, getBlockState, func_180495_p

int (LightLayer, BlockPos): a, getBrightness, method_8314, getLightLevel, func_175642_b

Biome (BlockPos): c, getBiome, method_8310, getBiome, func_180494_b

BlockEntity (BlockPos): d, getBlockEntity, method_8321, getBlockEntity, func_175625_s

BlockEntity (BlockPos): c, getBlockEntity, method_8321, getBlockEntity, func_175625_s

LevelLightEngine (): e, getLightEngine, method_22336, getLightingProvider, func_225524_e_

int (BlockPos, ColorResolver): a, getBlockTint, method_23752, getColor, func_225525_a_

1.14.4

Names

dnm

dqa

net.minecraft.client.renderer.chunk.RenderChunkRegion

Fields

int: a, field_4488, chunkXOffset, field_212400_a

int: a, centerX, field_4488, chunkXOffset, field_212400_a

int: b, field_4487, chunkZOffset, field_212401_b

int: b, centerZ, field_4487, chunkZOffset, field_212401_b

BlockPos: c, field_4481, offset, field_212402_c

BlockPos: c, start, field_4481, offset, field_212402_c

int: d, field_4486, xSize, field_212403_d

int: d, xLength, field_4486, xSize, field_212403_d

int: e, field_4484, ySize, field_212404_e

int: e, yLength, field_4484, ySize, field_212404_e

int: f, field_4482, zSize, field_212405_f

int: f, zLength, field_4482, zSize, field_212405_f

WorldChunk[][]: g, field_4483, chunks, field_212406_g

LevelChunk[][]: g, chunks, field_4483, chunks, field_212406_g

BlockState[]: h, field_4489, blockStates, field_217340_h

BlockState[]: h, blockStates, field_4489, blockStates, field_217340_h

FluidState[]: i, field_4485, fluidStates, field_217341_i

FluidState[]: i, fluidStates, field_4485, fluidStates, field_217341_i

World: j, field_4490, world, field_212408_i

Level: j, level, field_4490, world, field_212408_i

Constructors

Methods

ChunkRendererRegion (World, BlockPos, BlockPos, int): a, method_3689, create, func_212397_a

RenderChunkRegion (Level, BlockPos, BlockPos, int): a, createIfNotEmpty, method_3689, create, func_212397_a

int (BlockPos): a, method_3691, getIndex, func_212398_a

int (BlockPos): a, index, method_3691, getIndex, func_212398_a

int (int, int, int): a, method_3690, getIndex, func_217339_a

int (int, int, int): a, index, method_3690, getIndex, func_217339_a

BlockState (BlockPos): e_, method_8320, getBlockState, func_180495_p

BlockState (BlockPos): e_, getBlockState, method_8320, getBlockState, func_180495_p

FluidState (BlockPos): b, method_8316, getFluidState, func_204610_c

FluidState (BlockPos): b, getFluidState, method_8316, getFluidState, func_204610_c

int (LightType, BlockPos): a, method_8314, getLightLevel, func_175642_b

int (LightLayer, BlockPos): a, getBrightness, method_8314, getLightLevel, func_175642_b

Biome (BlockPos): c, method_8310, getBiome, func_180494_b

Biome (BlockPos): c, getBiome, method_8310, getBiome, func_180494_b

BlockEntity (BlockPos): d, method_8321, getBlockEntity, func_175625_s

BlockEntity (BlockPos): d, getBlockEntity, method_8321, getBlockEntity, func_175625_s

BlockEntity (BlockPos, WorldChunk$CreationType): a, method_3688, getBlockEntity, func_212399_a

BlockEntity (BlockPos, LevelChunk$EntityCreationType): a, getBlockEntity, method_3688, getBlockEntity, func_212399_a

1.14.3

Names

dni

dnm

net.minecraft.client.render.chunk.ChunkRendererRegion

Fields

int: a, field_4488, field_212400_a

int: a, field_4488, chunkXOffset, field_212400_a

int: b, field_4487, field_212401_b

int: b, field_4487, chunkZOffset, field_212401_b

BlockPos: c, field_4481, field_212402_c

BlockPos: c, field_4481, offset, field_212402_c

int: d, field_4486, field_212403_d

int: d, field_4486, xSize, field_212403_d

int: e, field_4484, field_212404_e

int: e, field_4484, ySize, field_212404_e

int: f, field_4482, field_212405_f

int: f, field_4482, zSize, field_212405_f

Chunk[][]: g, field_4483, field_212406_g

WorldChunk[][]: g, field_4483, chunks, field_212406_g

BlockState[]: h, field_4489, field_217340_h

BlockState[]: h, field_4489, blockStates, field_217340_h

IFluidState[]: i, field_4485, field_217341_i

FluidState[]: i, field_4485, fluidStates, field_217341_i

World: j, field_4490, field_212408_i

World: j, field_4490, world, field_212408_i

Constructors

Methods

ChunkRenderCache (World, BlockPos, BlockPos, int): a, method_3689, func_212397_a

ChunkRendererRegion (World, BlockPos, BlockPos, int): a, method_3689, create, func_212397_a

int (BlockPos): a, method_3691, func_212398_a

int (BlockPos): a, method_3691, getIndex, func_212398_a

int (int, int, int): a, method_3690, func_217339_a

int (int, int, int): a, method_3690, getIndex, func_217339_a

BlockState (BlockPos): e_, method_8320, func_180495_p

BlockState (BlockPos): e_, method_8320, getBlockState, func_180495_p

IFluidState (BlockPos): b, method_8316, func_204610_c

FluidState (BlockPos): b, method_8316, getFluidState, func_204610_c

int (LightType, BlockPos): a, method_8314, func_175642_b

int (LightType, BlockPos): a, method_8314, getLightLevel, func_175642_b

Biome (BlockPos): c, method_8310, func_180494_b

Biome (BlockPos): c, method_8310, getBiome, func_180494_b

TileEntity (BlockPos): d, method_8321, func_175625_s

BlockEntity (BlockPos): d, method_8321, getBlockEntity, func_175625_s

TileEntity (BlockPos, Chunk$CreateEntityType): a, method_3688, func_212399_a

BlockEntity (BlockPos, WorldChunk$CreationType): a, method_3688, getBlockEntity, func_212399_a

1.14.2

Names

Fields

Constructors

Methods

1.14.1

Names

dng

dni

Fields

Constructors

Methods

1.14

Names

dng

net.minecraft.class_853

net.minecraft.client.renderer.chunk.ChunkRenderCache

Fields

int: a, field_4488, field_212400_a

int: b, field_4487, field_212401_b

BlockPos: c, field_4481, field_212402_c

int: d, field_4486, field_212403_d

int: e, field_4484, field_212404_e

int: f, field_4482, field_212405_f

Chunk[][]: g, field_4483, field_212406_g

BlockState[]: h, field_4489, field_217340_h

IFluidState[]: i, field_4485, field_217341_i

World: j, field_4490, field_212408_i

Constructors

(World, int, int, Chunk[][], BlockPos, BlockPos)

Methods

ChunkRenderCache (World, BlockPos, BlockPos, int): a, method_3689, func_212397_a

int (BlockPos): a, method_3691, func_212398_a

int (int, int, int): a, method_3690, func_217339_a

BlockState (BlockPos): e_, method_8320, func_180495_p

IFluidState (BlockPos): b, method_8316, func_204610_c

int (LightType, BlockPos): a, method_8314, func_175642_b

Biome (BlockPos): c, method_8310, func_180494_b

TileEntity (BlockPos): d, method_8321, func_175625_s

TileEntity (BlockPos, Chunk$CreateEntityType): a, method_3688, func_212399_a