| public BlockState | |
| public FluidState | |
| public float | |
| public LevelLightEngine | | D_() | | getLightEngine() | | method_22336() | | getLightingProvider() |
|
| public BlockEntity | |
| private SectionCopy | | a(int arg0, int arg1, int arg2) | | getSection(int arg0, int arg1, int arg2) | | method_72044(int arg0, int arg1, int arg2) | | getRenderedChunk(int sectionX, int sectionY, int sectionZ) |
|
| public int | |
| public int | | L_() | | getMinY() | | method_31607() | | getBottomY() |
|
| public int | | M_() | | getHeight() | | method_31605() | | getHeight() |
|
| public static int | | a(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5) | | index(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5) | | method_60899(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5) | | getIndex(int xOffset, int yOffset, int zOffset, int sectionX, int sectionY, int sectionZ) |
|