History - net.minecraft.client.renderer.CloudRenderer

25w18a

Names

gqx

gtz

Fields

org.slf4j.Logger: a, LOGGER, field_53041, LOGGER, f_349004_

org.slf4j.Logger: f, LOGGER, field_53041

ResourceLocation: b, TEXTURE_LOCATION, field_53042, CLOUD_TEXTURE, f_349502_

ResourceLocation: g, TEXTURE_LOCATION, field_53042

float: c, CELL_SIZE_IN_BLOCKS, field_53043, field_53043, f_347608_

float: d, CELL_SIZE_IN_BLOCKS, field_53043

float: d, HEIGHT_IN_BLOCKS, field_53044, field_53044, f_347995_

float: e, BLOCKS_PER_SECOND, field_53045, field_53045, f_348893_

float: h, BLOCKS_PER_SECOND, field_53045

long: f, EMPTY_CELL, field_53046, field_53046, f_347510_

long: i, EMPTY_CELL, field_53046

int: g, COLOR_OFFSET, field_53047, field_53047, f_347691_

int: j, COLOR_OFFSET, field_53047

int: h, NORTH_OFFSET, field_53048, field_53048, f_346899_

int: k, NORTH_OFFSET, field_53048

int: i, EAST_OFFSET, field_53049, field_53049, f_347957_

int: l, EAST_OFFSET, field_53049

int: j, SOUTH_OFFSET, field_53050, field_53050, f_348859_

int: m, SOUTH_OFFSET, field_53050

int: k, WEST_OFFSET, field_53051, field_53051, f_347575_

int: n, WEST_OFFSET, field_53051

boolean: l, needsRebuild, field_53052, rebuild, f_346968_

boolean: o, needsRebuild, field_53052

int: m, prevCellX, field_53053, centerX, f_347469_

int: p, prevCellX, field_53053

int: n, prevCellZ, field_53054, centerZ, f_348014_

int: q, prevCellZ, field_53054

CloudRenderer$RelativeCameraPos: o, prevRelativeCameraPos, field_53055, viewMode, f_349578_

CloudRenderer$RelativeCameraPos: r, prevRelativeCameraPos, field_53055

CloudStatus: p, prevType, field_53056, renderMode, f_347727_

CloudStatus: s, prevType, field_53056

CloudRenderer$TextureData: q, texture, field_53057, cells, f_347324_

CloudRenderer$TextureData: t, texture, field_53057

GpuBuffer: r, vertexBuffer, field_53058, vertexBuffer, f_346227_

int: s, indexCount, field_57924, indexCount, f_380346_

RenderSystem$AutoStorageIndexBuffer: t, indices, field_57925, indexBuffer, f_380352_

RenderSystem$AutoStorageIndexBuffer: v, indices, field_57925

int: a, FLAG_INSIDE_FACE, field_60075

int: b, FLAG_USE_TOP_COLOR, field_60076

int: c, MAX_RADIUS_CHUNKS, field_60319

int: e, UBO_SIZE, field_60081

int: u, instanceCount, field_60083

MappableRingBuffer: w, ubo, field_60073

MappableRingBuffer: x, utb, field_60074

Constructors

Methods

Optional<CloudRenderer$TextureData> (ResourceManager, ProfilerFiller): a, prepare, method_62171, prepare, m_5944_

Optional<CloudRenderer$TextureData> (ResourceManager, ProfilerFiller): a, prepare, method_62171

void (Optional<CloudRenderer$TextureData>, ResourceManager, ProfilerFiller): a, apply, method_62177, apply, m_5787_

void (Optional<CloudRenderer$TextureData>, ResourceManager, ProfilerFiller): a, apply, method_62177

boolean (int): a, isCellEmpty, method_62167, isEmpty, m_353762_

boolean (int): b, isCellEmpty, method_62167

long (int, boolean, boolean, boolean, boolean): a, packCellData, method_62169, packCloudCell, m_355031_

long (int, boolean, boolean, boolean, boolean): a, packCellData, method_62169

int (long): a, getColor, method_62170, unpackColor, m_356591_

boolean (long): b, isNorthEmpty, method_62178, hasBorderNorth, m_353234_

boolean (long): a, isNorthEmpty, method_62178

boolean (long): c, isEastEmpty, method_62179, hasBorderEast, m_352843_

boolean (long): b, isEastEmpty, method_62179

boolean (long): d, isSouthEmpty, method_62180, hasBorderSouth, m_356344_

boolean (long): c, isSouthEmpty, method_62180

boolean (long): e, isWestEmpty, method_62181, hasBorderWest, m_353792_

boolean (long): d, isWestEmpty, method_62181

void (CloudRenderer$RelativeCameraPos, BufferBuilder, int, int, int, int, int, int, boolean): a, buildMesh, method_62175, buildCloudCells, m_351939_

void (BufferBuilder, int, int, int): a, buildFlatCell, method_62172, buildCloudCellFast, m_351599_

void (CloudRenderer$RelativeCameraPos, BufferBuilder, int, int, int, int, int, int, long): a, buildExtrudedCell, method_62174, buildCloudCellFancy, m_351657_

void (): a, markForRebuild, method_62166, scheduleTerrainUpdate, m_356905_

void (): a, markForRebuild, method_62166

void (): close, close, close

void (): close, close

void (int, CloudStatus, float, Vec3, float): a, render, method_62168, renderClouds, m_353819_

void (int, CloudStatus, float, Vec3, float): a, render, method_62168

void (RenderPipeline, float, float, float): a, draw, method_68475, drawClouds, m_387057_

MeshData (Tesselator, int, int, CloudStatus, CloudRenderer$RelativeCameraPos, RenderPipeline): a, buildMesh, method_62173, tessellateClouds, m_356269_

int (int): a, getSizeForCloudDistance, method_71301

void (CloudRenderer$RelativeCameraPos, ByteBuffer, int, int, boolean, int): a, buildMesh, method_62175

void (ByteBuffer, int, int): a, buildFlatCell, method_62172

void (ByteBuffer, int, int, Direction, int): a, encodeFace, method_71098

void (CloudRenderer$RelativeCameraPos, ByteBuffer, int, int, long): a, buildExtrudedCell, method_62174

void (): b, endFrame, method_71099

1.21.5

Names

gli

gqx

Fields

boolean: l, needsRebuild, field_53052, field_53052, f_346968_

boolean: l, needsRebuild, field_53052, rebuild, f_346968_

VertexBuffer: r, vertexBuffer, field_53058, buffer, f_346227_

boolean: s, vertexBufferEmpty, field_53059, renderClouds, f_346299_

GpuBuffer: r, vertexBuffer, field_53058, vertexBuffer, f_346227_

int: s, indexCount, field_57924, indexCount, f_380346_

RenderSystem$AutoStorageIndexBuffer: t, indices, field_57925, indexBuffer, f_380352_

Constructors

Methods

void (int, CloudStatus, float, org.joml.Matrix4f, org.joml.Matrix4f, Vec3, float): a, render, method_62168, renderClouds, m_353819_

void (RenderType, org.joml.Matrix4f, org.joml.Matrix4f, float, float, float): a, drawWithRenderType, method_62176, renderClouds, m_354530_

MeshData (Tesselator, int, int, CloudStatus, CloudRenderer$RelativeCameraPos, RenderType): a, buildMesh, method_62173, tessellateClouds, m_356269_

void (int, CloudStatus, float, Vec3, float): a, render, method_62168, renderClouds, m_353819_

void (RenderPipeline, float, float, float): a, draw, method_68475, drawClouds, m_387057_

MeshData (Tesselator, int, int, CloudStatus, CloudRenderer$RelativeCameraPos, RenderPipeline): a, buildMesh, method_62173, tessellateClouds, m_356269_

1.21.4

Names

gkt

gli

Fields

Constructors

Methods

1.21.3

Names

gkt

net.minecraft.client.renderer.CloudRenderer

net.minecraft.class_9955

net.minecraft.client.render.CloudRenderer

net.minecraft.src.C_345650_

Fields

org.slf4j.Logger: a, LOGGER, field_53041, LOGGER, f_349004_

ResourceLocation: b, TEXTURE_LOCATION, field_53042, CLOUD_TEXTURE, f_349502_

float: c, CELL_SIZE_IN_BLOCKS, field_53043, field_53043, f_347608_

float: d, HEIGHT_IN_BLOCKS, field_53044, field_53044, f_347995_

float: e, BLOCKS_PER_SECOND, field_53045, field_53045, f_348893_

long: f, EMPTY_CELL, field_53046, field_53046, f_347510_

int: g, COLOR_OFFSET, field_53047, field_53047, f_347691_

int: h, NORTH_OFFSET, field_53048, field_53048, f_346899_

int: i, EAST_OFFSET, field_53049, field_53049, f_347957_

int: j, SOUTH_OFFSET, field_53050, field_53050, f_348859_

int: k, WEST_OFFSET, field_53051, field_53051, f_347575_

boolean: l, needsRebuild, field_53052, field_53052, f_346968_

int: m, prevCellX, field_53053, centerX, f_347469_

int: n, prevCellZ, field_53054, centerZ, f_348014_

CloudRenderer$RelativeCameraPos: o, prevRelativeCameraPos, field_53055, viewMode, f_349578_

CloudStatus: p, prevType, field_53056, renderMode, f_347727_

CloudRenderer$TextureData: q, texture, field_53057, cells, f_347324_

VertexBuffer: r, vertexBuffer, field_53058, buffer, f_346227_

boolean: s, vertexBufferEmpty, field_53059, renderClouds, f_346299_

Constructors

()

Methods

Optional<CloudRenderer$TextureData> (ResourceManager, ProfilerFiller): a, prepare, method_62171, prepare, m_5944_

void (Optional<CloudRenderer$TextureData>, ResourceManager, ProfilerFiller): a, apply, method_62177, apply, m_5787_

boolean (int): a, isCellEmpty, method_62167, isEmpty, m_353762_

long (int, boolean, boolean, boolean, boolean): a, packCellData, method_62169, packCloudCell, m_355031_

int (long): a, getColor, method_62170, unpackColor, m_356591_

boolean (long): b, isNorthEmpty, method_62178, hasBorderNorth, m_353234_

boolean (long): c, isEastEmpty, method_62179, hasBorderEast, m_352843_

boolean (long): d, isSouthEmpty, method_62180, hasBorderSouth, m_356344_

boolean (long): e, isWestEmpty, method_62181, hasBorderWest, m_353792_

void (int, CloudStatus, float, org.joml.Matrix4f, org.joml.Matrix4f, Vec3, float): a, render, method_62168, renderClouds, m_353819_

void (RenderType, org.joml.Matrix4f, org.joml.Matrix4f, float, float, float): a, drawWithRenderType, method_62176, renderClouds, m_354530_

MeshData (Tesselator, int, int, CloudStatus, CloudRenderer$RelativeCameraPos, RenderType): a, buildMesh, method_62173, tessellateClouds, m_356269_

void (CloudRenderer$RelativeCameraPos, BufferBuilder, int, int, int, int, int, int, boolean): a, buildMesh, method_62175, buildCloudCells, m_351939_

void (BufferBuilder, int, int, int): a, buildFlatCell, method_62172, buildCloudCellFast, m_351599_

void (CloudRenderer$RelativeCameraPos, BufferBuilder, int, int, int, int, int, int, long): a, buildExtrudedCell, method_62174, buildCloudCellFancy, m_351657_

void (): a, markForRebuild, method_62166, scheduleTerrainUpdate, m_356905_

void (): close, close, close