net.minecraft.world.level.levelgen.structure.pools

public class ListPoolElement

extends StructurePoolElement

ffm
net.minecraft.world.level.levelgen.structure.pools.ListPoolElement
net.minecraft.class_3782
net.minecraft.structure.pool.ListPoolElement

Field summary

Modifier and TypeField
public static final com.mojang.serialization.MapCodec<ListPoolElement>
a
CODEC
field_24950
CODEC
private final List<StructurePoolElement>
b
elements
field_16676
elements

Constructor summary

ModifierConstructor
public (List<StructurePoolElement> elements, StructureTemplatePool$Projection projection)

Method summary

Modifier and TypeMethod
public Vec3i
a(fij arg0, efe arg1)
getSize(StructureTemplateManager arg0, Rotation arg1)
method_16601(class_3485 arg0, class_2470 arg1)
getStart(StructureTemplateManager arg0, BlockRotation arg1)
public List<StructureTemplate$JigsawBlockInfo>
a(fij arg0, is arg1, efe arg2, bgq arg3)
getShuffledJigsawBlocks(StructureTemplateManager arg0, BlockPos arg1, Rotation arg2, RandomSource arg3)
method_16627(class_3485 arg0, class_2338 arg1, class_2470 arg2, class_5819 arg3)
getStructureBlockInfos(StructureTemplateManager arg0, BlockPos arg1, BlockRotation arg2, Random arg3)
public BoundingBox
a(fij arg0, is arg1, efe arg2)
getBoundingBox(StructureTemplateManager arg0, BlockPos arg1, Rotation arg2)
method_16628(class_3485 arg0, class_2338 arg1, class_2470 arg2)
getBoundingBox(StructureTemplateManager arg0, BlockPos arg1, BlockRotation arg2)
public boolean
a(fij arg0, dwf arg1, dwc arg2, eoy arg3, is arg4, is arg5, efe arg6, fdy arg7, bgq arg8, fhs arg9, boolean arg10)
place(StructureTemplateManager arg0, WorldGenLevel arg1, StructureManager arg2, ChunkGenerator arg3, BlockPos arg4, BlockPos arg5, Rotation arg6, BoundingBox arg7, RandomSource arg8, LiquidSettings arg9, boolean arg10)
method_16626(class_3485 arg0, class_5281 arg1, class_5138 arg2, class_2794 arg3, class_2338 arg4, class_2338 arg5, class_2470 arg6, class_3341 arg7, class_5819 arg8, class_9822 arg9, boolean arg10)
generate(StructureTemplateManager arg0, StructureWorldAccess arg1, StructureAccessor arg2, ChunkGenerator arg3, BlockPos arg4, BlockPos arg5, BlockRotation arg6, BlockBox arg7, Random arg8, StructureLiquidSettings arg9, boolean arg10)
public StructurePoolElementType<?>
a()
getType()
method_16757()
getType()
public StructurePoolElement
a(ffq$a arg0)
setProjection(StructureTemplatePool$Projection arg0)
method_16622(class_3785$class_3786 arg0)
setProjection(StructurePool$Projection arg0)
private void
b(ffq$a arg0)
setProjectionOnEachElement(StructureTemplatePool$Projection arg0)
method_19307(class_3785$class_3786 arg0)
setAllElementsProjection(StructurePool$Projection projection)
public List<StructurePoolElement>
b()
getElements()
method_67688()
getElements()