| public BlockPos | | a() | | getPos() | | method_41495() | | getPos() |
|
| boolean | |
| public int | | b() | | getCharge() | | method_41508() | | getCharge() |
|
| public int | | c() | | getDecayDelay() | | method_41510() | | getDecay() |
|
| public Set<Direction> | | d() | | getFacingData() | | method_41512() | | getFaces() |
|
| private boolean | |
| public void | | a(dvh arg0, is arg1, bgq arg2, efn arg3, boolean arg4) | | update(LevelAccessor arg0, BlockPos arg1, RandomSource arg2, SculkSpreader arg3, boolean arg4) | | method_41499(class_1936 arg0, class_2338 arg1, class_5819 arg2, class_7128 arg3, boolean arg4) | | spread(WorldAccess world, BlockPos pos, Random random, SculkSpreadManager spreadManager, boolean shouldConvertToBlock) |
|
| void | |
| private static SculkBehaviour | |
| private static List<Vec3i> | |
| private static BlockPos | |
| private static boolean | |
| private static boolean | |