| protected void | |
| protected void | |
| public static AttributeSupplier$Builder | | m() | | createBaseChestedHorseAttributes() | | method_26898() | | createAbstractDonkeyAttributes() |
|
| public boolean | | n() | | hasChest() | | method_6703() | | hasChest() |
|
| public void | | x(boolean arg0) | | setChest(boolean arg0) | | method_6704(boolean arg0) | | setHasChest(boolean hasChest) |
|
| public EntityDimensions | |
| protected void | |
| protected void | |
| protected void | |
| public SlotAccess | | a_(int arg0) | | getSlot(int arg0) | | method_32318(int arg0) | | getStackReference(int arg0) |
|
| public InteractionResult | |
| private void | |
| public Vec3[] | | E() | | getQuadLeashOffsets() | | method_70992() | | getQuadLeashOffsets() |
|
| protected void | | s() | | playChestEquipsSound() | | method_6705() | | playAddChestSound() |
|
| public int | | ad_() | | getInventoryColumns() | | method_6702() | | getInventoryColumns() |
|