net.minecraft.server.jsonrpc.internalapi

public class MinecraftServerStateServiceImpl

implements MinecraftServerStateService

avd
net.minecraft.server.jsonrpc.internalapi.MinecraftServerStateServiceImpl
net.minecraft.class_11997
net.minecraft.server.dedicated.management.handler.ServerManagementHandlerImpl

Field summary

Modifier and TypeField
private final DedicatedServer
a
server
field_62828
server
private final JsonRpcLogger
b
jsonrpcLogger
field_62829
logger

Constructor summary

ModifierConstructor
public (DedicatedServer server, JsonRpcLogger logger)

Method summary

Modifier and TypeMethod
public boolean
a()
isReady()
method_73817()
isLoading()
public boolean
a(boolean arg0, boolean arg1, boolean arg2, avh arg3)
saveEverything(boolean arg0, boolean arg1, boolean arg2, ClientInfo arg3)
method_73823(boolean arg0, boolean arg1, boolean arg2, class_11838 arg3)
save(boolean arg0, boolean arg1, boolean arg2, ManagementConnectionId arg3)
public void
a(boolean arg0, avh arg1)
halt(boolean arg0, ClientInfo arg1)
method_73822(boolean arg0, class_11838 arg1)
stop(boolean arg0, ManagementConnectionId arg1)
public void
a(yh arg0, avh arg1)
sendSystemMessage(Component arg0, ClientInfo arg1)
method_73819(class_2561 arg0, class_11838 arg1)
broadcastMessage(Text arg0, ManagementConnectionId arg1)
public void
a(yh arg0, boolean arg1, Collection<axg> arg2, avh arg3)
sendSystemMessage(Component arg0, boolean arg1, Collection<ServerPlayer> arg2, ClientInfo arg3)
method_73821(class_2561 arg0, boolean arg1, Collection<class_3222> arg2, class_11838 arg3)
sendMessageTo(Text arg0, boolean arg1, Collection<ServerPlayerEntity> arg2, ManagementConnectionId arg3)
public void
a(yh arg0, boolean arg1, avh arg2)
broadcastSystemMessage(Component arg0, boolean arg1, ClientInfo arg2)
method_73820(class_2561 arg0, boolean arg1, class_11838 arg2)
broadcastMessage(Text arg0, boolean arg1, ManagementConnectionId arg2)