net.minecraft.server.jsonrpc.internalapi

public interface MinecraftServerStateService

avc
net.minecraft.server.jsonrpc.internalapi.MinecraftServerStateService
net.minecraft.class_11833
net.minecraft.server.dedicated.management.handler.ServerManagementHandler

Method summary

Modifier and TypeMethod
boolean
a()
isReady()
method_73817()
isLoading()
boolean
a(boolean arg0, boolean arg1, boolean arg2, avh arg3)
saveEverything(boolean arg0, boolean arg1, boolean arg2, ClientInfo arg3)
method_73823(boolean arg0, boolean arg1, boolean arg2, class_11838 arg3)
save(boolean suppressLogs, boolean flush, boolean force, ManagementConnectionId remote)
void
a(boolean arg0, avh arg1)
halt(boolean arg0, ClientInfo arg1)
method_73822(boolean arg0, class_11838 arg1)
stop(boolean waitForShutdown, ManagementConnectionId remote)
void
a(yh arg0, avh arg1)
sendSystemMessage(Component arg0, ClientInfo arg1)
method_73819(class_2561 arg0, class_11838 arg1)
broadcastMessage(Text message, ManagementConnectionId remote)
void
a(yh arg0, boolean arg1, Collection<axg> arg2, avh arg3)
sendSystemMessage(Component arg0, boolean arg1, Collection<ServerPlayer> arg2, ClientInfo arg3)
method_73821(class_2561 arg0, boolean arg1, Collection<class_3222> arg2, class_11838 arg3)
sendMessageTo(Text message, boolean overlay, Collection<ServerPlayerEntity> players, ManagementConnectionId remote)
void
a(yh arg0, boolean arg1, avh arg2)
broadcastSystemMessage(Component arg0, boolean arg1, ClientInfo arg2)
method_73820(class_2561 arg0, boolean arg1, class_11838 arg2)
broadcastMessage(Text message, boolean overlay, ManagementConnectionId remote)