| public static void | | a(com.mojang.brigadier.CommandDispatcher<ed> arg0) | | register(com.mojang.brigadier.CommandDispatcher<CommandSourceStack> arg0) | | method_13760(com.mojang.brigadier.CommandDispatcher<class_2168> arg0) | | register(com.mojang.brigadier.CommandDispatcher<ServerCommandSource> dispatcher) |
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| private static int | |
| private static int | | a(ed arg0, Collection<? extends cgi> arg1, axf arg2, ge arg3, ge arg4, app arg5) | | teleportToPos(CommandSourceStack arg0, Collection<? extends Entity> arg1, ServerLevel arg2, Coordinates arg3, Coordinates arg4, LookAt arg5) | | method_13765(class_2168 arg0, Collection<? extends class_1297> arg1, class_3218 arg2, class_2267 arg3, class_2267 arg4, class_3144 arg5) | | execute(ServerCommandSource source, Collection<? extends Entity> targets, ServerWorld world, PosArgument location, PosArgument rotation, LookTarget facingLocation) |
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| private static Set<Relative> | |
| private static String | | a(double arg0) | | formatDouble(double arg0) | | method_36970(double arg0) | | formatFloat(double d) |
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| private static void | | a(ed arg0, cgi arg1, axf arg2, double arg3, double arg4, double arg5, Set<chy> arg6, float arg7, float arg8, app arg9) | | performTeleport(CommandSourceStack arg0, Entity arg1, ServerLevel arg2, double arg3, double arg4, double arg5, Set<Relative> arg6, float arg7, float arg8, LookAt arg9) | | method_13766(class_2168 arg0, class_1297 arg1, class_3218 arg2, double arg3, double arg4, double arg5, Set<class_2709> arg6, float arg7, float arg8, class_3144 arg9) | | teleport(ServerCommandSource source, Entity target, ServerWorld world, double x, double y, double z, Set<PositionFlag> movementFlags, float yaw, float pitch, LookTarget facingLocation) |
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