net.minecraft.client.renderer.entity.layers

public class ItemInHandLayer<S extends ArmedEntityRenderState, M extends EntityModel<S> extends ArmedModel>

extends RenderLayer<S, M>

hwy
net.minecraft.client.renderer.entity.layers.ItemInHandLayer
net.minecraft.class_989
net.minecraft.client.render.entity.feature.HeldItemFeatureRenderer

Constructor summary

ModifierConstructor
public (RenderLayerParent<S, M> arg0)

Method summary

Modifier and TypeMethod
public void
a(fye arg0, hll arg1, int arg2, S arg3, float arg4, float arg5)
submit(PoseStack arg0, SubmitNodeCollector arg1, int arg2, S arg3, float arg4, float arg5)
method_17162(class_4587 arg0, class_11659 arg1, int arg2, S arg3, float arg4, float arg5)
render(MatrixStack arg0, OrderedRenderCommandQueue arg1, int arg2, S arg3, float arg4, float arg5)
protected void
a(S arg0, idj arg1, dkm arg2, cha arg3, fye arg4, hll arg5, int arg6)
submitArmWithItem(S arg0, ItemStackRenderState arg1, ItemStack arg2, HumanoidArm arg3, PoseStack arg4, SubmitNodeCollector arg5, int arg6)
method_4192(S arg0, class_10444 arg1, class_1799 arg2, class_1306 arg3, class_4587 arg4, class_11659 arg5, int arg6)
renderItem(S entityState, ItemRenderState arg1, ItemStack arg2, Arm arg3, MatrixStack arg4, OrderedRenderCommandQueue arg5, int arg6)