net.minecraft.client.renderer.entity

public class WitherSkullRenderer

extends EntityRenderer<WitherSkull, WitherSkullRenderState>

hvu
net.minecraft.client.renderer.entity.WitherSkullRenderer
net.minecraft.class_966
net.minecraft.client.render.entity.WitherSkullEntityRenderer

Field summary

Modifier and TypeField
private static final Identifier
a
WITHER_INVULNERABLE_LOCATION
field_4817
INVULNERABLE_TEXTURE
private static final Identifier
f
WITHER_LOCATION
field_4815
TEXTURE
private final SkullModel
g
model
field_4816
model

Constructor summary

ModifierConstructor
public (EntityRendererProvider$Context arg0)

Method summary

Modifier and TypeMethod
public static LayerDefinition
a()
createSkullLayer()
method_32199()
getTexturedModelData()
protected int
a(ddy arg0, is arg1)
getBlockLightLevel(WitherSkull arg0, BlockPos arg1)
method_24094(class_1687 arg0, class_2338 arg1)
getBlockLight(WitherSkullEntity arg0, BlockPos arg1)
public void
a(ibt arg0, fye arg1, hll arg2, igm arg3)
submit(WitherSkullRenderState arg0, PoseStack arg1, SubmitNodeCollector arg2, CameraRenderState arg3)
method_4159(class_10084 arg0, class_4587 arg1, class_11659 arg2, class_12075 arg3)
render(WitherSkullEntityRenderState arg0, MatrixStack arg1, OrderedRenderCommandQueue arg2, CameraRenderState arg3)
private Identifier
a(ibt arg0)
getTextureLocation(WitherSkullRenderState arg0)
method_4160(class_10084 arg0)
getTexture(WitherSkullEntityRenderState state)
public WitherSkullRenderState
b()
createRenderState()
method_62580()
createRenderState()
public void
a(ddy arg0, ibt arg1, float arg2)
extractRenderState(WitherSkull arg0, WitherSkullRenderState arg1, float arg2)
method_62579(class_1687 arg0, class_10084 arg1, float arg2)
updateRenderState(WitherSkullEntity arg0, WitherSkullEntityRenderState arg1, float arg2)