| public final int | | a(T arg0, float arg1) | | getPackedLightCoords(T arg0, float arg1) | | method_24088(T arg0, float arg1) | | getLight(T entity, float tickProgress) |
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| protected int | |
| protected int | |
| public boolean | | a(T arg0, hpu arg1, double arg2, double arg3, double arg4) | | shouldRender(T arg0, Frustum arg1, double arg2, double arg3, double arg4) | | method_3933(T arg0, class_4604 arg1, double arg2, double arg3, double arg4) | | shouldRender(T entity, Frustum frustum, double x, double y, double z) |
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| protected AABB | | a(T arg0) | | getBoundingBoxForCulling(T arg0) | | method_62358(T arg0) | | getBoundingBox(T entity) |
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| protected boolean | | b(T arg0) | | affectedByCulling(T arg0) | | method_62406(T arg0) | | canBeCulled(T entity) |
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| public Vec3 | | a(S arg0) | | getRenderOffset(S arg0) | | method_23169(S arg0) | | getPositionOffset(S state) |
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| public void | | a(S arg0, fye arg1, hll arg2, igm arg3) | | submit(S arg0, PoseStack arg1, SubmitNodeCollector arg2, CameraRenderState arg3) | | method_3936(S arg0, class_4587 arg1, class_11659 arg2, class_12075 arg3) | | render(S renderState, MatrixStack matrices, OrderedRenderCommandQueue queue, CameraRenderState cameraState) |
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| protected boolean | | a(T arg0, double arg1) | | shouldShowName(T arg0, double arg1) | | method_3921(T arg0, double arg1) | | hasLabel(T entity, double squaredDistanceToCamera) |
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| public Font | | e() | | getFont() | | method_3932() | | getTextRenderer() |
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| protected void | | b(S arg0, fye arg1, hll arg2, igm arg3) | | submitNameTag(S arg0, PoseStack arg1, SubmitNodeCollector arg2, CameraRenderState arg3) | | method_3926(S arg0, class_4587 arg1, class_11659 arg2, class_12075 arg3) | | renderLabelIfPresent(S state, MatrixStack matrices, OrderedRenderCommandQueue queue, CameraRenderState arg3) |
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| protected Component | | c(T arg0) | | getNameTag(T arg0) | | method_62426(T arg0) | | getDisplayName(T entity) |
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| protected float | | c(S arg0) | | getShadowRadius(S arg0) | | method_55831(S arg0) | | getShadowRadius(S state) |
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| protected float | | b(S arg0) | | getShadowStrength(S arg0) | | method_65247(S arg0) | | getShadowOpacity(S state) |
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| public abstract S | | d() | | createRenderState() | | method_55269() | | createRenderState() |
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| public final S | | b(T arg0, float arg1) | | createRenderState(T arg0, float arg1) | | method_62425(T arg0, float arg1) | | getAndUpdateRenderState(T entity, float tickProgress) |
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| public void | | a(T arg0, S arg1, float arg2) | | extractRenderState(T arg0, S arg1, float arg2) | | method_62354(T arg0, S arg1, float arg2) | | updateRenderState(T entity, S state, float tickProgress) |
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| protected void | | a(T arg0, S arg1) | | finalizeRenderState(T arg0, S arg1) | | method_73154(T arg0, S arg1) | | updateShadow(T entity, S renderState) |
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| private void | |
| private void | | a(S arg0, dvg arg1, float arg2, is$a arg3, eox arg4) | | extractShadowPiece(S arg0, Level arg1, float arg2, BlockPos$MutableBlockPos arg3, ChunkAccess arg4) | | method_72978(S arg0, class_1937 arg1, float arg2, class_2338$class_2339 arg3, class_2791 arg4) | | addShadowPiece(S renderState, World world, float shadowOpacity, BlockPos$Mutable pos, Chunk chunk) |
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| private static Entity | |