| public ShulkerBoxRenderState | | a() | | createRenderState() | | method_74383() | | createRenderState() |
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| public void | | a(elj arg0, hox arg1, float arg2, fse arg3, icf$a arg4) | | extractRenderState(ShulkerBoxBlockEntity arg0, ShulkerBoxRenderState arg1, float arg2, Vec3 arg3, ModelFeatureRenderer$CrumblingOverlay arg4) | | method_74384(class_2627 arg0, class_11970 arg1, float arg2, class_243 arg3, class_11683$class_11792 arg4) | | updateRenderState(ShulkerBoxBlockEntity arg0, ShulkerBoxBlockEntityRenderState arg1, float arg2, Vec3d arg3, ModelCommandRenderer$CrumblingOverlayCommand arg4) |
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| public void | | a(hox arg0, fye arg1, hll arg2, igm arg3) | | submit(ShulkerBoxRenderState arg0, PoseStack arg1, SubmitNodeCollector arg2, CameraRenderState arg3) | | method_3574(class_11970 arg0, class_4587 arg1, class_11659 arg2, class_12075 arg3) | | render(ShulkerBoxBlockEntityRenderState arg0, MatrixStack arg1, OrderedRenderCommandQueue arg2, CameraRenderState arg3) |
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| public void | | a(fye arg0, hll arg1, int arg2, int arg3, iz arg4, float arg5, icf$a arg6, ijp arg7, int arg8) | | submit(PoseStack arg0, SubmitNodeCollector arg1, int arg2, int arg3, Direction arg4, float arg5, ModelFeatureRenderer$CrumblingOverlay arg6, Material arg7, int arg8) | | method_65562(class_4587 arg0, class_11659 arg1, int arg2, int arg3, class_2350 arg4, float arg5, class_11683$class_11792 arg6, class_4730 arg7, int arg8) | | render(MatrixStack matrices, OrderedRenderCommandQueue queue, int light, int overlay, Direction facing, float openness, ModelCommandRenderer$CrumblingOverlayCommand crumblingOverlay, SpriteIdentifier spriteId, int arg8) |
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| private void | |
| public void | | a(iz arg0, float arg1, Set<org.joml.Vector3f> arg2) | | getExtents(Direction arg0, float arg1, Set<org.joml.Vector3f> arg2) | | method_72163(class_2350 arg0, float arg1, Set<org.joml.Vector3f> arg2) | | collectVertices(Direction facing, float openness, Set<org.joml.Vector3f> vertices) |
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