| public ShelfRenderState | | a() | | createRenderState() | | method_74381() | | createRenderState() |
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| public void | | a(eli arg0, how arg1, float arg2, fse arg3, icf$a arg4) | | extractRenderState(ShelfBlockEntity arg0, ShelfRenderState arg1, float arg2, Vec3 arg3, ModelFeatureRenderer$CrumblingOverlay arg4) | | method_74382(class_11597 arg0, class_11969 arg1, float arg2, class_243 arg3, class_11683$class_11792 arg4) | | updateRenderState(ShelfBlockEntity arg0, ShelfBlockEntityRenderState arg1, float arg2, Vec3d arg3, ModelCommandRenderer$CrumblingOverlayCommand arg4) |
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| public void | | a(how arg0, fye arg1, hll arg2, igm arg3) | | submit(ShelfRenderState arg0, PoseStack arg1, SubmitNodeCollector arg2, CameraRenderState arg3) | | method_72956(class_11969 arg0, class_4587 arg1, class_11659 arg2, class_12075 arg3) | | render(ShelfBlockEntityRenderState arg0, MatrixStack arg1, OrderedRenderCommandQueue arg2, CameraRenderState arg3) |
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| private void | | a(how arg0, idj arg1, fye arg2, hll arg3, int arg4, float arg5) | | submitItem(ShelfRenderState arg0, ItemStackRenderState arg1, PoseStack arg2, SubmitNodeCollector arg3, int arg4, float arg5) | | method_72957(class_11969 arg0, class_10444 arg1, class_4587 arg2, class_11659 arg3, int arg4, float arg5) | | renderItem(ShelfBlockEntityRenderState state, ItemRenderState itemRenderState, MatrixStack matrices, OrderedRenderCommandQueue queue, int overlay, float rotationDegrees) |
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