net.minecraft.client.renderer.blockentity

public class ChestRenderer<T extends BlockEntity extends LidBlockEntity>

implements BlockEntityRenderer<T, ChestRenderState>

hnm
net.minecraft.client.renderer.blockentity.ChestRenderer
net.minecraft.class_826
net.minecraft.client.render.block.entity.ChestBlockEntityRenderer

Field summary

Modifier and TypeField
private final MaterialSet
a
materials
field_61784
materials
private final ChestModel
b
singleModel
field_53165
singleChest
private final ChestModel
c
doubleLeftModel
field_53166
doubleChestLeft
private final ChestModel
d
doubleRightModel
field_53167
doubleChestRight
private final boolean
e
xmasTextures
field_4365
christmas

Constructor summary

ModifierConstructor
public (BlockEntityRendererProvider$Context context)

Method summary

Modifier and TypeMethod
public static boolean
a()
xmasTextures()
method_65559()
isAroundChristmas()
public ChestRenderState
d()
createRenderState()
method_74368()
createRenderState()
public void
a(T arg0, hon arg1, float arg2, fse arg3, icf$a arg4)
extractRenderState(T arg0, ChestRenderState arg1, float arg2, Vec3 arg3, ModelFeatureRenderer$CrumblingOverlay arg4)
method_74365(T arg0, class_11959 arg1, float arg2, class_243 arg3, class_11683$class_11792 arg4)
updateRenderState(T arg0, ChestBlockEntityRenderState arg1, float arg2, Vec3d arg3, ModelCommandRenderer$CrumblingOverlayCommand arg4)
public void
a(hon arg0, fye arg1, hll arg2, igm arg3)
submit(ChestRenderState arg0, PoseStack arg1, SubmitNodeCollector arg2, CameraRenderState arg3)
method_74367(class_11959 arg0, class_4587 arg1, class_11659 arg2, class_12075 arg3)
render(ChestBlockEntityRenderState arg0, MatrixStack arg1, OrderedRenderCommandQueue arg2, CameraRenderState arg3)
private ChestRenderState$ChestMaterialType
a(ejt arg0, boolean arg1)
getChestMaterial(BlockEntity arg0, boolean arg1)
method_74366(class_2586 arg0, boolean arg1)
getVariant(BlockEntity blockEntity, boolean christmas)