| protected ShaderManager$Configs | |
| private static void | | a(amo arg0, bax arg1, ShaderType arg2, Map<amo, bax> arg3, com.google.common.collect.ImmutableMap$Builder<hle$d, String> arg4) | | loadShader(Identifier arg0, Resource arg1, ShaderType arg2, Map<Identifier, Resource> arg3, com.google.common.collect.ImmutableMap$Builder<ShaderManager$ShaderSourceKey, String> arg4) | | method_62939(class_2960 arg0, class_3298 arg1, ShaderType arg2, Map<class_2960, class_3298> arg3, com.google.common.collect.ImmutableMap$Builder<class_10151$class_10155, String> arg4) | | loadShaderSource(Identifier id, Resource resource, ShaderType type, Map<Identifier, Resource> allResources, com.google.common.collect.ImmutableMap$Builder<ShaderLoader$ShaderSourceKey, String> builder) |
|
| private static GlslPreprocessor | |
| private static void | | a(amo arg0, bax arg1, com.google.common.collect.ImmutableMap$Builder<amo, hkt> arg2) | | loadPostChain(Identifier arg0, Resource arg1, com.google.common.collect.ImmutableMap$Builder<Identifier, PostChainConfig> arg2) | | method_62953(class_2960 arg0, class_3298 arg1, com.google.common.collect.ImmutableMap$Builder<class_2960, class_9962> arg2) | | loadPostEffect(Identifier id, Resource resource, com.google.common.collect.ImmutableMap$Builder<Identifier, PostEffectPipeline> builder) |
|
| private static boolean | |
| protected void | |
| public String | | getName() | | getName() | | method_22322() | | getName() |
|
| private void | |
| public PostChain | |
| public void | |
| public String | |