net.minecraft.client.renderer

public class PostChain

implements AutoCloseable

hks
net.minecraft.client.renderer.PostChain
net.minecraft.class_279
net.minecraft.client.gl.PostEffectProcessor

Field summary

Modifier and TypeField
public static final Identifier
a
MAIN_TARGET_ID
field_53104
MAIN
private final List<PostPass>
b
passes
field_1497
passes
private final Map<Identifier, PostChainConfig$InternalTarget>
c
internalTargets
field_53106
internalTargets
private final Set<Identifier>
d
externalTargets
field_53107
externalTargets
private final Map<Identifier, RenderTarget>
e
persistentTargets
field_60119
framebuffers
private final CachedOrthoProjectionMatrixBuffer
f
projectionMatrixBuffer
field_60120
projectionMatrix

Constructor summary

ModifierConstructor
private (List<PostPass> passes, Map<Identifier, PostChainConfig$InternalTarget> internalTargets, Set<Identifier> externalTargets, CachedOrthoProjectionMatrixBuffer projectionMatrix)

Method summary

Modifier and TypeMethod
public static PostChain
a(hkt arg0, iho arg1, Set<amo> arg2, amo arg3, hjq arg4)
load(PostChainConfig arg0, TextureManager arg1, Set<Identifier> arg2, Identifier arg3, CachedOrthoProjectionMatrixBuffer arg4)
method_1256(class_9962 arg0, class_1060 arg1, Set<class_2960> arg2, class_2960 arg3, class_11278 arg4)
parseEffect(PostEffectPipeline pipeline, TextureManager textureManager, Set<Identifier> availableExternalTargets, Identifier id, ProjectionMatrix2 projectionMatrix)
private static PostPass
a(iho arg0, hkt$c arg1, amo arg2)
createPass(TextureManager arg0, PostChainConfig$Pass arg1, Identifier arg2)
method_62233(class_1060 arg0, class_9962$class_9967 arg1, class_2960 arg2)
parsePass(TextureManager textureManager, PostEffectPipeline$Pass pass, Identifier id)
public void
a(fvn arg0, int arg1, int arg2, hks$a arg3)
addToFrame(FrameGraphBuilder arg0, int arg1, int arg2, PostChain$TargetBundle arg3)
method_62234(class_9909 arg0, int arg1, int arg2, class_279$class_9961 arg3)
render(FrameGraphBuilder builder, int textureWidth, int textureHeight, PostEffectProcessor$FramebufferSet framebufferSet)
public void
a(fwl arg0, fxl arg1)
process(RenderTarget arg0, GraphicsResourceAllocator arg1)
method_1258(class_276 arg0, class_9922 arg1)
render(Framebuffer framebuffer, ObjectAllocator objectAllocator)
private RenderTarget
a(amo arg0, fxm arg1)
getOrCreatePersistentTarget(Identifier arg0, RenderTargetDescriptor arg1)
method_71124(class_2960 arg0, class_9923 arg1)
createFramebuffer(Identifier id, SimpleFramebufferFactory factory)
public void
close()
close()