net.minecraft.client.model

enum HumanoidModel$ArmPose$1

extends HumanoidModel$ArmPose

hai$a$1
net.minecraft.client.model.HumanoidModel$ArmPose$1
net.minecraft.class_572$class_573$1
net.minecraft.client.render.entity.model.BipedEntityModel$ArmPose$1

Constructor summary

ModifierConstructor
(String arg0, int arg1, boolean arg2)

Method summary

Modifier and TypeMethod
public <S extends ArmedEntityRenderState> void
a(S arg0, fye arg1, float arg2, cha arg3, dkm arg4)
animateUseItem(S arg0, PoseStack arg1, float arg2, HumanoidArm arg3, ItemStack arg4)
method_75382(S arg0, class_4587 arg1, float arg2, class_1306 arg3, class_1799 arg4)
method_75382(S arg0, MatrixStack arg1, float arg2, Arm arg3, ItemStack arg4)