| public GlDebugLabel | | a() | | debugLabels() | | method_68377() | | getDebugLabelManager() |
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| public CommandEncoder | | createCommandEncoder() | | createCommandEncoder() |
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| public int | | getMaxSupportedAnisotropy() | | getMaxSupportedAnisotropy() |
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| public GpuSampler | | createSampler(AddressMode arg0, AddressMode arg1, FilterMode arg2, FilterMode arg3, int arg4, OptionalDouble arg5) | | createSampler(AddressMode arg0, AddressMode arg1, FilterMode arg2, FilterMode arg3, int arg4, OptionalDouble arg5) | | createSampler(com.mojang.blaze3d.textures.AddressMode arg0, com.mojang.blaze3d.textures.AddressMode arg1, com.mojang.blaze3d.textures.FilterMode arg2, com.mojang.blaze3d.textures.FilterMode arg3, int arg4, OptionalDouble arg5) | | createSampler(com.mojang.blaze3d.textures.AddressMode arg0, com.mojang.blaze3d.textures.AddressMode arg1, com.mojang.blaze3d.textures.FilterMode arg2, com.mojang.blaze3d.textures.FilterMode arg3, int arg4, OptionalDouble arg5) |
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| public GpuTexture | | createTexture(Supplier<String> arg0, int arg1, TextureFormat arg2, int arg3, int arg4, int arg5, int arg6) | | createTexture(Supplier<String> arg0, int arg1, TextureFormat arg2, int arg3, int arg4, int arg5, int arg6) | | createTexture(Supplier<String> arg0, int arg1, TextureFormat arg2, int arg3, int arg4, int arg5, int arg6) | | createTexture(Supplier<String> arg0, int arg1, TextureFormat arg2, int arg3, int arg4, int arg5, int arg6) |
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| public GpuTexture | | createTexture(String arg0, int arg1, TextureFormat arg2, int arg3, int arg4, int arg5, int arg6) | | createTexture(String arg0, int arg1, TextureFormat arg2, int arg3, int arg4, int arg5, int arg6) | | createTexture(String arg0, int arg1, TextureFormat arg2, int arg3, int arg4, int arg5, int arg6) | | createTexture(String arg0, int arg1, TextureFormat arg2, int arg3, int arg4, int arg5, int arg6) |
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| public GpuTextureView | |
| public GpuTextureView | | createTextureView(GpuTexture arg0, int arg1, int arg2) | | createTextureView(GpuTexture arg0, int arg1, int arg2) | | createTextureView(GpuTexture arg0, int arg1, int arg2) | | createTextureView(GpuTexture arg0, int arg1, int arg2) |
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| public GpuBuffer | |
| public GpuBuffer | |
| public String | | getImplementationInformation() | | getImplementationInformation() |
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| public List<String> | | getLastDebugMessages() | | getLastDebugMessages() |
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| public boolean | | isDebuggingEnabled() | | isDebuggingEnabled() |
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| public String | | getRenderer() | | getRenderer() |
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| public String | |
| public String | | getBackendName() | | getBackendName() |
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| public String | |
| private static int | | e() | | getMaxSupportedTextureSize() | | method_68403() | | determineMaxTextureSize() |
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| public int | | getMaxTextureSize() | | getMaxTextureSize() |
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| public int | | getUniformOffsetAlignment() | | getUniformOffsetAlignment() |
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| public void | | clearPipelineCache() | | clearPipelineCache() |
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| private static void | | f() | | sacrificeShaderToOpenGlAndAmd() | | method_72699() | | applyAmdCleanupHack() |
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| public List<String> | | getEnabledExtensions() | | getEnabledExtensions() |
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| public void | |
| public DirectStateAccess | | b() | | directStateAccess() | | method_68401() | | getBufferManager() |
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| protected GlRenderPipeline | |
| protected GlShaderModule | | a(amo arg0, ShaderType arg1, hld arg2, fxq arg3) | | getOrCompileShader(Identifier arg0, ShaderType arg1, ShaderDefines arg2, ShaderSource arg3) | | method_68378(class_2960 arg0, ShaderType arg1, class_10149 arg2, class_12289 arg3) | | compileShader(Identifier id, ShaderType type, Defines defines, ShaderSourceGetter sourceGetter) |
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| public GlRenderPipeline | |
| private GlShaderModule | |
| private GlProgram | |
| private GlRenderPipeline | |
| public VertexArrayCache | | c() | | vertexArrayCache() | | method_68402() | | getVertexBufferManager() |
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| public BufferStorage | | d() | | getBufferStorage() | | method_71032() | | getGpuBufferManager() |
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