public float | | ah | | bodyRot | | field_53446 | | bodyYaw |
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public float | | ai | | yRot | | field_53447 | | relativeHeadYaw |
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public float | |
public float | | ak | | deathTime | | field_53449 | | deathTime |
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public float | | al | | walkAnimationPos | | field_53450 | | limbSwingAnimationProgress |
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public float | | am | | walkAnimationSpeed | | field_53451 | | limbSwingAmplitude |
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public float | | an | | scale | | field_53453 | | baseScale |
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public float | | ao | | ageScale | | field_53454 | | ageScale |
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public boolean | | ap | | isUpsideDown | | field_53455 | | flipUpsideDown |
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public boolean | | aq | | isFullyFrozen | | field_53456 | | shaking |
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public boolean | |
public boolean | | as | | isInWater | | field_53458 | | touchingWater |
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public boolean | | at | | isAutoSpinAttack | | field_53459 | | usingRiptide |
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public boolean | | au | | hasRedOverlay | | field_53460 | | hurt |
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public boolean | | av | | isInvisibleToPlayer | | field_53461 | | invisibleToPlayer |
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public Direction | | aw | | bedOrientation | | field_53463 | | sleepingDirection |
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public Component | | ax | | customName | | field_53464 | | customName |
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public Pose | |
public final ItemStackRenderState | | az | | headItem | | field_53467 | | headItemRenderState |
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public float | | aA | | wornHeadAnimationPos | | field_53452 | | headItemAnimationProgress |
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public SkullBlock$Type | | aB | | wornHeadType | | field_55315 | | wearingSkullType |
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public ResolvableProfile | | aC | | wornHeadProfile | | field_55316 | | wearingSkullProfile |
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