net.minecraft.client.renderer.entity

public class SalmonRenderer

extends MobRenderer<Salmon, SalmonRenderState, SalmonModel>

All mapped superinterfaces:

RenderLayerParent

hja
net.minecraft.client.renderer.entity.SalmonRenderer
net.minecraft.class_938
net.minecraft.client.render.entity.SalmonEntityRenderer

Field summary

Modifier and TypeField
private static final ResourceLocation
a
SALMON_LOCATION
field_4767
TEXTURE
private final SalmonModel
i
smallSalmonModel
field_53198
smallModel
private final SalmonModel
j
mediumSalmonModel
field_53199
mediumModel
private final SalmonModel
k
largeSalmonModel
field_53200
largeModel

Constructor summary

ModifierConstructor
public (EntityRendererProvider$Context arg0)

Method summary

Modifier and TypeMethod
public void
a(cnt arg0, hpf arg1, float arg2)
extractRenderState(Salmon arg0, SalmonRenderState arg1, float arg2)
method_62519(class_1462 arg0, class_10062 arg1, float arg2)
updateRenderState(SalmonEntity arg0, SalmonEntityRenderState arg1, float arg2)
public ResourceLocation
a(hpf arg0)
getTextureLocation(SalmonRenderState arg0)
method_4101(class_10062 arg0)
getTexture(SalmonEntityRenderState arg0)
public SalmonRenderState
b()
createRenderState()
method_62521()
createRenderState()
protected void
a(hpf arg0, fpk arg1, float arg2, float arg3)
setupRotations(SalmonRenderState arg0, PoseStack arg1, float arg2, float arg3)
method_4100(class_10062 arg0, class_4587 arg1, float arg2, float arg3)
setupTransforms(SalmonEntityRenderState arg0, MatrixStack arg1, float arg2, float arg3)
public void
a(hpf arg0, fpk arg1, hbd arg2)
submit(SalmonRenderState arg0, PoseStack arg1, SubmitNodeCollector arg2)
method_62520(class_10062 arg0, class_4587 arg1, class_11659 arg2)
render(SalmonEntityRenderState arg0, MatrixStack arg1, EntityRenderCommandQueue arg2)