net.minecraft.client.renderer.entity

public class PaintingRenderer

extends EntityRenderer<Painting, PaintingRenderState>

hin
net.minecraft.client.renderer.entity.PaintingRenderer
net.minecraft.class_928
net.minecraft.client.render.entity.PaintingEntityRenderer

Field summary

Modifier and TypeField
private static final ResourceLocation
a
BACK_SPRITE_LOCATION
field_61800
field_61800
private final TextureAtlas
f
paintingsAtlas
field_61801
field_61801

Constructor summary

ModifierConstructor
public (EntityRendererProvider$Context arg0)

Method summary

Modifier and TypeMethod
public void
a(hou arg0, fpk arg1, hbd arg2)
submit(PaintingRenderState arg0, PoseStack arg1, SubmitNodeCollector arg2)
method_4075(class_10049 arg0, class_4587 arg1, class_11659 arg2)
render(PaintingEntityRenderState arg0, MatrixStack arg1, EntityRenderCommandQueue arg2)
public PaintingRenderState
a()
createRenderState()
method_62498()
createRenderState()
public void
a(crn arg0, hou arg1, float arg2)
extractRenderState(Painting arg0, PaintingRenderState arg1, float arg2)
method_62499(class_1534 arg0, class_10049 arg1, float arg2)
updateRenderState(PaintingEntity arg0, PaintingEntityRenderState arg1, float arg2)
private void
a(fpk arg0, hbd arg1, haq arg2, int[] arg3, int arg4, int arg5, hvd arg6, hvd arg7)
renderPainting(PoseStack arg0, SubmitNodeCollector arg1, RenderType arg2, int[] arg3, int arg4, int arg5, TextureAtlasSprite arg6, TextureAtlasSprite arg7)
method_4074(class_4587 arg0, class_11659 arg1, class_1921 arg2, int[] arg3, int arg4, int arg5, class_1058 arg6, class_1058 arg7)
renderPainting(MatrixStack arg0, EntityRenderCommandQueue arg1, RenderLayer arg2, int[] arg3, int arg4, int arg5, Sprite arg6, Sprite arg7)
private void
a(fpk$a arg0, fpn arg1, float arg2, float arg3, float arg4, float arg5, float arg6, int arg7, int arg8, int arg9, int arg10)
vertex(PoseStack$Pose arg0, VertexConsumer arg1, float arg2, float arg3, float arg4, float arg5, float arg6, int arg7, int arg8, int arg9, int arg10)
method_23188(class_4587$class_4665 arg0, class_4588 arg1, float arg2, float arg3, float arg4, float arg5, float arg6, int arg7, int arg8, int arg9, int arg10)
vertex(MatrixStack$Entry matrix, VertexConsumer vertexConsumer, float x, float y, float u, float v, float z, int normalX, int normalY, int normalZ, int light)