net.minecraft.client.renderer.entity

public abstract class AbstractBoatRenderer

extends EntityRenderer<AbstractBoat, BoatRenderState>

hfn
net.minecraft.client.renderer.entity.AbstractBoatRenderer
net.minecraft.class_10262
net.minecraft.client.render.entity.AbstractBoatEntityRenderer

Constructor summary

ModifierConstructor
public (EntityRendererProvider$Context arg0)

Method summary

Modifier and TypeMethod
public void
a(hmv arg0, fpk arg1, hbd arg2)
submit(BoatRenderState arg0, PoseStack arg1, SubmitNodeCollector arg2)
method_64519(class_10004 arg0, class_4587 arg1, class_11659 arg2)
render(BoatEntityRenderState arg0, MatrixStack arg1, EntityRenderCommandQueue arg2)
protected void
a(hmv arg0, fpk arg1, hbd arg2, int arg3)
submitTypeAdditions(BoatRenderState arg0, PoseStack arg1, SubmitNodeCollector arg2, int arg3)
method_64521(class_10004 arg0, class_4587 arg1, class_11659 arg2, int arg3)
renderWaterMask(BoatEntityRenderState state, MatrixStack matrices, EntityRenderCommandQueue arg2, int light)
protected abstract EntityModel<BoatRenderState>
a()
model()
method_64517()
getModel()
protected abstract RenderType
b()
renderType()
method_64520()
getRenderLayer()
public BoatRenderState
c()
createRenderState()
method_64522()
createRenderState()
public void
a(cxx arg0, hmv arg1, float arg2)
extractRenderState(AbstractBoat arg0, BoatRenderState arg1, float arg2)
method_64518(class_10255 arg0, class_10004 arg1, float arg2)
updateRenderState(AbstractBoatEntity arg0, BoatEntityRenderState arg1, float arg2)