net.minecraft.world.level.storage.loot

public class LootTable$Builder

implements FunctionUserBuilder<LootTable$Builder>

fbt$a
net.minecraft.world.level.storage.loot.LootTable$Builder
net.minecraft.class_52$class_53

Field summary

Modifier and TypeField
private final com.google.common.collect.ImmutableList$Builder<LootPool>
a
pools
field_949
private final com.google.common.collect.ImmutableList$Builder<LootItemFunction>
b
functions
field_951
private ContextKeySet
c
paramSet
field_950
private Optional<ResourceLocation>
d
randomSequence
field_44893

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
public LootTable$Builder
a(fbs$a arg0)
withPool(LootPool$Builder arg0)
method_336(class_55$class_56 arg0)
public LootTable$Builder
a(bbu arg0)
setParamSet(ContextKeySet arg0)
method_334(class_176 arg0)
public LootTable$Builder
a(alw arg0)
setRandomSequence(ResourceLocation arg0)
method_51883(class_2960 arg0)
public LootTable$Builder
a(fdc$a arg0)
apply(LootItemFunction$Builder arg0)
method_335(class_117$class_118 arg0)
public LootTable$Builder
a()
unwrap()
method_337()
public LootTable
b()
build()
method_338()