net.minecraft.world.level.levelgen.structure.structures

public class OceanMonumentPieces$MonumentBuilding

extends OceanMonumentPieces$OceanMonumentPiece

evn$h
net.minecraft.world.level.levelgen.structure.structures.OceanMonumentPieces$MonumentBuilding
net.minecraft.class_3366$class_3374

Field summary

Modifier and TypeField
private static final int
C
WIDTH
field_31602
private static final int
D
HEIGHT
field_31603
private static final int
E
DEPTH
field_31604
public static final int
a
BIOME_RANGE_CHECK
field_31606
private static final int
F
TOP_POSITION
field_31605
private OceanMonumentPieces$RoomDefinition
G
sourceRoom
field_14464
private OceanMonumentPieces$RoomDefinition
H
coreRoom
field_14466
private final List<OceanMonumentPieces$OceanMonumentPiece>
I
childPieces
field_14465

Constructor summary

ModifierConstructor
public (RandomSource arg0, int arg1, int arg2, Direction arg3)
public (CompoundTag arg0)

Method summary

Modifier and TypeMethod
private List<OceanMonumentPieces$RoomDefinition>
b(baq arg0)
generateRoomGraph(RandomSource arg0)
method_14760(class_5819 arg0)
public void
a(dly arg0, dlv arg1, eee arg2, baq arg3, esv arg4, dke arg5, iy arg6)
postProcess(WorldGenLevel arg0, StructureManager arg1, ChunkGenerator arg2, RandomSource arg3, BoundingBox arg4, ChunkPos arg5, BlockPos arg6)
method_14931(class_5281 arg0, class_5138 arg1, class_2794 arg2, class_5819 arg3, class_3341 arg4, class_1923 arg5, class_2338 arg6)
private void
a(boolean arg0, int arg1, dly arg2, baq arg3, esv arg4)
generateWing(boolean arg0, int arg1, WorldGenLevel arg2, RandomSource arg3, BoundingBox arg4)
method_14761(boolean arg0, int arg1, class_5281 arg2, class_5819 arg3, class_3341 arg4)
private void
a(dly arg0, baq arg1, esv arg2)
generateEntranceArchs(WorldGenLevel arg0, RandomSource arg1, BoundingBox arg2)
method_14763(class_5281 arg0, class_5819 arg1, class_3341 arg2)
private void
b(dly arg0, baq arg1, esv arg2)
generateEntranceWall(WorldGenLevel arg0, RandomSource arg1, BoundingBox arg2)
method_14762(class_5281 arg0, class_5819 arg1, class_3341 arg2)
private void
c(dly arg0, baq arg1, esv arg2)
generateRoofPiece(WorldGenLevel arg0, RandomSource arg1, BoundingBox arg2)
method_14765(class_5281 arg0, class_5819 arg1, class_3341 arg2)
private void
d(dly arg0, baq arg1, esv arg2)
generateLowerWall(WorldGenLevel arg0, RandomSource arg1, BoundingBox arg2)
method_14764(class_5281 arg0, class_5819 arg1, class_3341 arg2)
private void
e(dly arg0, baq arg1, esv arg2)
generateMiddleWall(WorldGenLevel arg0, RandomSource arg1, BoundingBox arg2)
method_14766(class_5281 arg0, class_5819 arg1, class_3341 arg2)
private void
f(dly arg0, baq arg1, esv arg2)
generateUpperWall(WorldGenLevel arg0, RandomSource arg1, BoundingBox arg2)
method_14767(class_5281 arg0, class_5819 arg1, class_3341 arg2)