net.minecraft.world.level.chunk.status

public class ChunkStatusTasks

efg
net.minecraft.world.level.chunk.status.ChunkStatusTasks
net.minecraft.class_9310

Field summary

Modifier and TypeField
private static final org.slf4j.Logger
a
LOGGER
field_60378

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
private static boolean
a(eed arg0)
isLighted(ChunkAccess arg0)
method_57595(class_2791 arg0)
static CompletableFuture<ChunkAccess>
a(efj arg0, efh arg1, bbd<ary> arg2, eed arg3)
passThrough(WorldGenContext arg0, ChunkStep arg1, StaticCache2D<GenerationChunkHolder> arg2, ChunkAccess arg3)
method_57596(class_9312 arg0, class_9770 arg1, class_9762<class_9761> arg2, class_2791 arg3)
static CompletableFuture<ChunkAccess>
b(efj arg0, efh arg1, bbd<ary> arg2, eed arg3)
generateStructureStarts(WorldGenContext arg0, ChunkStep arg1, StaticCache2D<GenerationChunkHolder> arg2, ChunkAccess arg3)
method_57601(class_9312 arg0, class_9770 arg1, class_9762<class_9761> arg2, class_2791 arg3)
static CompletableFuture<ChunkAccess>
c(efj arg0, efh arg1, bbd<ary> arg2, eed arg3)
loadStructureStarts(WorldGenContext arg0, ChunkStep arg1, StaticCache2D<GenerationChunkHolder> arg2, ChunkAccess arg3)
method_57600(class_9312 arg0, class_9770 arg1, class_9762<class_9761> arg2, class_2791 arg3)
static CompletableFuture<ChunkAccess>
d(efj arg0, efh arg1, bbd<ary> arg2, eed arg3)
generateStructureReferences(WorldGenContext arg0, ChunkStep arg1, StaticCache2D<GenerationChunkHolder> arg2, ChunkAccess arg3)
method_57603(class_9312 arg0, class_9770 arg1, class_9762<class_9761> arg2, class_2791 arg3)
static CompletableFuture<ChunkAccess>
e(efj arg0, efh arg1, bbd<ary> arg2, eed arg3)
generateBiomes(WorldGenContext arg0, ChunkStep arg1, StaticCache2D<GenerationChunkHolder> arg2, ChunkAccess arg3)
method_57605(class_9312 arg0, class_9770 arg1, class_9762<class_9761> arg2, class_2791 arg3)
static CompletableFuture<ChunkAccess>
f(efj arg0, efh arg1, bbd<ary> arg2, eed arg3)
generateNoise(WorldGenContext arg0, ChunkStep arg1, StaticCache2D<GenerationChunkHolder> arg2, ChunkAccess arg3)
method_57607(class_9312 arg0, class_9770 arg1, class_9762<class_9761> arg2, class_2791 arg3)
static CompletableFuture<ChunkAccess>
g(efj arg0, efh arg1, bbd<ary> arg2, eed arg3)
generateSurface(WorldGenContext arg0, ChunkStep arg1, StaticCache2D<GenerationChunkHolder> arg2, ChunkAccess arg3)
method_57608(class_9312 arg0, class_9770 arg1, class_9762<class_9761> arg2, class_2791 arg3)
static CompletableFuture<ChunkAccess>
h(efj arg0, efh arg1, bbd<ary> arg2, eed arg3)
generateCarvers(WorldGenContext arg0, ChunkStep arg1, StaticCache2D<GenerationChunkHolder> arg2, ChunkAccess arg3)
method_57609(class_9312 arg0, class_9770 arg1, class_9762<class_9761> arg2, class_2791 arg3)
static CompletableFuture<ChunkAccess>
i(efj arg0, efh arg1, bbd<ary> arg2, eed arg3)
generateFeatures(WorldGenContext arg0, ChunkStep arg1, StaticCache2D<GenerationChunkHolder> arg2, ChunkAccess arg3)
method_57610(class_9312 arg0, class_9770 arg1, class_9762<class_9761> arg2, class_2791 arg3)
static CompletableFuture<ChunkAccess>
j(efj arg0, efh arg1, bbd<ary> arg2, eed arg3)
initializeLight(WorldGenContext arg0, ChunkStep arg1, StaticCache2D<GenerationChunkHolder> arg2, ChunkAccess arg3)
method_57594(class_9312 arg0, class_9770 arg1, class_9762<class_9761> arg2, class_2791 arg3)
static CompletableFuture<ChunkAccess>
k(efj arg0, efh arg1, bbd<ary> arg2, eed arg3)
light(WorldGenContext arg0, ChunkStep arg1, StaticCache2D<GenerationChunkHolder> arg2, ChunkAccess arg3)
method_60555(class_9312 arg0, class_9770 arg1, class_9762<class_9761> arg2, class_2791 arg3)
static CompletableFuture<ChunkAccess>
l(efj arg0, efh arg1, bbd<ary> arg2, eed arg3)
generateSpawn(WorldGenContext arg0, ChunkStep arg1, StaticCache2D<GenerationChunkHolder> arg2, ChunkAccess arg3)
method_57613(class_9312 arg0, class_9770 arg1, class_9762<class_9761> arg2, class_2791 arg3)
static CompletableFuture<ChunkAccess>
m(efj arg0, efh arg1, bbd<ary> arg2, eed arg3)
full(WorldGenContext arg0, ChunkStep arg1, StaticCache2D<GenerationChunkHolder> arg2, ChunkAccess arg3)
method_60556(class_9312 arg0, class_9770 arg1, class_9762<class_9761> arg2, class_2791 arg3)
private static void
a(asi arg0, fbf$b arg1)
postLoadProtoChunk(ServerLevel arg0, ValueInput$ValueInputList arg1)
method_60552(class_3218 arg0, class_11368$class_11370 arg1)