net.minecraft.world.level.block

public class WallTorchBlock

extends TorchBlock

All mapped superinterfaces:

FeatureElement, ItemLike

dxx
net.minecraft.world.level.block.WallTorchBlock
net.minecraft.class_2555

Field summary

Modifier and TypeField
public static final com.mojang.serialization.MapCodec<WallTorchBlock>
d
CODEC
field_46491
public static final EnumProperty<Direction>
e
FACING
field_11731
private static final Map<Direction, VoxelShape>
f
SHAPES
field_11732

Constructor summary

ModifierConstructor
protected (SimpleParticleType arg0, BlockBehaviour$Properties arg1)

Method summary

Modifier and TypeMethod
public com.mojang.serialization.MapCodec<WallTorchBlock>
a()
codec()
method_53969()
protected VoxelShape
a(ecg arg0, dkd arg1, iy arg2, fhc arg3)
getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
public static VoxelShape
o(ecg arg0)
getShape(BlockState arg0)
method_10841(class_2680 arg0)
protected boolean
a(ecg arg0, dlc arg1, iy arg2)
canSurvive(BlockState arg0, LevelReader arg1, BlockPos arg2)
method_9558(class_2680 arg0, class_4538 arg1, class_2338 arg2)
public static boolean
b(dlc arg0, iy arg1, je arg2)
canSurvive(LevelReader arg0, BlockPos arg1, Direction arg2)
method_56118(class_4538 arg0, class_2338 arg1, class_2350 arg2)
public BlockState
a(det arg0)
getStateForPlacement(BlockPlaceContext arg0)
method_9605(class_1750 arg0)
protected BlockState
a(ecg arg0, dlc arg1, dlo arg2, iy arg3, je arg4, iy arg5, ecg arg6, baq arg7)
updateShape(BlockState arg0, LevelReader arg1, ScheduledTickAccess arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, RandomSource arg7)
method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7)
public void
a(ecg arg0, dkz arg1, iy arg2, baq arg3)
animateTick(BlockState arg0, Level arg1, BlockPos arg2, RandomSource arg3)
method_9496(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_5819 arg3)
protected BlockState
a(ecg arg0, duz arg1)
rotate(BlockState arg0, Rotation arg1)
method_9598(class_2680 arg0, class_2470 arg1)
protected BlockState
a(ecg arg0, dti arg1)
mirror(BlockState arg0, Mirror arg1)
method_9569(class_2680 arg0, class_2415 arg1)
protected void
a(ech$a<doe, ecg> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)