net.minecraft.world.level.block

public class ShulkerBoxBlock

extends BaseEntityBlock

All mapped superinterfaces:

FeatureElement, ItemLike, EntityBlock

dvo
net.minecraft.world.level.block.ShulkerBoxBlock
net.minecraft.class_2480

Field summary

Modifier and TypeField
public static final com.mojang.serialization.MapCodec<ShulkerBoxBlock>
a
CODEC
field_46440
public static final Map<Direction, VoxelShape>
b
SHAPES_OPEN_SUPPORT
field_55792
public static final EnumProperty<Direction>
c
FACING
field_11496
public static final ResourceLocation
d
CONTENTS
field_11495
private final DyeColor
e
color
field_11494

Constructor summary

ModifierConstructor
public (DyeColor arg0, BlockBehaviour$Properties arg1)

Method summary

Modifier and TypeMethod
public com.mojang.serialization.MapCodec<ShulkerBoxBlock>
a()
codec()
method_53969()
public BlockEntity
a(iy arg0, ecg arg1)
newBlockEntity(BlockPos arg0, BlockState arg1)
method_10123(class_2338 arg0, class_2680 arg1)
public <T extends BlockEntity> BlockEntityTicker<T>
a(dkz arg0, ecg arg1, dzg<T> arg2)
getTicker(Level arg0, BlockState arg1, BlockEntityType<T> arg2)
method_31645(class_1937 arg0, class_2680 arg1, class_2591<T> arg2)
protected InteractionResult
a(ecg arg0, dkz arg1, iy arg2, csy arg3, fgt arg4)
useWithoutItem(BlockState arg0, Level arg1, BlockPos arg2, Player arg3, BlockHitResult arg4)
method_55766(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_3965 arg4)
private static boolean
a(ecg arg0, dkz arg1, iy arg2, ear arg3)
canOpen(BlockState arg0, Level arg1, BlockPos arg2, ShulkerBoxBlockEntity arg3)
method_33383(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2627 arg3)
public BlockState
a(det arg0)
getStateForPlacement(BlockPlaceContext arg0)
method_9605(class_1750 arg0)
protected void
a(ech$a<doe, ecg> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
public BlockState
a(dkz arg0, iy arg1, ecg arg2, csy arg3)
playerWillDestroy(Level arg0, BlockPos arg1, BlockState arg2, Player arg3)
method_9576(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1657 arg3)
protected List<ItemStack>
a(ecg arg0, fbr$a arg1)
getDrops(BlockState arg0, LootParams$Builder arg1)
method_9560(class_2680 arg0, class_8567$class_8568 arg1)
protected void
a(ecg arg0, asi arg1, iy arg2, boolean arg3)
affectNeighborsAfterRemoval(BlockState arg0, ServerLevel arg1, BlockPos arg2, boolean arg3)
method_66388(class_2680 arg0, class_3218 arg1, class_2338 arg2, boolean arg3)
protected VoxelShape
b_(ecg arg0, dkd arg1, iy arg2)
getBlockSupportShape(BlockState arg0, BlockGetter arg1, BlockPos arg2)
method_25959(class_2680 arg0, class_1922 arg1, class_2338 arg2)
protected VoxelShape
a(ecg arg0, dkd arg1, iy arg2, fhc arg3)
getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
protected boolean
e_(ecg arg0)
propagatesSkylightDown(BlockState arg0)
method_9579(class_2680 arg0)
protected boolean
c_(ecg arg0)
hasAnalogOutputSignal(BlockState arg0)
method_9498(class_2680 arg0)
protected int
a(ecg arg0, dkz arg1, iy arg2)
getAnalogOutputSignal(BlockState arg0, Level arg1, BlockPos arg2)
method_9572(class_2680 arg0, class_1937 arg1, class_2338 arg2)
public static Block
a(czy arg0)
getBlockByColor(DyeColor arg0)
method_10525(class_1767 arg0)
public DyeColor
b()
getColor()
method_10528()
public static ItemStack
b(czy arg0)
getColoredItemStack(DyeColor arg0)
method_10529(class_1767 arg0)
protected BlockState
a(ecg arg0, duz arg1)
rotate(BlockState arg0, Rotation arg1)
method_9598(class_2680 arg0, class_2470 arg1)
protected BlockState
a(ecg arg0, dti arg1)
mirror(BlockState arg0, Mirror arg1)
method_9569(class_2680 arg0, class_2415 arg1)