net.minecraft.world.level.block

public class BambooStalkBlock

extends Block implements BonemealableBlock

All mapped superinterfaces:

FeatureElement, ItemLike, BonemealableBlock

dni
net.minecraft.world.level.block.BambooStalkBlock
net.minecraft.class_2211

Field summary

Modifier and TypeField
public static final com.mojang.serialization.MapCodec<BambooStalkBlock>
a
CODEC
field_46263
private static final VoxelShape
D
SHAPE_SMALL
field_9912
private static final VoxelShape
R
SHAPE_LARGE
field_9915
private static final VoxelShape
S
SHAPE_COLLISION
field_9913
public static final IntegerProperty
b
AGE
field_9914
public static final EnumProperty<BambooLeaves>
c
LEAVES
field_9917
public static final IntegerProperty
d
STAGE
field_9916
public static final int
e
MAX_HEIGHT
field_31000
public static final int
f
STAGE_GROWING
field_31001
public static final int
g
STAGE_DONE_GROWING
field_31002
public static final int
h
AGE_THIN_BAMBOO
field_31003
public static final int
i
AGE_THICK_BAMBOO
field_31004

Constructor summary

ModifierConstructor
public (BlockBehaviour$Properties arg0)

Method summary

Modifier and TypeMethod
public com.mojang.serialization.MapCodec<BambooStalkBlock>
a()
codec()
method_53969()
protected void
a(ech$a<doe, ecg> arg0)
createBlockStateDefinition(StateDefinition$Builder<Block, BlockState> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
protected boolean
e_(ecg arg0)
propagatesSkylightDown(BlockState arg0)
method_9579(class_2680 arg0)
protected VoxelShape
a(ecg arg0, dkd arg1, iy arg2, fhc arg3)
getShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
protected boolean
a(ecg arg0, ezf arg1)
isPathfindable(BlockState arg0, PathComputationType arg1)
method_9516(class_2680 arg0, class_10 arg1)
protected VoxelShape
b(ecg arg0, dkd arg1, iy arg2, fhc arg3)
getCollisionShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, CollisionContext arg3)
method_9549(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
protected boolean
a_(ecg arg0, dkd arg1, iy arg2)
isCollisionShapeFullBlock(BlockState arg0, BlockGetter arg1, BlockPos arg2)
method_37403(class_2680 arg0, class_1922 arg1, class_2338 arg2)
public BlockState
a(det arg0)
getStateForPlacement(BlockPlaceContext arg0)
method_9605(class_1750 arg0)
protected void
a(ecg arg0, asi arg1, iy arg2, baq arg3)
tick(BlockState arg0, ServerLevel arg1, BlockPos arg2, RandomSource arg3)
method_9588(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_5819 arg3)
protected boolean
f(ecg arg0)
isRandomlyTicking(BlockState arg0)
method_9542(class_2680 arg0)
protected void
b(ecg arg0, asi arg1, iy arg2, baq arg3)
randomTick(BlockState arg0, ServerLevel arg1, BlockPos arg2, RandomSource arg3)
method_9514(class_2680 arg0, class_3218 arg1, class_2338 arg2, class_5819 arg3)
protected boolean
a(ecg arg0, dlc arg1, iy arg2)
canSurvive(BlockState arg0, LevelReader arg1, BlockPos arg2)
method_9558(class_2680 arg0, class_4538 arg1, class_2338 arg2)
protected BlockState
a(ecg arg0, dlc arg1, dlo arg2, iy arg3, je arg4, iy arg5, ecg arg6, baq arg7)
updateShape(BlockState arg0, LevelReader arg1, ScheduledTickAccess arg2, BlockPos arg3, Direction arg4, BlockPos arg5, BlockState arg6, RandomSource arg7)
method_9559(class_2680 arg0, class_4538 arg1, class_10225 arg2, class_2338 arg3, class_2350 arg4, class_2338 arg5, class_2680 arg6, class_5819 arg7)
public boolean
a(dlc arg0, iy arg1, ecg arg2)
isValidBonemealTarget(LevelReader arg0, BlockPos arg1, BlockState arg2)
method_9651(class_4538 arg0, class_2338 arg1, class_2680 arg2)
public boolean
a(dkz arg0, baq arg1, iy arg2, ecg arg3)
isBonemealSuccess(Level arg0, RandomSource arg1, BlockPos arg2, BlockState arg3)
method_9650(class_1937 arg0, class_5819 arg1, class_2338 arg2, class_2680 arg3)
public void
a(asi arg0, baq arg1, iy arg2, ecg arg3)
performBonemeal(ServerLevel arg0, RandomSource arg1, BlockPos arg2, BlockState arg3)
method_9652(class_3218 arg0, class_5819 arg1, class_2338 arg2, class_2680 arg3)
protected void
a(ecg arg0, dkz arg1, iy arg2, baq arg3, int arg4)
growBamboo(BlockState arg0, Level arg1, BlockPos arg2, RandomSource arg3, int arg4)
method_9385(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_5819 arg3, int arg4)
protected int
a(dkd arg0, iy arg1)
getHeightAboveUpToMax(BlockGetter arg0, BlockPos arg1)
method_9387(class_1922 arg0, class_2338 arg1)
protected int
b(dkd arg0, iy arg1)
getHeightBelowUpToMax(BlockGetter arg0, BlockPos arg1)
method_9386(class_1922 arg0, class_2338 arg1)