net.minecraft.world.level.biome

public class BiomeSpecialEffects$Builder

dmi$a
net.minecraft.world.level.biome.BiomeSpecialEffects$Builder
net.minecraft.class_4763$class_4764

Field summary

Modifier and TypeField
private OptionalInt
a
fogColor
field_22071
private OptionalInt
b
waterColor
field_22072
private OptionalInt
c
waterFogColor
field_22073
private OptionalInt
d
skyColor
field_26422
private Optional<Integer>
e
foliageColorOverride
field_26423
private Optional<Integer>
f
dryFoliageColorOverride
field_57100
private Optional<Integer>
g
grassColorOverride
field_26424
private BiomeSpecialEffects$GrassColorModifier
h
grassColorModifier
field_26425
private Optional<AmbientParticleSettings>
i
ambientParticle
field_22074
private Optional<Holder<SoundEvent>>
j
ambientLoopSoundEvent
field_22494
private Optional<AmbientMoodSettings>
k
ambientMoodSettings
field_22495
private Optional<AmbientAdditionsSettings>
l
ambientAdditionsSettings
field_22496
private Optional<WeightedList<Music>>
m
backgroundMusic
field_24114
private float
n
backgroundMusicVolume
field_55051

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
public BiomeSpecialEffects$Builder
a(int arg0)
fogColor(int arg0)
method_24392(int arg0)
public BiomeSpecialEffects$Builder
b(int arg0)
waterColor(int arg0)
method_24395(int arg0)
public BiomeSpecialEffects$Builder
c(int arg0)
waterFogColor(int arg0)
method_24397(int arg0)
public BiomeSpecialEffects$Builder
d(int arg0)
skyColor(int arg0)
method_30820(int arg0)
public BiomeSpecialEffects$Builder
e(int arg0)
foliageColorOverride(int arg0)
method_30821(int arg0)
public BiomeSpecialEffects$Builder
f(int arg0)
dryFoliageColorOverride(int arg0)
method_68149(int arg0)
public BiomeSpecialEffects$Builder
g(int arg0)
grassColorOverride(int arg0)
method_30822(int arg0)
public BiomeSpecialEffects$Builder
a(dmi$b arg0)
grassColorModifier(BiomeSpecialEffects$GrassColorModifier arg0)
method_30818(class_4763$class_5486 arg0)
public BiomeSpecialEffects$Builder
a(dmb arg0)
ambientParticle(AmbientParticleSettings arg0)
method_24393(class_4761 arg0)
public BiomeSpecialEffects$Builder
a(ji<axf> arg0)
ambientLoopSound(Holder<SoundEvent> arg0)
method_24942(class_6880<class_3414> arg0)
public BiomeSpecialEffects$Builder
a(dma arg0)
ambientMoodSound(AmbientMoodSettings arg0)
method_24943(class_4968 arg0)
public BiomeSpecialEffects$Builder
a(dlz arg0)
ambientAdditionsSound(AmbientAdditionsSettings arg0)
method_24944(class_4967 arg0)
public BiomeSpecialEffects$Builder
a(axd arg0)
backgroundMusic(Music arg0)
method_27346(class_5195 arg0)
public BiomeSpecialEffects$Builder
a()
silenceAllBackgroundMusic()
method_65136()
public BiomeSpecialEffects$Builder
a(btz<axd> arg0)
backgroundMusic(WeightedList<Music> arg0)
method_65138(class_6012<class_5195> arg0)
public BiomeSpecialEffects$Builder
a(float arg0)
backgroundMusicVolume(float arg0)
method_65137(float arg0)
public BiomeSpecialEffects
b()
build()
method_24391()