List<Entity> | |
<T extends Entity> List<T> | |
default <T extends Entity> List<T> | |
List<? extends Player> | | A() | | players() | | method_18456() |
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default List<Entity> | |
default boolean | |
default <T extends Entity> List<T> | |
default List<VoxelShape> | |
default Player | | a(double arg0, double arg1, double arg2, double arg3, Predicate<bxs> arg4) | | getNearestPlayer(double arg0, double arg1, double arg2, double arg3, Predicate<Entity> arg4) | | method_8604(double arg0, double arg1, double arg2, double arg3, Predicate<class_1297> arg4) |
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default Player | | a(bxs arg0, double arg1) | | getNearestPlayer(Entity arg0, double arg1) | | method_18460(class_1297 arg0, double arg1) |
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default Player | | a(double arg0, double arg1, double arg2, double arg3, boolean arg4) | | getNearestPlayer(double arg0, double arg1, double arg2, double arg3, boolean arg4) | | method_18459(double arg0, double arg1, double arg2, double arg3, boolean arg4) |
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default boolean | | a(double arg0, double arg1, double arg2, double arg3) | | hasNearbyAlivePlayer(double arg0, double arg1, double arg2, double arg3) | | method_18458(double arg0, double arg1, double arg2, double arg3) |
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default Player | | a(UUID arg0) | | getPlayerByUUID(UUID arg0) | | method_18470(UUID arg0) |
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