net.minecraft.client.renderer.entity.state

public class HumanoidRenderState

extends ArmedEntityRenderState

hif
net.minecraft.client.renderer.entity.state.HumanoidRenderState
net.minecraft.class_10034

Field summary

Modifier and TypeField
public float
J
swimAmount
field_53403
public float
K
attackTime
field_53404
public float
L
speedValue
field_53405
public float
M
maxCrossbowChargeDuration
field_53406
public int
N
ticksUsingItem
field_53407
public HumanoidArm
O
attackArm
field_53408
public InteractionHand
P
useItemHand
field_53409
public boolean
Q
isCrouching
field_53410
public boolean
R
isFallFlying
field_53411
public boolean
S
isVisuallySwimming
field_53412
public boolean
T
isPassenger
field_53413
public boolean
U
isUsingItem
field_53414
public float
V
elytraRotX
field_53415
public float
W
elytraRotY
field_53416
public float
X
elytraRotZ
field_53417
public ItemStack
Y
headEquipment
field_55309
public ItemStack
Z
chestEquipment
field_53418
public ItemStack
aa
legsEquipment
field_53419
public ItemStack
ab
feetEquipment
field_53420

Constructor summary

ModifierConstructor
public ()