public void | | a(fmg arg0, gus arg1, int arg2, hja arg3, float arg4, float arg5) | | render(PoseStack arg0, MultiBufferSource arg1, int arg2, PlayerRenderState arg3, float arg4, float arg5) | | method_4185(class_4587 arg0, class_4597 arg1, int arg2, class_10055 arg3, float arg4, float arg5) |
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private void | | a(fmg arg0, gus arg1, int arg2, hja arg3, clf$b arg4, float arg5, float arg6, boolean arg7) | | renderOnShoulder(PoseStack arg0, MultiBufferSource arg1, int arg2, PlayerRenderState arg3, Parrot$Variant arg4, float arg5, float arg6, boolean arg7) | | method_62593(class_4587 arg0, class_4597 arg1, int arg2, class_10055 arg3, class_1453$class_7989 arg4, float arg5, float arg6, boolean arg7) |
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