net.minecraft.client.model

public class PlayerModel

extends HumanoidModel<PlayerRenderState>

All mapped superinterfaces:

ArmedModel, HeadedModel

glt
net.minecraft.client.model.PlayerModel
net.minecraft.class_591

Field summary

Modifier and TypeField
private static final String
f
LEFT_SLEEVE
field_32540
private static final String
g
RIGHT_SLEEVE
field_32541
private static final String
x
LEFT_PANTS
field_32536
private static final String
y
RIGHT_PANTS
field_32537
private final List<ModelPart>
z
bodyParts
field_27466
public final ModelPart
a
leftSleeve
field_3484
public final ModelPart
b
rightSleeve
field_3486
public final ModelPart
c
leftPants
field_3482
public final ModelPart
d
rightPants
field_3479
public final ModelPart
e
jacket
field_3483
private final boolean
A
slim
field_3480

Constructor summary

ModifierConstructor
public (ModelPart arg0, boolean arg1)

Method summary

Modifier and TypeMethod
public static MeshDefinition
a(gnv arg0, boolean arg1)
createMesh(CubeDeformation arg0, boolean arg1)
method_32028(class_5605 arg0, boolean arg1)
public void
a(hja arg0)
setupAnim(PlayerRenderState arg0)
method_62110(class_10055 arg0)
public void
c_(boolean arg0)
setAllVisible(boolean arg0)
method_2805(boolean arg0)
public void
a(byj arg0, fmg arg1)
translateToHand(HumanoidArm arg0, PoseStack arg1)
method_2803(class_1306 arg0, class_4587 arg1)
public ModelPart
a(baq arg0)
getRandomBodyPart(RandomSource arg0)
method_22697(class_5819 arg0)