net.minecraft.client.renderer

public class WeatherEffectRenderer

gvu
net.minecraft.client.renderer.WeatherEffectRenderer
net.minecraft.class_9976

Field summary

Modifier and TypeField
private static final int
a
RAIN_RADIUS
field_53148
private static final int
b
RAIN_DIAMETER
field_53149
private static final ResourceLocation
c
RAIN_LOCATION
field_53150
private static final ResourceLocation
d
SNOW_LOCATION
field_53151
private static final int
e
RAIN_TABLE_SIZE
field_53152
private static final int
f
HALF_RAIN_TABLE_SIZE
field_53153
private int
g
rainSoundTime
field_53154
private final float[]
h
columnSizeX
field_53155
private final float[]
i
columnSizeZ
field_53156

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
public void
a(dkz arg0, gus arg1, int arg2, float arg3, fgx arg4)
render(Level arg0, MultiBufferSource arg1, int arg2, float arg3, Vec3 arg4)
method_62316(class_1937 arg0, class_4597 arg1, int arg2, float arg3, class_243 arg4)
private void
a(dkz arg0, int arg1, float arg2, fgx arg3, int arg4, List<gvu$a> arg5, List<gvu$a> arg6)
collectColumnInstances(Level arg0, int arg1, float arg2, Vec3 arg3, int arg4, List<WeatherEffectRenderer$ColumnInstance> arg5, List<WeatherEffectRenderer$ColumnInstance> arg6)
method_62315(class_1937 arg0, int arg1, float arg2, class_243 arg3, int arg4, List<class_9976$class_9977> arg5, List<class_9976$class_9977> arg6)
private void
a(gus arg0, fgx arg1, int arg2, float arg3, List<gvu$a> arg4, List<gvu$a> arg5)
render(MultiBufferSource arg0, Vec3 arg1, int arg2, float arg3, List<WeatherEffectRenderer$ColumnInstance> arg4, List<WeatherEffectRenderer$ColumnInstance> arg5)
method_62320(class_4597 arg0, class_243 arg1, int arg2, float arg3, List<class_9976$class_9977> arg4, List<class_9976$class_9977> arg5)
private WeatherEffectRenderer$ColumnInstance
a(baq arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, float arg7)
createRainColumnInstance(RandomSource arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, float arg7)
method_62314(class_5819 arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, float arg7)
private WeatherEffectRenderer$ColumnInstance
b(baq arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, float arg7)
createSnowColumnInstance(RandomSource arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, float arg7)
method_62321(class_5819 arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, float arg7)
private void
a(fmj arg0, List<gvu$a> arg1, fgx arg2, float arg3, int arg4, float arg5)
renderInstances(VertexConsumer arg0, List<WeatherEffectRenderer$ColumnInstance> arg1, Vec3 arg2, float arg3, int arg4, float arg5)
method_62318(class_4588 arg0, List<class_9976$class_9977> arg1, class_243 arg2, float arg3, int arg4, float arg5)
public void
a(goo arg0, fro arg1, int arg2, asa arg3)
tickRainParticles(ClientLevel arg0, Camera arg1, int arg2, ParticleStatus arg3)
method_62319(class_638 arg0, class_4184 arg1, int arg2, class_4066 arg3)
private Biome$Precipitation
a(dkz arg0, iy arg1)
getPrecipitationAt(Level arg0, BlockPos arg1)
method_62317(class_1937 arg0, class_2338 arg1)