net.minecraft.client.multiplayer.chat

public class ChatListener

gpi
net.minecraft.client.multiplayer.chat.ChatListener
net.minecraft.class_7594

Field summary

Modifier and TypeField
private static final Component
a
CHAT_VALIDATION_ERROR
field_45950
private final Minecraft
b
minecraft
field_39779
private final Deque<ChatListener$Message>
c
delayedMessageQueue
field_39796
private long
d
messageDelay
field_39797
private long
e
previousMessageTime
field_39798

Constructor summary

ModifierConstructor
public (Minecraft arg0)

Method summary

Modifier and TypeMethod
public void
a()
tick()
method_44765()
public void
a(double arg0)
setMessageDelay(double arg0)
method_44766(double arg0)
public void
b()
acceptNextDelayedMessage()
method_44769()
public long
c()
queueSize()
method_44944()
public void
d()
clearQueue()
method_44945()
public boolean
a(xw arg0)
removeFromDelayedMessageQueue(MessageSignature arg0)
method_44819(class_7469 arg0)
private boolean
e()
willDelayMessages()
method_44775()
private void
a(xw arg0, BooleanSupplier arg1)
handleMessage(MessageSignature arg0, BooleanSupplier arg1)
method_44818(class_7469 arg0, BooleanSupplier arg1)
public void
a(ya arg0, com.mojang.authlib.GameProfile arg1, xg$a arg2)
handlePlayerChatMessage(PlayerChatMessage arg0, com.mojang.authlib.GameProfile arg1, ChatType$Bound arg2)
method_45748(class_7471 arg0, com.mojang.authlib.GameProfile arg1, class_2556$class_7602 arg2)
public void
a(UUID arg0, xw arg1, xg$a arg2)
handleChatMessageError(UUID arg0, MessageSignature arg1, ChatType$Bound arg2)
method_53488(UUID arg0, class_7469 arg1, class_2556$class_7602 arg2)
public void
a(xk arg0, xg$a arg1)
handleDisguisedChatMessage(Component arg0, ChatType$Bound arg1)
method_45746(class_2561 arg0, class_2556$class_7602 arg1)
private boolean
a(xg$a arg0, ya arg1, xk arg2, com.mojang.authlib.GameProfile arg3, boolean arg4, Instant arg5)
showMessageToPlayer(ChatType$Bound arg0, PlayerChatMessage arg1, Component arg2, com.mojang.authlib.GameProfile arg3, boolean arg4, Instant arg5)
method_44943(class_2556$class_7602 arg0, class_7471 arg1, class_2561 arg2, com.mojang.authlib.GameProfile arg3, boolean arg4, Instant arg5)
private void
a(xg$a arg0, xk arg1)
narrateChatMessage(ChatType$Bound arg0, Component arg1)
method_44772(class_2556$class_7602 arg0, class_2561 arg1)
private ChatTrustLevel
a(ya arg0, xk arg1, Instant arg2)
evaluateTrustLevel(PlayerChatMessage arg0, Component arg1, Instant arg2)
method_44732(class_7471 arg0, class_2561 arg1, Instant arg2)
private void
a(ya arg0, xg$a arg1, com.mojang.authlib.GameProfile arg2, gpk arg3)
logPlayerMessage(PlayerChatMessage arg0, ChatType$Bound arg1, com.mojang.authlib.GameProfile arg2, ChatTrustLevel arg3)
method_44737(class_7471 arg0, class_2556$class_7602 arg1, com.mojang.authlib.GameProfile arg2, class_7595 arg3)
private void
a(xk arg0, Instant arg1)
logSystemMessage(Component arg0, Instant arg1)
method_44735(class_2561 arg0, Instant arg1)
public void
a(xk arg0, boolean arg1)
handleSystemMessage(Component arg0, boolean arg1)
method_44736(class_2561 arg0, boolean arg1)
private UUID
a(xk arg0)
guessChatUUID(Component arg0)
method_44734(class_2561 arg0)
private boolean
a(UUID arg0)
isSenderLocalPlayer(UUID arg0)
method_44738(UUID arg0)