public void | |
public void | | a(double arg0) | | setMessageDelay(double arg0) | | method_44766(double arg0) |
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public void | | b() | | acceptNextDelayedMessage() | | method_44769() |
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public long | | c() | | queueSize() | | method_44944() |
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public void | | d() | | clearQueue() | | method_44945() |
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public boolean | |
private boolean | | e() | | willDelayMessages() | | method_44775() |
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private void | |
public void | |
public void | |
public void | |
private boolean | | a(xg$a arg0, ya arg1, xk arg2, com.mojang.authlib.GameProfile arg3, boolean arg4, Instant arg5) | | showMessageToPlayer(ChatType$Bound arg0, PlayerChatMessage arg1, Component arg2, com.mojang.authlib.GameProfile arg3, boolean arg4, Instant arg5) | | method_44943(class_2556$class_7602 arg0, class_7471 arg1, class_2561 arg2, com.mojang.authlib.GameProfile arg3, boolean arg4, Instant arg5) |
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private void | |
private ChatTrustLevel | |
private void | |
private void | |
public void | | a(xk arg0, boolean arg1) | | handleSystemMessage(Component arg0, boolean arg1) | | method_44736(class_2561 arg0, boolean arg1) |
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private UUID | |
private boolean | | a(UUID arg0) | | isSenderLocalPlayer(UUID arg0) | | method_44738(UUID arg0) |
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