public final RenderType | |
public final void | | a(fmg arg0, fmj arg1, int arg2, int arg3, int arg4) | | renderToBuffer(PoseStack arg0, VertexConsumer arg1, int arg2, int arg3, int arg4) | | method_62100(class_4587 arg0, class_4588 arg1, int arg2, int arg3, int arg4) |
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public final void | |
public final ModelPart | |
public Optional<ModelPart> | |
public final List<ModelPart> | | f() | | allParts() | | method_63513() |
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public final void | | g() | | resetPose() | | method_63514() |
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protected void | |
protected void | | a(fsu arg0, float arg1, float arg2, float arg3, float arg4) | | animateWalk(AnimationDefinition arg0, float arg1, float arg2, float arg3, float arg4) | | method_62102(class_7184 arg0, float arg1, float arg2, float arg3, float arg4) |
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protected void | |
protected void | |