net.minecraft.client.gui.render.state

public class GuiRenderState

gas
net.minecraft.client.gui.render.state.GuiRenderState
net.minecraft.class_11246

Field summary

Modifier and TypeField
private static final int
a
DEBUG_RECTANGLE_COLOR
field_60454
private final List<GuiRenderState$Node>
b
strata
field_60043
private int
c
firstStratumAfterBlur
field_60314
private GuiRenderState$Node
d
current
field_60044
private final Set<Object>
e
itemModelIdentities
field_60046
private ScreenRectangle
f
lastElementBounds
field_60455

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
public void
a()
nextStratum()
method_71059()
public void
b()
blurBeforeThisStratum()
method_71299()
public void
c()
up()
method_71067()
public void
d()
down()
method_71073()
public void
a(gar arg0)
submitItem(GuiItemRenderState arg0)
method_70920(class_11245 arg0)
public void
a(gat arg0)
submitText(GuiTextRenderState arg0)
method_70921(class_11247 arg0)
public void
a(gbd arg0)
submitPicturesInPictureState(PictureInPictureRenderState arg0)
method_70922(class_11256 arg0)
public void
a(gaq arg0)
submitGuiElement(GuiElementRenderState arg0)
method_70919(class_11244 arg0)
private void
a(fzz arg0)
sumbitDebugRectangleIfEnabled(ScreenRectangle arg0)
method_71529(class_8030 arg0)
private boolean
a(gau arg0)
findAppropriateNode(ScreenArea arg0)
method_71531(class_11384 arg0)
private void
b(fzz arg0)
navigateToAboveHighestElementWithIntersectingBounds(ScreenRectangle arg0)
method_71532(class_8030 arg0)
private boolean
a(fzz arg0, List<? extends gau> arg1)
hasIntersection(ScreenRectangle arg0, List<? extends ScreenArea> arg1)
method_71530(class_8030 arg0, List<? extends class_11384> arg1)
public void
b(gaq arg0)
submitGuiElementToCurrentLayer(GuiElementRenderState arg0)
method_71533(class_11244 arg0)
public Set<Object>
e()
getItemModelIdentities()
method_71078()
public void
a(gas$a arg0, gas$c arg1)
forEachElement(GuiRenderState$LayeredElementConsumer arg0, GuiRenderState$TraverseRange arg1)
method_71060(class_11246$class_11275 arg0, class_11246$class_11325 arg1)
public void
a(Consumer<gar> arg0)
forEachItem(Consumer<GuiItemRenderState> arg0)
method_71064(Consumer<class_11245> arg0)
public void
b(Consumer<gat> arg0)
forEachText(Consumer<GuiTextRenderState> arg0)
method_71068(Consumer<class_11247> arg0)
public void
c(Consumer<gbd> arg0)
forEachPictureInPicture(Consumer<PictureInPictureRenderState> arg0)
method_71071(Consumer<class_11256> arg0)
public void
a(Comparator<gaq> arg0)
sortElements(Comparator<GuiElementRenderState> arg0)
method_71062(Comparator<class_11244> arg0)
private void
a(Consumer<gas$b> arg0, gas$c arg1)
traverse(Consumer<GuiRenderState$Node> arg0, GuiRenderState$TraverseRange arg1)
method_71074(Consumer<class_11246$class_11276> arg0, class_11246$class_11325 arg1)
private void
a(gas$b arg0, Consumer<gas$b> arg1)
traverse(GuiRenderState$Node arg0, Consumer<GuiRenderState$Node> arg1)
method_71061(class_11246$class_11276 arg0, Consumer<class_11246$class_11276> arg1)
public void
f()
reset()
method_70926()