History - net.minecraft.client.gui.render.state.GuiRenderState

25w18a

Names

gas

net.minecraft.client.gui.render.state.GuiRenderState

net.minecraft.class_11246

Fields

int: a, DEBUG_RECTANGLE_COLOR, field_60454

List<GuiRenderState$Node>: b, strata, field_60043

int: c, firstStratumAfterBlur, field_60314

GuiRenderState$Node: d, current, field_60044

Set<Object>: e, itemModelIdentities, field_60046

ScreenRectangle: f, lastElementBounds, field_60455

Constructors

()

Methods

void (): a, nextStratum, method_71059

void (): b, blurBeforeThisStratum, method_71299

void (): c, up, method_71067

void (): d, down, method_71073

void (GuiItemRenderState): a, submitItem, method_70920

void (GuiTextRenderState): a, submitText, method_70921

void (PictureInPictureRenderState): a, submitPicturesInPictureState, method_70922

void (GuiElementRenderState): a, submitGuiElement, method_70919

void (ScreenRectangle): a, sumbitDebugRectangleIfEnabled, method_71529

boolean (ScreenArea): a, findAppropriateNode, method_71531

void (ScreenRectangle): b, navigateToAboveHighestElementWithIntersectingBounds, method_71532

boolean (ScreenRectangle, List<? extends ScreenArea>): a, hasIntersection, method_71530

void (GuiElementRenderState): b, submitGuiElementToCurrentLayer, method_71533

Set<Object> (): e, getItemModelIdentities, method_71078

void (GuiRenderState$LayeredElementConsumer, GuiRenderState$TraverseRange): a, forEachElement, method_71060

void (Consumer<GuiItemRenderState>): a, forEachItem, method_71064

void (Consumer<GuiTextRenderState>): b, forEachText, method_71068

void (Consumer<PictureInPictureRenderState>): c, forEachPictureInPicture, method_71071

void (Comparator<GuiElementRenderState>): a, sortElements, method_71062

void (Consumer<GuiRenderState$Node>, GuiRenderState$TraverseRange): a, traverse, method_71074

void (GuiRenderState$Node, Consumer<GuiRenderState$Node>): a, traverse, method_71061

void (): f, reset, method_70926