History - net.minecraft.client.gui.render.state.GuiRenderState
25w18a
Names
gas
net.minecraft.client.gui.render.state.GuiRenderState
net.minecraft.class_11246
Fields
int: a, DEBUG_RECTANGLE_COLOR, field_60454
List<GuiRenderState$Node>: b, strata, field_60043
int: c, firstStratumAfterBlur, field_60314
GuiRenderState$Node: d, current, field_60044
Set<Object>: e, itemModelIdentities, field_60046
ScreenRectangle: f, lastElementBounds, field_60455
Constructors
()
Methods
void (): a, nextStratum, method_71059
void (): b, blurBeforeThisStratum, method_71299
void (): c, up, method_71067
void (): d, down, method_71073
void (GuiItemRenderState): a, submitItem, method_70920
void (GuiTextRenderState): a, submitText, method_70921
void (PictureInPictureRenderState): a, submitPicturesInPictureState, method_70922
void (GuiElementRenderState): a, submitGuiElement, method_70919
void (ScreenRectangle): a, sumbitDebugRectangleIfEnabled, method_71529
boolean (ScreenArea): a, findAppropriateNode, method_71531
void (ScreenRectangle): b, navigateToAboveHighestElementWithIntersectingBounds, method_71532
boolean (ScreenRectangle, List<? extends ScreenArea>): a, hasIntersection, method_71530
void (GuiElementRenderState): b, submitGuiElementToCurrentLayer, method_71533
Set<Object> (): e, getItemModelIdentities, method_71078
void (GuiRenderState$LayeredElementConsumer, GuiRenderState$TraverseRange): a, forEachElement, method_71060
void (Consumer<GuiItemRenderState>): a, forEachItem, method_71064
void (Consumer<GuiTextRenderState>): b, forEachText, method_71068
void (Consumer<PictureInPictureRenderState>): c, forEachPictureInPicture, method_71071
void (Comparator<GuiElementRenderState>): a, sortElements, method_71062
void (Consumer<GuiRenderState$Node>, GuiRenderState$TraverseRange): a, traverse, method_71074
void (GuiRenderState$Node, Consumer<GuiRenderState$Node>): a, traverse, method_71061
void (): f, reset, method_70926