com.mojang.blaze3d.opengl

class DirectStateAccess$Core

extends DirectStateAccess

fkd$a
com.mojang.blaze3d.opengl.DirectStateAccess$Core
net.minecraft.class_10874$class_10929

Constructor summary

ModifierConstructor
()

Method summary

Modifier and TypeMethod
int
a()
createBuffer()
method_71023()
void
a(int arg0, long arg1, int arg2)
bufferData(int arg0, long arg1, int arg2)
method_71028(int arg0, long arg1, int arg2)
void
a(int arg0, ByteBuffer arg1, int arg2)
bufferData(int arg0, ByteBuffer arg1, int arg2)
method_71029(int arg0, ByteBuffer arg1, int arg2)
void
a(int arg0, int arg1, ByteBuffer arg2)
bufferSubData(int arg0, int arg1, ByteBuffer arg2)
method_71027(int arg0, int arg1, ByteBuffer arg2)
void
b(int arg0, long arg1, int arg2)
bufferStorage(int arg0, long arg1, int arg2)
method_71030(int arg0, long arg1, int arg2)
void
b(int arg0, ByteBuffer arg1, int arg2)
bufferStorage(int arg0, ByteBuffer arg1, int arg2)
method_71031(int arg0, ByteBuffer arg1, int arg2)
ByteBuffer
a(int arg0, int arg1, int arg2, int arg3)
mapBufferRange(int arg0, int arg1, int arg2, int arg3)
method_71026(int arg0, int arg1, int arg2, int arg3)
void
a(int arg0)
unmapBuffer(int arg0)
method_71024(int arg0)
public int
b()
createFrameBufferObject()
method_68431()
public void
a(int arg0, int arg1, int arg2, int arg3, int arg4)
bindFrameBufferTextures(int arg0, int arg1, int arg2, int arg3, int arg4)
method_68432(int arg0, int arg1, int arg2, int arg3, int arg4)
public void
a(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, int arg10, int arg11)
blitFrameBuffers(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, int arg10, int arg11)
method_68812(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9, int arg10, int arg11)
void
a(int arg0, int arg1, int arg2)
flushMappedBufferRange(int arg0, int arg1, int arg2)
method_71025(int arg0, int arg1, int arg2)