History - com.mojang.blaze3d.opengl.DirectStateAccess$Core
1.21.7
Names
Fields
Constructors
Methods
int (): b, createFrameBufferObject, method_68431, createFramebuffer, m_386314_
int (): b, createFrameBufferObject, method_68431, createFramebuffer
void (int, int, int, int, int): a, bindFrameBufferTextures, method_68432, setupFramebuffer, m_385407_
void (int, int, int, int, int): a, bindFrameBufferTextures, method_68432, setupFramebuffer
void (int, int, int, int, int, int, int, int, int, int, int, int): a, blitFrameBuffers, method_68812, setupBlitFramebuffer, m_386834_
void (int, int, int, int, int, int, int, int, int, int, int, int): a, blitFrameBuffers, method_68812, setupBlitFramebuffer
int (): a, createBuffer, method_71023, createBuffer, m_403063_
int (): a, createBuffer, method_71023, createBuffer
void (int, long, int): a, bufferData, method_71028, setBufferData, m_401359_
void (int, long, int): a, bufferData, method_71028, setBufferData
void (int, ByteBuffer, int): a, bufferData, method_71029, setBufferData, m_401399_
void (int, ByteBuffer, int): a, bufferData, method_71029, setBufferData
void (int, int, ByteBuffer): a, bufferSubData, method_71027, setBufferSubData, m_401269_
void (int, int, ByteBuffer): a, bufferSubData, method_71027, setBufferSubData
void (int, long, int): b, bufferStorage, method_71030, setBufferStorage, m_402038_
void (int, long, int): b, bufferStorage, method_71030, setBufferStorage
void (int, ByteBuffer, int): b, bufferStorage, method_71031, setBufferStorage, m_403475_
void (int, ByteBuffer, int): b, bufferStorage, method_71031, setBufferStorage
ByteBuffer (int, int, int, int): a, mapBufferRange, method_71026, mapBufferRange, m_401116_
ByteBuffer (int, int, int, int): a, mapBufferRange, method_71026, mapBufferRange
void (int): a, unmapBuffer, method_71024, unmapBuffer, m_401601_
void (int): a, unmapBuffer, method_71024, unmapBuffer
void (int, int, int): a, flushMappedBufferRange, method_71025, flushMappedBufferRange, m_401230_
void (int, int, int): a, flushMappedBufferRange, method_71025, flushMappedBufferRange
void (int, int, int, int, int): b, copyBufferSubData, method_72237, method_72237
1.21.6
Names
fjb$a
fly$a
net.minecraft.client.gl.FramebufferManager$DirectFramebuffer
net.minecraft.client.gl.BufferManager$ARBBufferManager
Fields
Constructors
Methods
int (): a, createFrameBufferObject, method_68431, createFramebuffer, m_386314_
int (): b, createFrameBufferObject, method_68431, createFramebuffer, m_386314_
int (): a, createBuffer, method_71023, createBuffer, m_403063_
void (int, long, int): a, bufferData, method_71028, setBufferData, m_401359_
void (int, ByteBuffer, int): a, bufferData, method_71029, setBufferData, m_401399_
void (int, int, ByteBuffer): a, bufferSubData, method_71027, setBufferSubData, m_401269_
void (int, long, int): b, bufferStorage, method_71030, setBufferStorage, m_402038_
void (int, ByteBuffer, int): b, bufferStorage, method_71031, setBufferStorage, m_403475_
ByteBuffer (int, int, int, int): a, mapBufferRange, method_71026, mapBufferRange, m_401116_
void (int): a, unmapBuffer, method_71024, unmapBuffer, m_401601_
void (int, int, int): a, flushMappedBufferRange, method_71025, flushMappedBufferRange, m_401230_
1.21.5
Names
fjb$a
com.mojang.blaze3d.opengl.DirectStateAccess$Core
net.minecraft.class_10874$class_10929
net.minecraft.client.gl.FramebufferManager$DirectFramebuffer
net.minecraft.src.C_379126_$C_378966_
Fields
Constructors
()
Methods
int (): a, createFrameBufferObject, method_68431, createFramebuffer, m_386314_
void (int, int, int, int, int): a, bindFrameBufferTextures, method_68432, setupFramebuffer, m_385407_
void (int, int, int, int, int, int, int, int, int, int, int, int): a, blitFrameBuffers, method_68812, setupBlitFramebuffer, m_386834_