| public AxisAlignedBB | |
| public AxisAlignedBB | |
| public IBlockState | |
| public boolean | |
| public boolean | |
| public boolean | |
| public boolean | |
| private boolean | |
| private boolean | |
| public void | |
| public void | |
| public IBlockState | | a(aht arg0, cl arg1, cs arg2, float arg3, float arg4, float arg5, int arg6, sa arg7) | | func_180642_a(World arg0, BlockPos arg1, EnumFacing arg2, float arg3, float arg4, float arg5, int arg6, EntityLivingBase arg7) |
|
| public Item | |
| public int | |
| public void | | a(aht arg0, zj arg1, cl arg2, ard arg3, apv arg4, adq arg5) | | func_180657_a(World arg0, EntityPlayer arg1, BlockPos arg2, IBlockState arg3, TileEntity arg4, ItemStack arg5) |
|
| public IBlockState | | a(int arg0) | | func_176203_a(int arg0) |
|
| public int | |
| protected BlockStateContainer | |
| public IBlockState | |
| public IBlockState | |
| public static PropertyBool | |
| public static int | |
| public BlockRenderLayer | |