public com.mojang.serialization.MapCodec<LayeredCauldronBlock> | | a() | | codec() | | method_53969() | | getCodec() |
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public boolean | |
protected boolean | |
protected double | |
private static double | | b(int arg0) | | getPixelContentHeight(int arg0) | | method_71629(int arg0) | | getFluidHeight(int level) |
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protected VoxelShape | | a(eeb arg0, dly arg1, jb arg2, bzm arg3) | | getEntityInsideCollisionShape(BlockState arg0, BlockGetter arg1, BlockPos arg2, Entity arg3) | | method_64022(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_1297 arg3) | | getInsideCollisionShape(BlockState arg0, BlockView arg1, BlockPos arg2, Entity arg3) |
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protected void | | a(eeb arg0, dmu arg1, jb arg2, bzm arg3, cae arg4) | | entityInside(BlockState arg0, Level arg1, BlockPos arg2, Entity arg3, InsideBlockEffectApplier arg4) | | method_9548(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1297 arg3, class_10774 arg4) | | onEntityCollision(BlockState arg0, World arg1, BlockPos arg2, Entity arg3, EntityCollisionHandler arg4) |
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private void | |
public static void | |
public void | | a(eeb arg0, dmu arg1, jb arg2, dnx$c arg3) | | handlePrecipitation(BlockState arg0, Level arg1, BlockPos arg2, Biome$Precipitation arg3) | | method_9504(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1959$class_1963 arg3) | | precipitationTick(BlockState arg0, World arg1, BlockPos arg2, Biome$Precipitation arg3) |
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protected int | |
protected void | |
protected void | | a(eeb arg0, dmu arg1, jb arg2, fak arg3) | | receiveStalactiteDrip(BlockState arg0, Level arg1, BlockPos arg2, Fluid arg3) | | method_32764(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_3611 arg3) | | fillFromDripstone(BlockState arg0, World arg1, BlockPos arg2, Fluid arg3) |
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