net.minecraft.network.protocol.game

public record ClientboundTrackedWaypointPacket

implements Packet<ClientGamePacketListener>

ahc
net.minecraft.network.protocol.game.ClientboundTrackedWaypointPacket
net.minecraft.class_11173
net.minecraft.network.packet.s2c.play.WaypointS2CPacket

Field summary

Modifier and TypeField
private final ClientboundTrackedWaypointPacket$Operation
b
operation
comp_4022
operation
private final TrackedWaypoint
c
waypoint
comp_4023
waypoint
public static final StreamCodec<RegistryFriendlyByteBuf, ClientboundTrackedWaypointPacket>
a
STREAM_CODEC
field_59612
CODEC

Constructor summary

ModifierConstructor
public (ClientboundTrackedWaypointPacket$Operation arg0, TrackedWaypoint arg1)

Method summary

Modifier and TypeMethod
public static ClientboundTrackedWaypointPacket
a(UUID arg0)
removeWaypoint(UUID arg0)
method_70584(UUID arg0)
untrack(UUID source)
public static ClientboundTrackedWaypointPacket
a(UUID arg0, fkt$a arg1, kg arg2)
addWaypointPosition(UUID arg0, Waypoint$Icon arg1, Vec3i arg2)
method_70587(UUID arg0, class_11208$class_11209 arg1, class_2382 arg2)
trackPos(UUID source, Waypoint$Config config, Vec3i pos)
public static ClientboundTrackedWaypointPacket
b(UUID arg0, fkt$a arg1, kg arg2)
updateWaypointPosition(UUID arg0, Waypoint$Icon arg1, Vec3i arg2)
method_70590(UUID arg0, class_11208$class_11209 arg1, class_2382 arg2)
updatePos(UUID source, Waypoint$Config config, Vec3i pos)
public static ClientboundTrackedWaypointPacket
a(UUID arg0, fkt$a arg1, dlz arg2)
addWaypointChunk(UUID arg0, Waypoint$Icon arg1, ChunkPos arg2)
method_70586(UUID arg0, class_11208$class_11209 arg1, class_1923 arg2)
trackChunk(UUID source, Waypoint$Config config, ChunkPos chunkPos)
public static ClientboundTrackedWaypointPacket
b(UUID arg0, fkt$a arg1, dlz arg2)
updateWaypointChunk(UUID arg0, Waypoint$Icon arg1, ChunkPos arg2)
method_70589(UUID arg0, class_11208$class_11209 arg1, class_1923 arg2)
updateChunk(UUID source, Waypoint$Config config, ChunkPos chunkPos)
public static ClientboundTrackedWaypointPacket
a(UUID arg0, fkt$a arg1, float arg2)
addWaypointAzimuth(UUID arg0, Waypoint$Icon arg1, float arg2)
method_70585(UUID arg0, class_11208$class_11209 arg1, float arg2)
trackAzimuth(UUID source, Waypoint$Config config, float azimuth)
public static ClientboundTrackedWaypointPacket
b(UUID arg0, fkt$a arg1, float arg2)
updateWaypointAzimuth(UUID arg0, Waypoint$Icon arg1, float arg2)
method_70588(UUID arg0, class_11208$class_11209 arg1, float arg2)
updateAzimuth(UUID source, Waypoint$Config config, float azimuth)
public PacketType<ClientboundTrackedWaypointPacket>
a()
type()
method_65080()
getPacketType()
public void
a(acq arg0)
handle(ClientGamePacketListener arg0)
method_70582(class_2602 arg0)
apply(ClientPlayPacketListener arg0)
public void
a(fks arg0)
apply(TrackedWaypointManager arg0)
method_70583(class_11207 arg0)
apply(TrackedWaypointHandler handler)
public ClientboundTrackedWaypointPacket$Operation
b()
operation()
comp_4022()
operation()
public TrackedWaypoint
e()
waypoint()
comp_4023()
waypoint()