net.minecraft.client.renderer.entity.state

public class HumanoidRenderState

extends ArmedEntityRenderState

hlg
net.minecraft.client.renderer.entity.state.HumanoidRenderState
net.minecraft.class_10034
net.minecraft.client.render.entity.state.BipedEntityRenderState

Field summary

Modifier and TypeField
public float
J
swimAmount
field_53403
leaningPitch
public float
K
attackTime
field_53404
handSwingProgress
public float
L
speedValue
field_53405
limbAmplitudeInverse
public float
M
maxCrossbowChargeDuration
field_53406
crossbowPullTime
public int
N
ticksUsingItem
field_53407
itemUseTime
public HumanoidArm
O
attackArm
field_53408
preferredArm
public InteractionHand
P
useItemHand
field_53409
activeHand
public boolean
Q
isCrouching
field_53410
isInSneakingPose
public boolean
R
isFallFlying
field_53411
isGliding
public boolean
S
isVisuallySwimming
field_53412
isSwimming
public boolean
T
isPassenger
field_53413
hasVehicle
public boolean
U
isUsingItem
field_53414
isUsingItem
public float
V
elytraRotX
field_53415
leftWingPitch
public float
W
elytraRotY
field_53416
leftWingYaw
public float
X
elytraRotZ
field_53417
leftWingRoll
public ItemStack
Y
headEquipment
field_55309
equippedHeadStack
public ItemStack
Z
chestEquipment
field_53418
equippedChestStack
public ItemStack
aa
legsEquipment
field_53419
equippedLegsStack
public ItemStack
ab
feetEquipment
field_53420
equippedFeetStack

Constructor summary

ModifierConstructor
public ()