public static GlProgram | | a(fmi arg0, fmi arg1, VertexFormat arg2, String arg3) | | link(GlShaderModule arg0, GlShaderModule arg1, VertexFormat arg2, String arg3) | | method_62896(class_10141 arg0, class_10141 arg1, VertexFormat arg2, String arg3) | | create(CompiledShader vertexShader, CompiledShader fragmentShader, VertexFormat format, String name) | | m_389063_(C_379306_ p_393297_, C_379306_ p_393267_, VertexFormat p_392588_, String p_392070_) |
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public void | |
public void | |
public Uniform | |
public int | | a() | | getProgramId() | | method_1270() | | getGlRef() | | m_386809_() |
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public String | | b() | | getDebugLabel() | | method_68404() | | getDebugLabel() | | m_386164_() |
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public Map<String, Uniform> | | c() | | getUniforms() | | method_68406() | | getUniforms() | | m_384686_() |
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