net.minecraft.block

public class ShulkerBoxBlock

extends BlockWithEntity

All mapped superinterfaces:

ItemConvertible, BlockEntityProvider

bri
net.minecraft.class_2480
net.minecraft.block.ShulkerBoxBlock
net.minecraft.block.ShulkerBoxBlock

Field summary

Modifier and TypeField
public static final EnumProperty<Direction>
a
field_11496
FACING
field_190957_a
public static final Identifier
b
field_11495
CONTENTS
field_220169_b
private final DyeColor
c
field_11494
color
field_190958_b

Constructor summary

ModifierConstructor
public (DyeColor arg0, Block$Settings arg1)

Method summary

Modifier and TypeMethod
public BlockEntity
a(bgw arg0)
method_10123(class_1922 arg0)
createBlockEntity(BlockView arg0)
func_196283_a_(IBlockReader arg0)
public boolean
c(bvo arg0, bgw arg1, ev arg2)
method_16362(class_2680 arg0, class_1922 arg1, class_2338 arg2)
canSuffocate(BlockState arg0, BlockView arg1, BlockPos arg2)
func_220060_c(BlockState arg0, IBlockReader arg1, BlockPos arg2)
public BlockRenderType
c(bvo arg0)
method_9604(class_2680 arg0)
getRenderType(BlockState arg0)
func_149645_b(BlockState arg0)
public boolean
a(bvo arg0, bhm arg1, ev arg2, awb arg3, ahf arg4, crx arg5)
method_9534(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_3965 arg5)
activate(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockHitResult arg5)
func_220051_a(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockRayTraceResult arg5)
public BlockState
a(bai arg0)
method_9605(class_1750 arg0)
getPlacementState(ItemPlacementContext arg0)
func_196258_a(BlockItemUseContext arg0)
protected void
a(bvp$a<bmq, bvo> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
appendProperties(StateFactory$Builder<Block, BlockState> arg0)
func_206840_a(StateContainer$Builder<Block, BlockState> arg0)
public void
a(bhm arg0, ev arg1, bvo arg2, awb arg3)
method_9576(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1657 arg3)
onBreak(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3)
func_176208_a(World arg0, BlockPos arg1, BlockState arg2, PlayerEntity arg3)
public List<ItemStack>
a(bvo arg0, cos$a arg1)
method_9560(class_2680 arg0, class_47$class_48 arg1)
getDroppedStacks(BlockState arg0, LootContext$Builder arg1)
func_220076_a(BlockState arg0, LootContext$Builder arg1)
public void
a(bhm arg0, ev arg1, bvo arg2, aiu arg3, bce arg4)
method_9567(class_1937 arg0, class_2338 arg1, class_2680 arg2, class_1309 arg3, class_1799 arg4)
onPlaced(World arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4)
func_180633_a(World arg0, BlockPos arg1, BlockState arg2, LivingEntity arg3, ItemStack arg4)
public void
a(bvo arg0, bhm arg1, ev arg2, bvo arg3, boolean arg4)
method_9536(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4)
onBlockRemoved(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
func_196243_a(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
public PistonBehavior
i(bvo arg0)
method_9527(class_2680 arg0)
getPistonBehavior(BlockState arg0)
func_149656_h(BlockState arg0)
public VoxelShape
a(bvo arg0, bgw arg1, ev arg2, csg arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
getOutlineShape(BlockState arg0, BlockView arg1, BlockPos arg2, EntityContext arg3)
func_220053_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3)
public boolean
f(bvo arg0)
method_9601(class_2680 arg0)
isOpaque(BlockState arg0)
func_200124_e(BlockState arg0)
public boolean
b(bvo arg0)
method_9498(class_2680 arg0)
hasComparatorOutput(BlockState arg0)
func_149740_M(BlockState arg0)
public int
a(bvo arg0, bhm arg1, ev arg2)
method_9572(class_2680 arg0, class_1937 arg1, class_2338 arg2)
getComparatorOutput(BlockState arg0, World arg1, BlockPos arg2)
func_180641_l(BlockState arg0, World arg1, BlockPos arg2)
public static Block
a(bbb arg0)
method_10525(class_1767 arg0)
get(DyeColor arg0)
func_190952_a(DyeColor arg0)
public DyeColor
d()
method_10528()
getColor()
func_190956_e()
public static ItemStack
b(bbb arg0)
method_10529(class_1767 arg0)
getItemStack(DyeColor arg0)
func_190953_b(DyeColor arg0)
public BlockState
a(bvo arg0, brb arg1)
method_9598(class_2680 arg0, class_2470 arg1)
rotate(BlockState arg0, BlockRotation arg1)
func_185499_a(BlockState arg0, Rotation arg1)
public BlockState
a(bvo arg0, bqb arg1)
method_9569(class_2680 arg0, class_2415 arg1)
mirror(BlockState arg0, BlockMirror arg1)
func_185471_a(BlockState arg0, Mirror arg1)
public boolean
d(bvo arg0)
method_9589(class_2680 arg0)
hasBlockEntityBreakingRender(BlockState arg0)
func_190946_v(BlockState arg0)
public void
a(bce arg0, bgw arg1, List<jn> arg2, bdm arg3)
method_9568(class_1799 arg0, class_1922 arg1, List<class_2561> arg2, class_1836 arg3)
buildTooltip(ItemStack arg0, BlockView arg1, List<Text> arg2, TooltipContext arg3)
func_190948_a(ItemStack arg0, IBlockReader arg1, List<ITextComponent> arg2, ITooltipFlag arg3)
public ItemStack
a(bgw arg0, ev arg1, bvo arg2)
method_9574(class_1922 arg0, class_2338 arg1, class_2680 arg2)
getPickStack(BlockView arg0, BlockPos arg1, BlockState arg2)
func_185473_a(IBlockReader arg0, BlockPos arg1, BlockState arg2)
public static DyeColor
b(bbz arg0)
method_10527(class_1792 arg0)
getColor(Item arg0)
func_190955_b(Item arg0)
public static DyeColor
e(bmq arg0)
method_10526(class_2248 arg0)
getColor(Block arg0)
func_190954_c(Block arg0)