net.minecraft.block

public class CampfireBlock

extends ContainerBlock implements IWaterLoggable

All mapped superinterfaces:

IItemProvider, ITileEntityProvider, IWaterLoggable, IBucketPickupHandler, ILiquidContainer

bmw
net.minecraft.class_3922
net.minecraft.block.CampfireBlock

Field summary

Modifier and TypeField
protected static final VoxelShape
a
field_17351
field_220100_a
public static final BooleanProperty
b
field_17352
field_220101_b
public static final BooleanProperty
c
field_17353
field_220102_c
public static final BooleanProperty
d
field_17354
field_220103_d
public static final DirectionProperty
e
field_17564
field_220104_e

Constructor summary

ModifierConstructor
public (Block$Properties arg0)

Method summary

Modifier and TypeMethod
public boolean
a(bvk arg0, bhi arg1, ev arg2, avy arg3, ahc arg4, crt arg5)
method_9534(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1657 arg3, class_1268 arg4, class_3965 arg5)
func_220051_a(BlockState arg0, World arg1, BlockPos arg2, PlayerEntity arg3, Hand arg4, BlockRayTraceResult arg5)
public void
a(bvk arg0, bhi arg1, ev arg2, aii arg3)
method_9548(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_1297 arg3)
func_196262_a(BlockState arg0, World arg1, BlockPos arg2, Entity arg3)
public void
a(bvk arg0, bhi arg1, ev arg2, bvk arg3, boolean arg4)
method_9536(class_2680 arg0, class_1937 arg1, class_2338 arg2, class_2680 arg3, boolean arg4)
func_196243_a(BlockState arg0, World arg1, BlockPos arg2, BlockState arg3, boolean arg4)
public BlockState
a(baf arg0)
method_9605(class_1750 arg0)
func_196258_a(BlockItemUseContext arg0)
public BlockState
a(bvk arg0, fa arg1, bvk arg2, bhj arg3, ev arg4, ev arg5)
method_9559(class_2680 arg0, class_2350 arg1, class_2680 arg2, class_1936 arg3, class_2338 arg4, class_2338 arg5)
func_196271_a(BlockState arg0, Direction arg1, BlockState arg2, IWorld arg3, BlockPos arg4, BlockPos arg5)
private boolean
j(bvk arg0)
method_17456(class_2680 arg0)
func_220099_j(BlockState arg0)
public int
a(bvk arg0)
method_9593(class_2680 arg0)
func_149750_m(BlockState arg0)
public VoxelShape
a(bvk arg0, bgs arg1, ev arg2, csc arg3)
method_9530(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_3726 arg3)
func_220053_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, ISelectionContext arg3)
public BlockRenderType
c(bvk arg0)
method_9604(class_2680 arg0)
func_149645_b(BlockState arg0)
public BlockRenderLayer
c()
method_9551()
func_180664_k()
public boolean
a(bhj arg0, ev arg1, bvk arg2, clb arg3)
method_10311(class_1936 arg0, class_2338 arg1, class_2680 arg2, class_3610 arg3)
func_204509_a(IWorld arg0, BlockPos arg1, BlockState arg2, IFluidState arg3)
public void
a(bhi arg0, bvk arg1, crt arg2, aii arg3)
method_19286(class_1937 arg0, class_2680 arg1, class_3965 arg2, class_1297 arg3)
func_220066_a(World arg0, BlockState arg1, BlockRayTraceResult arg2, Entity arg3)
public static void
a(bhi arg0, ev arg1, boolean arg2, boolean arg3)
method_17455(class_1937 arg0, class_2338 arg1, boolean arg2, boolean arg3)
func_220098_a(World arg0, BlockPos arg1, boolean arg2, boolean arg3)
public IFluidState
g(bvk arg0)
method_9545(class_2680 arg0)
func_204507_t(BlockState arg0)
public BlockState
a(bvk arg0, bqx arg1)
method_9598(class_2680 arg0, class_2470 arg1)
func_185499_a(BlockState arg0, Rotation arg1)
public BlockState
a(bvk arg0, bpx arg1)
method_9569(class_2680 arg0, class_2415 arg1)
func_185471_a(BlockState arg0, Mirror arg1)
protected void
a(bvl$a<bmm, bvk> arg0)
method_9515(class_2689$class_2690<class_2248, class_2680> arg0)
func_206840_a(StateContainer$Builder<Block, BlockState> arg0)
public TileEntity
a(bgs arg0)
method_10123(class_1922 arg0)
func_196283_a_(IBlockReader arg0)
public boolean
a(bvk arg0, bgs arg1, ev arg2, cnj arg3)
method_9516(class_2680 arg0, class_1922 arg1, class_2338 arg2, class_10 arg3)
func_196266_a(BlockState arg0, IBlockReader arg1, BlockPos arg2, PathType arg3)
public void
a(bvk arg0, bhi arg1, ev arg2, Random arg3)
method_9496(class_2680 arg0, class_1937 arg1, class_2338 arg2, Random arg3)
func_180655_c(BlockState arg0, World arg1, BlockPos arg2, Random arg3)