net.minecraft.block

public class BlockRedstoneWire

extends Block

atd
net.minecraft.block.BlockRedstoneWire

Field summary

Modifier and TypeField
public static final PropertyEnum<BlockRedstoneWire$EnumAttachPosition>
a
field_176348_a
public static final PropertyEnum<BlockRedstoneWire$EnumAttachPosition>
b
field_176347_b
public static final PropertyEnum<BlockRedstoneWire$EnumAttachPosition>
c
field_176349_M
public static final PropertyEnum<BlockRedstoneWire$EnumAttachPosition>
d
field_176350_N
public static final PropertyInteger
e
field_176351_O
protected static final AxisAlignedBB[]
f
field_185700_f
private boolean
g
field_150181_a
private final Set<BlockPos>
B
field_150179_b

Constructor summary

ModifierConstructor
public ()

Method summary

Modifier and TypeMethod
public AxisAlignedBB
b(awr arg0, amw arg1, et arg2)
func_185496_a(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
private static int
y(awr arg0)
func_185699_x(IBlockState arg0)
public IBlockState
d(awr arg0, amw arg1, et arg2)
func_176221_a(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
private BlockRedstoneWire$EnumAttachPosition
a(amw arg0, et arg1, fa arg2)
func_176341_c(IBlockAccess arg0, BlockPos arg1, EnumFacing arg2)
public AxisAlignedBB
a(awr arg0, amw arg1, et arg2)
func_180646_a(IBlockState arg0, IBlockAccess arg1, BlockPos arg2)
public boolean
b(awr arg0)
func_149662_c(IBlockState arg0)
public boolean
c(awr arg0)
func_149686_d(IBlockState arg0)
public boolean
a(ams arg0, et arg1)
func_176196_c(World arg0, BlockPos arg1)
private IBlockState
e(ams arg0, et arg1, awr arg2)
func_176338_e(World arg0, BlockPos arg1, IBlockState arg2)
private IBlockState
a(ams arg0, et arg1, et arg2, awr arg3)
func_176345_a(World arg0, BlockPos arg1, BlockPos arg2, IBlockState arg3)
private void
b(ams arg0, et arg1)
func_176344_d(World arg0, BlockPos arg1)
public void
c(ams arg0, et arg1, awr arg2)
func_176213_c(World arg0, BlockPos arg1, IBlockState arg2)
public void
b(ams arg0, et arg1, awr arg2)
func_180663_b(World arg0, BlockPos arg1, IBlockState arg2)
private int
a(ams arg0, et arg1, int arg2)
func_176342_a(World arg0, BlockPos arg1, int arg2)
public void
a(awr arg0, ams arg1, et arg2, aou arg3, et arg4)
func_189540_a(IBlockState arg0, World arg1, BlockPos arg2, Block arg3, BlockPos arg4)
public Item
a(awr arg0, Random arg1, int arg2)
func_180660_a(IBlockState arg0, Random arg1, int arg2)
public int
c(awr arg0, amw arg1, et arg2, fa arg3)
func_176211_b(IBlockState arg0, IBlockAccess arg1, BlockPos arg2, EnumFacing arg3)
public int
b(awr arg0, amw arg1, et arg2, fa arg3)
func_180656_a(IBlockState arg0, IBlockAccess arg1, BlockPos arg2, EnumFacing arg3)
private boolean
b(amw arg0, et arg1, fa arg2)
func_176339_d(IBlockAccess arg0, BlockPos arg1, EnumFacing arg2)
protected static boolean
c(amw arg0, et arg1)
func_176340_e(IBlockAccess arg0, BlockPos arg1)
protected static boolean
x(awr arg0)
func_176346_d(IBlockState arg0)
protected static boolean
a(awr arg0, fa arg1)
func_176343_a(IBlockState arg0, EnumFacing arg1)
public boolean
g(awr arg0)
func_149744_f(IBlockState arg0)
public ItemStack
a(ams arg0, et arg1, awr arg2)
func_185473_a(World arg0, BlockPos arg1, IBlockState arg2)
public IBlockState
a(int arg0)
func_176203_a(int arg0)
public int
e(awr arg0)
func_176201_c(IBlockState arg0)
public IBlockState
a(awr arg0, atk arg1)
func_185499_a(IBlockState arg0, Rotation arg1)
public IBlockState
a(awr arg0, arw arg1)
func_185471_a(IBlockState arg0, Mirror arg1)
protected BlockStateContainer
b()
func_180661_e()
public BlockFaceShape
a(amw arg0, awr arg1, et arg2, fa arg3)
func_193383_a(IBlockAccess arg0, IBlockState arg1, BlockPos arg2, EnumFacing arg3)
public static int
b(int arg0)
func_176337_b(int arg0)
public void
a(awr arg0, ams arg1, et arg2, Random arg3)
func_180655_c(IBlockState arg0, World arg1, BlockPos arg2, Random arg3)
public BlockRenderLayer
f()
func_180664_k()